Site Header

Deviation Actions
Promoted Deviations
Suggested Deviants
Suggested Collections
Description
DAZ Studio full body morph. Guess who served as reference?
Image size
900x1200px 260.49 KB
© 2013 - 2026 MediAsylum
Comments2
Join the community to add your comment. Already a deviant? Log In
I have to say, my last two renders were made right in DAZ Studio.
Concerning export: I had no luck with correct export to Collada or FBX
(got broken mesh/rigging or pose reset), so I'm using OBJ.
Modo gets some textures right after removing " symbol from every path in corresponding *.mtl file.
But even this is almost useless for me, cause I still have to remake all shader tree
for fully utilize modo's 4-layered skin material.
Concerning export: I had no luck with correct export to Collada or FBX
(got broken mesh/rigging or pose reset), so I'm using OBJ.
Modo gets some textures right after removing " symbol from every path in corresponding *.mtl file.
But even this is almost useless for me, cause I still have to remake all shader tree
for fully utilize modo's 4-layered skin material.







































