Concept art based on “The Music of Erich Zann”, H.P. Lovecraft’s short story. For realising it I downloaded and merged several free textures from 3DTotal.com, CGTextures.com and post-processed.
The making process: www.youtube.com/watch?v=XZgCA3…
“The Rue d’Auseil lay across a dark river bordered by precipitous brick blear-windowed warehouses and spanned by a ponderous bridge of dark stone. […] Beyond the bridge were narrow cobbled streets with rails; and then came the ascent, at first gradual, but incredibly steep as the Rue d’Auseil was reached. I have never seen another street as narrow and steep as the Rue d’Auseil. It was almost a cliff, closed to all vehicles, consisting in several places of flights of steps, and ending at the top in a lofty ivied wall. Its paving was irregular, sometimes stone slabs, sometimes cobblestones, and sometimes bare earth with struggling greenish-grey vegetation. The houses were tall, peaked-roofed, incredibly old, and crazily leaning backward, forward, and sidewise.
Occasionally an opposite pair, both leaning forward, almost met across the street like an arch; and certainly they kept most of the light from the ground below. There were a few overhead bridges from house to house across the street. […] It was the third house from the top of the street, and by far the tallest of them all. My room was on the fifth story; the only inhabited room there, since the house was almost empty. On the night I arrived I heard strange music from the peaked garret overhead […] Zann’s desire to play in the night after his return from the theatre was the reason he had chosen this lofty and isolated garret room, whose single gable window was the only point on the street from which one could look over the terminating wall at the declivity and panorama beyond.” – The Music of Erich Zann, H.P. Lovecraft