Each week, we interview a different artist and share their art and featured answers on our official Facebook page. This week's featured artist is @MaxD-Art!
You design a lot of landscapes. What challenges/freedoms do you find creating them?
Designing mostly landscapes gives me the freedom to virtually visit worlds I'd like to travel to. So, even when I was a beginner, the result didn't matter much, because it was exciting and fun to mentally explore the world I was trying to depict.
The challenges of working on environments though, on the technical side, is that when you start caring about the result it can become overwhelming. You need to take care of several aspects like the overall composition, the perspective, the lighting, color, and depth, ... and all of this needs to match.
A lot of your illustrations tell stories. How do you fit so much story into a single image?
We all know that storytelling is important when working on an illustration, but how does one add a background
I’m nowadays working on sketch-oriented art assets to be used directly in our work, as well as to practice rendering, image composition, …
This is a process I use a lot in my illustrations : working on different elements of a picture, then putting it together to compose the image.
I still don’t know if this is relevant to share it here with you, but at least some of you could make good use of this initiative.
I’m just starting to share on this project, and so far, only one pack is available to test freely, but I plan to add more in the future.
The pack is downloadable at the link below : https://www.max
For Honor, the video game I'm presently working on has finally been announced !
To help understanding the process of concept art involved in the creation of the environments for the game, please check the article below :
Note : The website will ask you the first time you visit to enter you date of birth, this is because some videos of the game are rated 18+ because of the violence of some action scene, but nothing in the article about the concept art should offend you !
Enjoy the read !
Finally back to the journal for a little news about a project going to be released soon !
During the past two years (yet starting in 2011), I've been working on illustrating a story by the renown and talented scriptwriter Bragi Schut.
If you have the chance to attend to San Diego's ComicCon at the end of the week (JULY 24-27), drop by and say Hi to Bragi, he'll be exhibiting the book in the small press area, F10.
Anyone interested in more details, please check out the following link of the amazon pre-order page :
For the art side precisely, soon, I'll be able to show some vi