Basics




Color and Shape

Inferno must use orange, yellow, and or red colors to create the fiery effect on the feathers. The base coat should still be clearly visible underneath.
Inferno using only orange and yellow (you may use 1, 2, or all 3 inferno colors).

Range

Inferno can cover any part of the body, but must be immediately recognizable. It may not cover more than 70% of the body.
Interaction with Other Markings





Webbing
Vent
Tar Pit
Striping
Spotting
Sable
Marble
Mantle
Lace
Koi
Hood
Dusky Points*
Dapple
Charring
Barring
Acid
(*When restricting to DP, make sure it doesn't look like Hued. Using multiple colors, and even texturing the inferno can help here. Simple gradients may not be enough)

The blue modifier (+B, which would look like nIfr+B in the genotype) changes the color of inferno to blue. It follows the same rules as above,but with blue and blue-white colors. This modifier has a 20% pass rate.
Blue Modifier

The blue modifier (+B, which would look like nIfr+B in the genotype) changes the color of inferno to blue. It follows the same rules as above,but with blue and blue-white colors. This modifier has a 20% pass rate.