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Tracer VS Scout DEATH BATTLE S2 Premier Prelude.

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Peter: Whenever there is a war, or battle for something, you often would think tanks or men with machine guns. Or something else entirely.

John: These two, however, seem to rely more on speed than anything else. Tracer, the time manipulating chick from Overwatch.

Peter: And the Scout, the Boston bonker of Team Fortress 2. 

John: He's Peter and I'm John.

Peter: And It's our job to analyze their weapons, armor, and skills to see who'd win, a Death Battle. 



Tracer: Image by Mastersword3710


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Peter: Legends have it that an agent of Overwatch would protect London of the U.K. 

John: Oh...is this another ancient prophecies bull?

Peter: Maybe. Well, anyway, a girl named Lena Oxton (AKA Tracer) seemed to fit that description just perfectly. Being the best pilot, she was going to be the first to test the prototype jet code named, the 'Slipstream'. This jet was designed to teleport from point A to point B. But instead of working, it malfunctioned and Tracer and the jet disappeared. Everyone basically assumed the girl had died.

John: Yeah, but then she showed up months later as a ghost. So does this mean the Scout wins by default?

Peter: What!? No! Hell no! Definitely no! Anyway, Tracer wasn't exactly dead. Her molecules seemed to have desynchronized with time...if that's even possible.

John: You just can't kill off British people. Sherlock faked his death, the Doctor regenerates, and Tracer becomes a time ghost. 

Peter: Overwatche's scientists were stumped. It seemed like Tracer would have no hope in piloting again. 

John: Then a gorilla named Winston came along and built her an Iron Man chest thing called the Chronal Accelerator. This made Tracer able to not fade away in time. Thus, her time fighting on the ground had begun. 


Background:

-Real name: Lena Oxton.
-Age: 26.
-Height: 5'4" | 162 cm.
-Birthplace: London, England.
-Became a full member of Overwatch at the age of 21.
-Agent ID: 3945_50.
-Specializes in hit-and-run tactics. 
-Favorite catchphrase: "Cheers love, the calvary's here!" 


John: Despite being a former pilot, Tracer was quickly able to adapt to her new shiny weapons. Along with...time manipulation!? That's just downright awesome! I want to go to the future and see if Nintendo buys Mega Man already.

Peter: As nice and weirdly convenient as that is, it's not the manipulation Tracer has. See, thanks to the Chronal Accelerator, Tracer is able to manipulate her own time. And thanks to it, she has become an respected ally in her team. 

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Arsenal: 

Chronal Accelerator:
-Blink: Boosts Tracer forward in any direction. 
--Able to be used freely first 3 times, has a 3 second cool down afterwards. 
-Recall: Reverses time 3 seconds back. Recovers lost health and ammo lost only in said 3 seconds. 
--Only effects Tracer.

Pulse Pistols:Image by Mastersword3710

-Draws Power from Chronal Accelerator.
-Mag size: 20 rounds per pistol.
-Potentially infinite ammo.

Pulse Bomb:Image by Mastersword3710

-Blast Radius: 10 feet | 3 meters.
-Charges over time as she does damage to foes.


John: Wait. She can only really do four things?

Peter: Yes. It may not seem like much, but Tracer is difficult to put down because of it.

John: Well I mean, she can teleport and reverse time. That's pretty broken.

Peter: Well technically, 'Blink' is her speeding up her time, making look like teleportation. 

John: So basically, she's untouchable.

Peter: Almost. But this does make her incredibly hard to hit, and kill for that matter.

John: Well, since she's this amazing, she's obviously got some feats under her name. 


Feats:

-Survived time displacement.
-Can avoid sniper fire.
-Disarmed the highly trained assassin, Widowmaker.
-Can jump over ten feet.
-Survived a 3 story fall. 
-Helped end the Omnic Crisis. 
-With the help of Winston and a random teenager, drove Widowmaker and Reaper out of a museum. 
-Still got into some fights while Overwatch was shut down.
-Tanked her own Pulse Bomb.
-Has a reaction time of 0.011 seconds.


John: Ok, well damn. How does anyone beat Tracer!? She can manipulate her own time, has dual pistols and bombs! 

Peter: Well, Tracer isn't without her weaknesses. Ever hear the phrase 'with great power comes great responsibility'? Well, Tracer's lacking in the 'responsibility' part.


Weaknesses:

-Lost a one-on-one fight with Widowmaker.
-Toys around with her enemies and is pretty reckless.
-Chronal Accelerator can malfunction if Blink is abused. 
-Pulse Bomb can harm her is she's not careful.
-Pulse Pistols are relatively ineffective at long range.
-If stunned, Blink and Recall will be unusable. Which is why McCree counters her.


John: You're kidding, right?

Peter: Nope. Despite her having so much power to become practically unbeatable, she's reckless and tends to toy around with her enemies. This lead to Winston almost being killed. And even though she's more experienced, she lost to Widowmaker by being hit against a brick wall.

John: And the Chronal Accelerator can malfunction if Blink is abused and usually takes 30 to 40 seconds to 'recharge'. This makes her defenseless as she can't use any of her abilities or her Pulse Pistols. Plus, well, the Chronal Accelerator is the source of Tracer's existence. If damaged badly or destroyed, Tracer will once again become a time ghost.

Peter: Despite her flaws, it's going to be extremely difficult to take down Lena Oxton. 

John: Also...she's got a nice-

Peter: *smacks John on the back of his head*

John: OW! I was going to say goggles!

Peter: Uh-huh. Sure.


Tracer: "You know...the world could always use more heroes."




Scout: Image by Mastersword3710


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Peter: The world of Team Fortress 2 might not seem like much at first, but you'll find that it's whacky nature can be explained.

John: Long story short, a wealthy guy passed away, leaving his land for his two sons to fight over. And so, they hired mercenaries to fight it out.

Peter: One in particular stood out from the rest. His name is Scout.


Background:

-Real name: Unknown.
-Birthplace: Boston, Massachusetts.
-Height: 5'10" | 178 cm.
-Youngest of eight boys.
-Expert in hit-and-run tactics. 
-Self Proclaimed ladies man.
-Knows how to Tango.
-Loves buckets of fried chicken and Bonk! Atomic Punch.

Peter: The Scout was the youngest of 7 brothers. They all liked beating other people up, but Scout was normally late to the party.

John: So Scout started training himself to run fast, and faster, and faster. Soon enough, Scout was getting to the fights before his brothers. Suckers.

Peter: Soon afterwards, Scout joined the famous team of mercenaries and became a formidable foe.

John: Scout's very fast. His average speed is 17 mph. However, he can also double jump and has a lot of weapons at his disposal.

Peter: Now, we can't give Scout everything, but we did include a whole lot of weapons. 

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Arsenal:

Shotguns:

-Scattergun:Image by Mastersword3710

A short, double-barreled lever-action shotgun with 6 shots per clip.
-Force-a-Nature:Image by Mastersword3710

Has only two shots per clip, can launch Scout in the air his enemies backwards. 
--Fires 50% times faster, 20% more pellets per shot, 10% less damage per pellet.
-Soda Popper:Image by Mastersword3710
Two shots per clip. Has taped on Crit-a-Cola. Running and jumping will charge its 'Hype'. When Hype is fully charged, it allows 5 additional jumps for 8 seconds.
-Baby Face's Blaster:Image by Mastersword3710

4 shots per clip. Scout is slowed by 10%, but can increase his speed by dealing damage. 

Pistols: 

-Pistol:Image by Mastersword3710

Semi-automatic pistol sidearm with 12 bullets per clip. 
-Winger:Image by Mastersword3710
5 bullets per clip. Deals 15% more damage, jump height is increased by 25%.
-Pretty Boy's Pocket Pistol:Image by Mastersword3710
Fires 25% slower, Scout takes 20% more damage from fire. +5 health for every successful shot, makes Scout immune from fall damage. 

Bats: 

-Baseball Bat:Image by Mastersword3710

An aluminum baseball bat.
-Sandman:Image by Mastersword3710

Lowers Scout's maximum health by 15. Able to launch a baseball and stun opponents for 1 to 8 seconds, depending on the range.
-Wrap Assassin:Image by Mastersword3710

Deals 70% less damage. Scout can launch an ornament that can make any opponent bleed for 8 seconds.


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Others:  

-Bonk! Atomic Punch:Image by Mastersword3710

A soda that makes Scout 'invincible' (makes Scout dodge every attack) for 8 seconds. 
--Can't be effected by explosions.
--Can't attack while under its effects. 
--Radioactive and full of sugar, yet drinking this soda is one of Scout's addiction.
-Crit-a-Cola:Image by Mastersword3710

A soda that temporarily increases Scout's movement speed by 25%, increases his damage by 35%, and increases damage he takes by 10%.
-Mad Milk:Image by Mastersword3710

A jar of white non-milk substance that can be thrown at enemies. When foe is attack under its effects, they'll be damaged more by 60%.
-Flying Guillotine:Image by Mastersword3710

A meat cleaver that can be thrown at enemies to make them bleed. Stunned enemies take three times the damage.

John: Ok, that's a lot of weapons. Holy crap.

Peter: Um...we're not done yeti

John: I know. His feats and stuff.

Peter: Not yet. We still have one more weapon to cover.

John: Just get it over with.

Peter: This 'weapon' is found his Scout's cosmetics, the Spellbook Magazine. 

John: HE CAN USE MAGIC!?


Spellbook Magazine:Image by Mastersword3710


-Fireball: Scout can shoot a fireball out of his hands. 
-Ball o' Bat: Scout will shot a glowing ball out of his hands. The ball will then turn into a swarm of bats, that will assault the victims, and makes them bleed.
-Pumpkin MIRV: Scout throws a bomb that spreads pumpkin bombs when it explodes.
-Teleport: Scout will shoot a smoke ball. He will then be instantly teleported to the exact point in with the ball landed, while healing 30 of his HP.
-Blast Jump: Scout will be able to jump at great heights. He will also be healed 25 of his HP.
-Stealth: Scout will turn invisible for 8 seconds. It also heals 40 HP of his hand health.
-Überhealth: HP will be brought to twice while healing 40 HP of his health.

Rare Magic Spells:

-Minify: Turns Scout minuscule (but still has a large head). But this makes him harder to hit, faster, attacks faster, and can double infinitely.
-Meteor Storm: Scout will shoot a fireball from his hands. If it hits, meteors will rain from the sky and hit the victim. 
-Ball o' Lighting: Scout will fire continuously a wave of electricity that will slowly damage and pull in everyone in front of him.
-Summon - Skeletons: Scout will summon a skeleton army that will attack people. If they're not all dead within 30 seconds, they'll commit suicide.
-Summon - MONOCOLUS: Scout with throw a skull at people. When it lands, a smaller clone of MONOCOLUS will appear and start flying and attacking Scout's enemies. 


John: Why mention the summon spells if they won't be used. You know, no outside help unless it's a MAJOR part of their character?

Peter: Eh. It feels like a waste if we didn't mention them, even if they won't be used in the fight.

John: Ok. Well, Scout's magic is pretty damn op. ANYTHING else? No whacky weapons to cover?

Peter: Nope.

John: Good! Anyway, Scout has achieved some insane feats.


Feats: 
-Survived being hit by 4 rockets (one knocked him down while 3 more directly hit him) while already injured.
-Fast enough to dodge auto targeting from Sentry's (mostly lvl 1 Sentry's)
-Defeated Heavy with nothing but a bat.
-Killed a bear, in a hotdog suit, with a femur, in one swing.
-Smart enough to jump inside of a monster bread thing to survive an explosion. (Ms. Pauline stated that her legs are broken, while Scout was fine).
-Can upgrade weapons and physical prowess in MvM.
-Weapons can destroy robots and damage/eventually destroy tanks. 
-Survived being hung by Saxton Hale who's TF2's equivalent of Chuck Norris.
-Went to hell in back.
-Fought aliens, the Horseless Headless Horseman, Merasmus, MONOCOLUS, robots, and can somehow survive the vacuum of space. Cause logic.
-Home Run Taunt can lunch enemies 80ft away and is an insta kill. Even on Heavy.
-Despite Bonk! Atomic Punch being too dangerous for any man to drink, Scout drinks them on a daily bases.


John: Wait. The thing about the rockets, isn't that an outlier?

Peter: What? No. Why would they be.

John: Because....camera angles..?

Peter: You are aware that the rockets were clearly headed towards Scout, right? Here's a pic to prove it.Image by Mastersword3710
Image by Mastersword3710
Image by Mastersword3710


Peter: See? They're all heading directly towards Scout. The camera even follows the rockets. There's even this quote from the official TF2 Wiki of the scene from Meet the Medic. 'As soon as he looks up, a trio of rockets are aiming at him.' And it's not like Scout could really move before the impact. He clearly was still on the ground still.

John: Ugghh...I hate it when you use your logic sometimes.

Peter: However, Scout still has his major flaws.


Weakness: 
-Very arrogant and jumps head first into fights. On some occasions, it can be beneficial.
-Shotguns are practically useless from afar.
-Spent almost three days trying to learn how to date a girl correctly, but still failed when tested by Spy.
-Boasted for so long, the camera man ran out of film...then boasted for another five hours. 
-Got Ms. Pauline to get to the RED base by pushing the briefcase alarm button, which ended up making Ms. Pauline hate Scout...until the bread incident.


John: Wait, he doesn't know how to date a girl correctly? Isn't that like, common sense?

Peter: Well, Scout mostly grew up running and fighting. Learning how to be kind to a lady and everything isn't his forfeit in a fight. But don't underestimate the Scout and his lanky frame. He's still one tough...Scout...

John: God, that was awful.


Spy: "Final question. You have a dinner date for seven. What time do you arrive?"

Scout: "Seven, AM. Case the restaurant. Run background checks on the staff. Can the cook be trusted? If not, I gotta kill him. Dispose of the body and replace him with my own guy no later than four thirty."

Spy: *Smirks* "You're ready." 

Scout: "Really?"

Spy: *Says 'no' jokingly* "Everything you just said was insane. And, we're out of time. Congratulations, you're a failure."


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Smashgunner1's avatar
in the words of a wise man: FUCKING......GENIUS!!!!!!!!!!!!!