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We feel so proud to show you an exclusive interview with the awesome D.C. Douglas, the voice actor who perform Legion in Mass Effect series!
Enjoy the interview featuring this amazing voice actor, made by our staff for italian – and international – fans!

Just like the other one with Rana McAnear, this interview is both in english and italian, plus in france translated by MassEffectSaga.com.

English interview

Intervista in Italiano

Interview en français

Any translation in other languages would be great, you don't need to ask me first,  I'd just like you to credit us and link back to our group; please send me the link of the interview traslated so i can add it in this post :)  Thank you!

The beautiful Rana McAnear is the face model of the justicar Samara and her daughter Morinth, and in this exclusive interview for Mass Effect Legion.com, Rana tell us everything about her experience with Mass Effect games and relationship with fans!

The interview is both in Italian and English, enjoy it :D

UPDATE: Interview now also in french, translation by MassEffectSaga.com.

English interview

Intervista in Italiano

Interview en français

Any translation in other languages would be great, you don't need to ask me first,  I'd just like you to credit us and link back to our group; please send me the link of the interview traslated so i can add it in this post :)  Thank you!
For those who follow mass effect comic-book releases on Dark Horse, there's a new one-shot coming for the Comic Book Day, may 4, focused on joker's past!

"Then, in Mass Effect, follow a flight-school grad as he breaks the rules to prove himself in space. "



Finally, Mr Moreau fans can say "Yay!" :D
"Experience all three award winning Mass Effect titles at an amazing value with the Mass Effect Trilogy, coming November 6th.

As Commander Shepard, rise to become the galaxy’s most elite soldier and lead an all-out war to stop an ancient and ruthless enemy: the Reapers. With over 75 hours of content and more than 300 awards, one of gaming’s most acclaimed franchises is available for the first time in a premium foiled box set.

Heart-pounding action meets gripping interactive storytelling where you decide how your unique story unfolds. Assemble and lead your team aboard the SSV Normandy, the most advanced ship in the galaxy, and travel to distant and unexplored star systems. On your journey, meet a cast of intriguing characters each with their own story to tell. Wield devastating weapons and customize them with upgrades to create new and devastating attacks. All the thrilling action and your decisions culminate into a heroic battle against the greatest threat ever known.

The fate of the galaxy lies in your hands—how will you chose to fight for it?"

You can find all details about the trilogy edition at masseffect.bioware.com/about/t…




-Over 75 hours of story content, plus Mass Effect 3’s critically acclaimed multiplayer mode.
-Create and customize your own character with his or her appearance and skills, then play your Commander
-Shepard through all three Mass Effect games.
-Experience an amazingly rich and detailed universe where your decisions have profound consequences on the action and the outcome.
-Build a personalized arsenal with powerful weapons complete with their own upgrades and modifications
-Unleash devastating abilities and skills as you command and train an elite squad.
-Take the war online with class-based, co-operative multiplayer in Mass Effect 3.


This will be mine, for sure.

A true behind-the-scenes blog about the creation of the new DLC Leviathan, from the Producer Billy Buskell at BioWare's Blog.

Hello, my name is Billy Buskell. I’m the producer of the Mass Effect 3 downloadable pack, Leviathan.

The team in Edmonton started work on the Leviathan pack just shortly after launching Mass Effect 3 in March of this year. We all took quick vacation breaks between completing the main game and jumping into the thick of DLC creation to get recharged and refocused.

Throughout the final year of development on Mass Effect 3, the team had started to think of some additional stories we hoped to tell. We wanted to tell a story that would help tell the player more about Shepard’s background and that would help tie up threads within the Mass Effect universe. The idea to go back and explore more about a fabled “genetically engineered starship,” an urban legend within the franchise, was incredibly tempting. The Leviathan of Dis was only hinted at in the first Mass Effect game, but it had caught the attention of several fans, even leading to several theories and fan-fic about what it was and what it meant to the overall universe.



Because of the mysterious nature of the Leviathan, the team also started to think of how we could craft that mystery in the game. How could we have the player solve a mystery? We wanted the player to do the solving for themselves. This led to the idea of finding clues within the pack and that these threads would then lead the player to a central location where they could piece the puzzle back together, knowing there may always be more pieces to discover. In Leviathan, we give the players a brand new way to locate clues throughout their journey and to use those clues in a new in-game system to help track down new locations to visit.



This led to our next goal. Exploration was going to be a major part of Leviathan. In any BioWare game, there is exploration, but we wanted to take this idea even further in Leviathan. Exploration has typically meant creating additional space in a location or environment where the player can spend some time, find some cool loot, learn more about the story and universe, and trigger new quests within the larger story. For Leviathan, exploration meant adding more of this but also having a variety of diverse locations to travel to, and those locations would then present new areas to explore: everything from searching through facilities, vertical movement throughout a level and combat, and, for the first time in the Mass Effect series, controlling your movement in an underwater environment.

Leviathan will also introduce new weapons previously only available in our co-op multiplayer mode or through pre-order bonuses.

So, as you can see, the team has been very busy this year. We hope you enjoy playing Mass Effect 3: Leviathan, and we look forward to your feedback.

Billy


Speakin' of which, have you taken a look at this blog? -> conspiracyaccountabilityleague… it seems a new type of promotion campaign :D
Btw there are 2 new wallpapers of the subamarine atlas in the gallery, with Male and Female Shepard masseffect.com/images/wallpape…

that's all!

Original blog: blog.bioware.com/2012/08/29/fr…

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