Mandelbulb 3D v1.7.8
DEcombinate using: MengerIFSplus/_SquareR
Somehow I seem to have inadvertently punctured Erisian's 'Monument'! www.fractalforums.com/index.ph…
Fullview please....
DEcombinate using: MengerIFSplus/_SquareR
Somehow I seem to have inadvertently punctured Erisian's 'Monument'! www.fractalforums.com/index.ph…
Fullview please....

:origin()/pre00/d491/th/pre/i/2012/051/e/3/monumental_deflation_by_markjaybee-d4qcqd9.jpg)
a new try.I like this one better but"'Good enough' is just not good enough.!
I'll have to wait to tweak since just a small preview took nearly 18 minutes to render on my machine! ARG!!!
18 mins?!!
Try: DEstop = 0.8, RSM = 0.5, SWL = 1, Stepcount = 3, Smooth Normals = 0,
FSR = ON. You might want to save these as your defaults for preview; after
setting these, hit the 'M', and then hit 'preview'. This saves as your
preview default. A preview with these settings for this param set takes
less than 1 min - inc reflects - on my old machine!
Hope this helps?
I was just thinking about how very soon (if not already) 3D fractals will be used in game level design (of which I'm a big fan!), and a dynamic construction like this is a perfect candidate!
... At the first look it feel's a little like a lego structure.. just an impression
it was just en impression
Cool Mark
'fiddled' a bit!
glad I stuck with the final title though - never listen to your 'inner hippy'!!
not what I wanted(:
close to a corner here, so you appear to have missed the 'balloons'
in the centre! Looks like your dynamic fog setting are cranked right
up too!
Personally I'd just 'reset' and try again?
Thanks!