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Ray Tracer

By Manuxd789
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I had to create a Recursive Ray Tracer (whitted) in C++ for my computer graphics studies and here is a cool render.

I used Phong ilumination with Cook-Torrance for the BRDF.

There are two balls, the one in the right side reflects as a mirror and the left one refracts as a glass.
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© 2018 - 2021 Manuxd789
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