Ambaran Quick Start Guide

14 min read

Deviation Actions

MamaLantiis's avatar

:star: Step One

Adopt or make an MYO of an Ambrivan, Seresan, or Haaloman!
You can't do much of anything without a teen or adult, so go adopt/make one! "Adult" adopts/MYOs can be adult or teen ages, but your first has to be an actual adult. After that you can age your later adult adopts to teens and also adopt babies! (and even some pets!)
Ambrivan Trait Sheet by MamaLantiis  Seresan Trait Sheet by MamaLantiis  Haaloman Traits by MamaLantiis

:star: Step Two

Learn about the Land of Ambaran, and Submit a Reference of your adopt.
Submitting a reference let's you decide where they live, their name(s), make a fashion statement, declare friends/frenemies, etc. Be as detailed as you want to be :3
Ambrivan Physiology and LorePhysiology
Ambrivans are short, about 3'5" to 4'5" for females and, on average five inches taller for males. Adult petite or lean Ambrivan females weigh around 180 pounds, athletic or muscular female Ambrivans weigh around 200 pounds, and while not common, over weight Ambrivans do exist (males weigh 20-30 pounds more than females on average). Ambrivans can live for 150-180 years on average, with 1-20 being young, 21-50 being children, 51-80 being teenagers, 81-120 being adults, and 121-180 being elderly. Most Ambrivans do not live past 180 (tho some do - the oldest on record was 200).
Ambrivans are stout and do not injure easily. They jump high, run fast, but are clumsy in water without special training. They are hardy and do not suffer in the cold like some creatures do tho they overheat easily in the summer and fall. They get claustrophobic easily - they prefer wide open spaces... tho some have overcome this and work in mines or live in forests. Most Ambr
  Seresan Physiology and LorePhysiology
Seresans are long, about 8 to 10 feet long (about half torso/head and tail/fins tho many ratios exist). There are fewer males than females in the population. Most adult Seresans have an athletic build due to the hostile environment they live in (they do a lot of fighting). Females have small to no visible breasts. Male and females have no nipples. Seresans are direct descendants of Ambrivans, and have similar anatomy for their head and torso. They all have a sac that functions for breeding and egg hatching in their tails.
Seresans have long needle-like nails on their fingers and thumbs and no nostrils. They breathe through gills in their abdomen as they move through the water. They are telepathic creatures and use their mouth only for eating and fighting (they can speak to any intelligent creature telepathically and can hear spoken language just fine). Seresans age fast to adulthood. When born, they grow quickly, and within a single year are considere
  Haaloman Physiology and LorePhysiology
Haalomans are shorter and light-weight with semi-hollow bones. Their petite stature ranges from 3' 5" tall to 5' tall. They have clawed hands and feet for perching and grabbing onto rocky terrain. All of them have ruffed neck feathers as well. Males and females can have feathers coming off their ear-holes (they do not have protruding ears). Haalomans also do not have noses - just nostrils under a hardened flap of down skin. Females have visible breasts but no nipples. Males also have no nipples. Males have a bony protrusion to allow for inseminating females. Females lay up to 3 eggs. Haalomans are direct descendants of Ambrivans, and have similar anatomy for their body. They excrete waste from their body through a hole in their pelvic region near their reproductive organs.
Haalomans age fairly slowly. After hatching, younglings won't get their feathers or flight wings for a year. Then it is another 3 years before they age to adulth

:star: Step Three

Join any ongoing events or the RP!
Create some art, involve yourself in the lore (always looking for tips!), join a contest, event, or special MYO, or join the discord RP!

:star: Finally (but the most important step)

Have fun!
You can repeat these steps as many times as you like. There is no limit to the Ambaran OCs you can adopt or create! Interact with other members and their OCs too! Group events and contests will bring more flare and life to the group, so stick around and just have some fun!


Some Ambaran Lore to browse...

Gods and Goddesses of Ambaran

The Ambaran Pantheon: Gods and GoddessesAndra, Goddess of the Ebb and Flow of Life & Queen of the Gods
Andra is the dual headed goddess of the ebb and flow of life. She controls the path of life for each Ambrivan in her care from conception to the moment they pass into death. She is short and stout, appears pregnant, has two heads with black hair and a light blue body with dark blue markings (spots), legendary ears, eyes and ribbons, and a crown of short horns. Like all gods, she glows lightly.
Rhideno, God of the Second Awakening & King of the Gods
Rhideno is triple horned god of the second awakening. He controls the path into death for each Ambrivan brought to him from Andra. When Rhideno awakens passed on Ambrivans into the world of death, they join the after life with those who have come before them, gaining a second chance. Rhideno is tall and lanky, has four arms, dark gray skin with black stripes, legendary ears, eyes and horns (+1 horn on his forehead), legendary ribbons and

Other Creatures / Myths of Ambaran

The Slythell of the PlainsSlythell
Slythell are rumored to be rot-covered worms that have congealed into a writhing mess about the size of a child. They live underground, only come out at night, and no one knows how (or where) they were made. When they get too close to a water system, the water is poisoned and subsequently the attached population is sickened with fever, weakness, rash, vomiting, diarrhea, and bloody blisters in their mouths. Medicine and magic combined together can cure the slyth, but it will reinfect if the slythell isn't found and eradicated.
Some tall (presumably) tales say that slythell cannot be killed, only relocated. They rot even weapons and clothing they come into contact with. They say they have beady eyes under the writhing mess but no visible arms, legs, or mouth. Despite being a blobbish creature, they spit and pop their writhing goo onto the surrounding areas (and persons if near enough). When disturbed, it is rumored that they will lash out and attack. Any touche
  The Frack Monster of AbodemnuFrack Monster
Abodemnu is home to the notorious frack monster, an ice beast so huge it could level a small village just from running through...
The frack monster is very real and creates cracks and fissures in the ice everywhere it goes. It stands between 3 and 4 Ambrivan men high and double as long with a tail. Its head is adorned by three massive horns it uses to defend itself. And its skin is harder than the icy tundra it lives on. The frack monster's hide is ideal to use in armorsmithing as well as Abodemnu fashions as well.
The frack monster isn't necessarily a devious or evil beast, but it is hunted to near extinction and very protective of its territory and offspring. Of the some dozen that are left, most will attack any Ambrivan they see on sight, even if it is out of their way. One blow from this mighty beast can kill an adult Ambrivan. And a rampaging one is alarming enough to send soldiers out to defend the nearby people and buildings from total ruin.
  The Sandstalkers of the Eastern DunesSandstalkers
The city of Morbroada weaves a compelling tale to stay indoors during sandstorms. They say Ambrivans left in the storms are faced with a fierce-some foe with no face save for a maw of giant tusks and pointy teeth. They attack and lash out with thick sandpaper-like claws that can tear the flesh clean away. Sandstalkers are incredibly tall and can move freely within a sandstorm or dune. They have no eyes but a face filled with teeth and tusks. Hands and feet are clawed, and they have four arms with which to battle with...
Sandstalkers are the stuff of nightmares and only appear in sandstorms that anyone can tell. The legend urges even the bravest and strongest warriors to take shelter else they will be claimed by the sandstalkers. Sandstalkers are looking for a fight and take as a trophy their beaten foe... Even today, in Morbroada, it is mandatory to go indoors where it is safe during all sandstorms.

The Haunt of the Seafaring ColonyEila
Eila, the sad story of a mother drowned trying to protect her children. The story goes that she died in the sea as she kept her children's heads afloat until a passing ship saw and rescued the children. No one found Eila's body...
The story doesn't have a happy ending though. Legend goes that whenever dark shadows fall over bodies of water, any water, a trail of seawater can be seen where it wasn't before. Beware the grieving mother as Eila returns to collect the children she was so untimely taken from...
Those who have seen Eila relate a gruesome appearance of a gray sea-soaked female mouthing the words 'my babies.' Her bottom half is more of a gown than actual legs, and while she doesn't touch the floor, she does leave a trail of seawater everything she goes. Her long purple locks drip, and her eyes are a lifeless black.
A few reports of Eila tell of attempting to communicate with her or stopping her from taking children away with her. Her entire physical appear
  The Luffra of the Petal CoastLuffra
The luffra live on the petal coast in the southwestern side of Ambaran. As the story goes, they are delicate flying bugs that can swarm to devastating effect when protecting their home and families. Legend tells of many settlers and towns trying to homestead on the petal coast only to be decimated by a swarm of luffra. Nowadays, only the bravest Ambrivans venture there to catch them as their wings and eyes on a necklace are said to bring luck to the wearer...
Luffra have four delicate clear/opaque wings on a tiny spindly body. Their body has two long arms and legs, and their tail is a fan of four spears. Their heads are triangular with six orbs as eyes on the front. Two whiskers stretch out from their face which help them detect changes on the wind and vibrate to communicate with other luffra.
Heimletoan is home to the Luffra Raiders, a group of Ambrivans who get together to hunt luffra and make good luck charms. Their expertise is without question, and their wo
  The Haatemurra of JorjarronHaatemurra
The haatemurra is a humanoid creature, about medium height, with a potbelly, and two bugged out eyes. It's face is furry with a lion's mane that covers most of their body, and it's mouth is lined with tiny fangs.
The haatemurra's body is stocky and lanky, and it has the tendency to drool a thick and sticky yellow saliva from one or both sides of its mouth. It can use this saliva to stick its victims high up in trees. The saliva does not harden or drip but stay congealed in a sticky goo.
The haatemurra lives in the forests surrounding Jorjarron and is rumored to lurk in the treetops where it can see down to its prey. Their lanky limbs give them intense climbing speed. They slide down a tree swiftly and silently, attach their gooey spit to their victim, and scuttle quickly back up the tree with their catch.
Tales of the haatemurra are told to children and young adults to scare them into traveling together. The haatemurra are believed to only attack lone travel

A Fabulous Dictionary... And a map... And a Calendar (with holidays)!

The Ambrivan DictionaryAnyone with an Ambrivan can add to this dictionary at any time. Simply comment or note with your entry. Proper names are not allowed tho you may add your Ambrivan's nicname to this list.

Ahrizadi: A lizard-like creature; early sentient life on Ambaran
Andra: Goddess of the Ebb and Flow of Life; Queen of the Gods
Auroon: 1st month of the year
Brailla: The art of being tricked by an elder
Celestium: 8th month of the year
Challisy: The feeling you get when spurned by your prospective lifemate
Creid:  A Ruling Imperial
Damaru: 4th month of the year
Eila: name of the haunted mother of Lerex
Esidora: Goddess of the Starlight
Felise: 5th day of the week
Festival of Tides: celebration involving a Andra and Rhideno
Frack Monster: ice monster of the North
Gallamura: Goddess of Sentient Thought
  Map of Ambaran by MamaLantiis  Ambaran Calendar and Seasons/Holidays by MamaLantiis
© 2017 - 2022 MamaLantiis
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Scintillant-H's avatar
So sorry I'm late to this ^^; I've been going through some serious internal changes and it's taken me away from a lot of things. Needed some personal mental health TLC, and it seems I'm getting back into my old groove, with a new outlook. :)

I hope your adopts and commissions go well, and that your own mental health is keeping up! :hug:
MamaLantiis's avatar
Thank you! I am in the same boat as you with mental health recovery. I hope yours is successful and smooth! :huggle:
Multi-Facets's avatar
It really is lovely to see you back. :-) I hope you have a wonderful time.
MamaLantiis's avatar
:heart: Thank you! I hope so too tho quite a bit has changed lol
Multi-Facets's avatar
However, it could well be like riding a bike. :-)
MamaLantiis's avatar
That would be wonderful lol!
SailorAlcyone's avatar
Welcome back!! <3
MamaLantiis's avatar
Riemea's avatar
Welcome back! :la: :heart:
MamaLantiis's avatar
Thank you! XOXOXO
DesuSheep's avatar
I have missed you dearie but glad to see you reconsidering on returning. :heart:
MamaLantiis's avatar
:heart: Missed you too!
Crystalomic's avatar
MamaLantiis's avatar
.... ///////// *flops*
Good lord. I need to get my full plate for this lol
Crystalomic's avatar
*clings onto you very tightly* 
MamaLantiis's avatar
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