Created using Ultra Fractal.
Part of a z^8+c from a formula suggested by Paul Nylander (bugman), here: [link]
Part of a z^8+c from a formula suggested by Paul Nylander (bugman), here: [link]
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The colours are from the smooth iteration value: solid is based purely on distance estimator threshold so the smooth iteration contours are different from the solid outline which results in the useful colouring method - in actual fact appropriate adjustment of the smooth iteration value using this method can result in a colouring that's almost identical to what you get from min dist point orbit trapping at the origin