A classic IFS fractal - the Harter-Heighway Dragon rendered slightly differently to the normal "chaos game" method.
This zoom goes from magnification *3 to magnification *100,000,000 (at *3 you can see the edges of the whole object).
Deep zooms are simply not possible using the usual chaos game or deterministic algorithms so this is rendered using the inverse matrices using an escape-time algorithm.
Rendered with Ultrafractal using a beta IFS formula.
This zoom goes from magnification *3 to magnification *100,000,000 (at *3 you can see the edges of the whole object).
Deep zooms are simply not possible using the usual chaos game or deterministic algorithms so this is rendered using the inverse matrices using an escape-time algorithm.
Rendered with Ultrafractal using a beta IFS formula.
