Wow this is unbelievably organic...when i saw it in my deviations, i thought it had been submitted to fractal dreams by mistake...and that it was really a picture. WOW. Awesome work!
This really caught my eye in the thumbnails. It reminds me of driftwood but with greenery, know what I mean? It is unlike any fractal I have ever seen before! A truly unusual and superb fractal creation!
Ah ! You have my sympathies I do have some notion of the problem - for the last 8 years my annual income hasn't even been enough for me to have to pay any tax. I'm saving for a MacPro but I reckon it'll take me another 18 months - unless I suddenly sell a lot of fractal prints
My opinion that art is not for sale, otherwise this isnt art, its buisness. That's why im always supporting access to my high resolution renders, and i wish everybody do so
Hi, it is a 3D formula which includes a version of the new "Mandelbulb" formula - the "solid" is "inside" rather than outside and the colouring is mainly controlled from the UFM rather than the UCL. This was done using an updated version of the formula that you'll find here: [link] You need UF5 - see the formula's parameter info section and hints for how to use the formula. I am hoping to release the updated version in the next few days. This UFM version of the formula will not be going into the UF database, for that I'm working on a more general set of class based formulas for general raytracing of 3D+ objects.
Thank you so much for the help. When I run the formula it seems so simple. I think it needs so much time to play to be able to catch something suitable. Because the basic fractal is so flat and simple. Only blue and black!!!
I think Garth either is adding or has added a way to do inverse (convergent IFS-style) renders of Juliabulbs in XD. Check his posts at fractalforums: [link]
dont think so. he would have announced it.. been playin with the new fractals to see if any of them give this look...using spheres and fractal metamorphs as iterators..but the possibilities are endless.and so far no success... B
Oh, well he is working on it - if you go to the link I gave and check his posts at fractalforums then you'll find some renders he did of Juliabulbs using the inverse method. He did mention some technical issues with the algorithm though so maybe he's trying to perfect the method.
went there but didnt go thru them all..will go back as I have Bookmarked the page... most of the posts are quite technical and go right over my head. I do know he is a hard working man and is always tryin to come up with new formulas for his users. B
Very cool, Dave; has an almost photographic appearance at the thumb size, and at the large size, it makes me think of a series of forests affixed to a giant tree -- fractal indeed
Great, very organic looking piece.
If you ever find where such a photograph could have been taken then please let me know
It is unlike any fractal I have ever seen before! A truly unusual and superb fractal creation!
I guess you missed all the interest in the "Mandelbulb" - just Google it
Too bad i cant afford UF5
What ? Not even for Xmas ?
I do have some notion of the problem - for the last 8 years my annual income hasn't even been enough for me to have to pay any tax. I'm saving for a MacPro but I reckon it'll take me another 18 months - unless I suddenly sell a lot of fractal prints
This was done using an updated version of the formula that you'll find here: [link]
You need UF5 - see the formula's parameter info section and hints for how to use the formula.
I am hoping to release the updated version in the next few days.
This UFM version of the formula will not be going into the UF database, for that I'm working on a more general set of class based formulas for general raytracing of 3D+ objects.
seen the others posted around..just for UF???
B
I think Garth either is adding or has added a way to do inverse (convergent IFS-style) renders of Juliabulbs in XD.
Check his posts at fractalforums: [link]
been playin with the new fractals to see if any of them give this look...using spheres and fractal metamorphs as iterators..but the possibilities are endless.and so far no success...
B
He did mention some technical issues with the algorithm though so maybe he's trying to perfect the method.
most of the posts are quite technical and go right over my head.
I do know he is a hard working man and is always tryin to come up with new formulas for his users.
B