i'm a bit reluctant to submit "remix" images of existing works, but here goes anyway.
this is rendered with my 4-day-old new renderer; it's a spectral (wavelength-based) renderer that can cleanly handle lots of interesting physics, in this case the light source is a black body emitter (wiki: [link]) at about 9500K. i look forward to doing much more with this renderer and letting others use it in the future (read: after my #$&*@% exams).
this is rendered with my 4-day-old new renderer; it's a spectral (wavelength-based) renderer that can cleanly handle lots of interesting physics, in this case the light source is a black body emitter (wiki: [link]) at about 9500K. i look forward to doing much more with this renderer and letting others use it in the future (read: after my #$&*@% exams).
:origin()/pre00/28bf/th/pre/f/2007/251/c/4/snow_by_lyc.png)
and don't envy me, the life of a programmer is a hard one!
Amazing, again...
slowly, I get bored of my comments and the lack of possible crit! xD
Me--->
thanks also for the watch, it's just a few seconds too late to catch my latest release tho
thx dude!
anyways, the image you're rendering will soon replace this one...
btw, i just had the most excellent idea for how to really leverage this program so everyone can use it. will code it up after i've had some sleep!
greetz
mat
btw, there are 3 computers rendering right now: *Aexion and i are rendering a poster resolution version (1.5:1 aspect ratio for da prints), and ~feckt is rendering a 1920x1600 version for uploading here. about 16ghz in total, maybe 10ghz on the poster job which will render for maybe a week (!!). since both have completely unbiased (no cap on depth) global illumination, they are taking extremely long...
Ever heard of Beowulf clusters? You might probablly like it!
the realism will get kicked up a notch before year's end: real skylight, integration with normal 3d geometry and lights, real materials (glass, metal, clay, ...) etc. too bad i have exams right now
great great job!
and I think I have the farm to do it...
Or I could take it to one of the labs at the University and try a multi system render
if you were to run it on multiple computers, you'd need to combine those big files into one before sending to me, so i'll have to make a simple combiner program. i need to do this anyway to combine my two computers' results, but i've been putting it off to stare at the test render more
you might have to tell me how to do it
my email is gattacaace@yahoo.com
I can probably do it this weekend (on the home box)
And I will ask at the power lab tomorrow
I render at 10,000 quality and 1400 x 1000 in about 20 minutes (unless there is an fx or more than 15 triangles)