no photoshop used besides the text you can verify this (if you have a 64bit os) by clicking download and running the program!
it only works with 1, 2 and 4 logical processors unfortunately due to my shitty multithreading code
a core i7 920 with 4 threads (no ht) gets 150k and 77k for the second exes respectively.
it only works with 1, 2 and 4 logical processors unfortunately due to my shitty multithreading code
a core i7 920 with 4 threads (no ht) gets 150k and 77k for the second exes respectively.
:origin()/pre00/b09e/th/pre/i/2012/046/3/d/glitch_by_lyc-d1ap4w1.jpg)
Ah! thank you[link]
I can do that part with povray. ... but the glitch.... ..hmm.. maybe i need to apply a texture to my camera :/
as for pov-ray, the 1980s called and they want their ray tracing tech back
I was bitching about this on #povray @freenode.
( theres a small consortium of us whom have an epic converstation every 6-or-more months, and half of the comments are "OMG!.. PEOPLE TALKING. WTF?"
)
computers have come forward bazillions of clock speeds, and all i can produce is renders that look 10 years old and take weeks to produce.
Unfortunately, {$otherlanguages} are either
1) worse ( YAFRAY )
2) non-free
3) have a crap language ( YAFRAY )
4) have a crap interface ( blender goes here )
if you need more motivation to check it out, visit [link]
Maybe, your camera looked into dimension 2.5 instead of 3 xD
there's a really great thread on my favourite forum about such rendering bugs: [link]
Only 64-bit you say? Damn you
and actually, photorealistic rendering is my new-old thing (fractals were a diversion), but here i encountered a bug with fun effects!
the "gradient" is sunlight [link] and metal [link]