

"mating" of two julia sets (z^2 + c1) / (z^2 + c2) with a spherical surface trap, and some detailing...
rendered with unbiased ("infinite bounce") light transport, in this case diffuse (radiosity) using my toy renderer, allura.
title taken from the amazing autechre song of the same name.
rendered with unbiased ("infinite bounce") light transport, in this case diffuse (radiosity) using my toy renderer, allura.
title taken from the amazing autechre song of the same name.
on that note, i think today i might try to implement hybrids
It got on page 9 already
Please send me a note so it won't get drowned 😥
Luca.
( No, I'm not going to start doing poetry now, no matter how much you beg me).
i'm glad you like it
hmm actually it'd be great to do a collab sometime (if you'd be interested), wish i had some spare time and focus these days though, busy with work and too many other things... but, some of the stuff i work on may be used by you someday, if i play my cards right
Id be very interested in a collab with you actually, what kind of thing did you have in mind?
also, we like to write ray tracers, and like to generate procedural geometry. just add direction and art assets.
hopefully we could release the result, which would be a few MB that unpacks (given a cluster) into several GB of pristine 1080p and surround audio... that's my ultimate hope, we don't have to get it in one step
much as i'd love to just go ahead and do that tomorrow say, i'm already like 3x over-committed and have poor time management... so it would be in a few months earliest, i.e. just something to keep in mind while creating stuff and collecting ideas
On the other hand I'd also be very interested in any information you had on free ray-tracing software I can use for rendering some of my work. I tried out v-ray in the past but I'm more interested in something freeware which is either stand-alone or integrates with cinema 4D somehow.. or even 3D studio max, I still know my way around that.
You've piqued my interest with this one. Capabilities and purpose of writing Allura?
really. where can i find its phone number
about fractals existing in the world around us, there are definitely plenty of those [link] [link] (but in the case of the fractal presented here i doubt it very much
i code in c++.
I am still baffled at how these are created. Are the Julias layered to get that effect or is that the formula itself?
so very beautiful.
*trundles off to get some coffee before his head explodes*
glad you like it mate
[link]
[link] (same object, different materials for higher contrast, view from the top)
[link] (a relatively thin slice to show the usual 2d mandelbrot shape)
I find this one so interesting because it looks like 3d shapes trapped to an ifs, but somehow the shapes don't compete with one another. Their curvature fits with the underlying fractal formula.
I know it's piled slices, but the illusion still holds, which is what gives the mandelbulb a lot of it's strength visually.
I experimented whole heartedly, working with manual iteration changes across sequential layers in ultra fractal (and later photoshop) after seeing these fractals. They are very inspiring.