[original description follows]
after many years of working on ad hoc flame fractal renderers,
i've developed one with flam3/apophysis compatibility.
it aims to be faster and more efficient than flam3/apophysis,
delivering much higher quality images with less noise in less time.
bug reports are appreciated, special thanks to the fine folk in #Aposhack for their help!
:origin()/pre00/196b/th/pre/f/2010/269/8/3/chaotica_by_lyc-d2ykh5i.jpg)
I'm big beginner in this Fractals theme and i have one question to help... is it impossible find or make plug in or DLL or something for automatic render "ALL .chaos FILES FROM ONE FOLDER" to .jpg ...
Its very important to me...
Thank You on Yours help
does chaotica support 3D rendering in the 7X15 version? and the appropriate plugins?
thanks for checking out chaotica! you should also check out the great #Aposhack chat channel here on deviantart
I just realized, that it's not possible to render 3D in Chaotica.
Is there any other way to render an image in 3D other than Chaotica?
what is chaotica? how do you work it, what is it for? I'm not sure I understand, but it seems to help with rendering - and my rendering for some pretty simple flames takes hours!!!
is there an FAQ or somethin round here? I tried searching, but... @ w@/
thanks~
licences are USD $25 for a current-and-next version licence, or $100 for all versions until 1.0; the current version is 0.43, and an editor is being developed for version 0.5: [link]
i'll take a closer look at the prog and decide about the license. the thing is, i'm not yet used to the prog and i just try to make a poster for my room.
if you like, i can make a large render for you, just send me a note
Bussy with the new one I lyc it thanx
milo
I can't get anything to render using julia or julian (or of course julia3D). No errors in the console window. A trivial flame with the initial transform modified (linear3D = 0, julia = 1) renders a blank screen; a more complex flame with a Julia in it renders the flame as it would look without the transform using julia, with the addition of a horizontal line running from the center of the screen to the right.
I tried copying julia.dll from the Apo7x plugin directory into the Chaotica directory (even though the XML file says it should be natively supported) and that didn't change any of the behavior above.
The trivial flame (blank flame, initial transfer in its default position with variations linear3D = 0 and julia = 1) renders a circle in the Apo7X render window, but Chaotica renders a blank view on at least the first 2 iterations.
Julian2 renders fine (just like the Apo7X render window but of course higher quality). So to some degree, I can get around the problem by just using julian2.
New version: I came, I saw, I grabbed.
I don't understand the last error message received: "This implementation does not support subelements". The plugin_log.txt lists all plugins as successfully initialised.
Any idea of how can I go around this?
Cheers!
.
see you soon in the chat
First successful render in Chaotica. Left it to render for about 5 hours, but it had already hit the point of negligible returns around 3 hours in, probably due to all the blur.
[link]
All in all, Chaotica seems to be working excellently.
Gonna be leaving a simplish render up through the night, see how it comes out (2 linear triangles, a 3rd triangle with 1 linear3d and 0.125 spiral, a blur variation somewhere in there and a slightly increased filter radius, shouldn't be anything in there to break Chaotica)
Also, Apo seems convinced I'm using a version prior to 0.3 - guess that's an issue with it rather than chaotica, and doesn't seem to have had an effect on the render.
Same error across two systems - a 1.7GHz centrino running XP and a C2Q running Win7 64
Gonna give it a whirl, but I'm thinking it's good already
for version 0.35 another thing to watch out for is epispiral (which in particular crashes), and 3d and dc plugins probably won't work properly. if you experience crashes with the plugins, a file called plugin_log.txt is created which lists all the plugins that initialised successfully (the one alphabetically after the last successful one should be removed).
the next version, 0.4, features a great many improvements including natively implemented epispiral, safer initialisation of plugins (preventing crashes) and full support for pre_ and post_ variations (other than pre_blur which was previously treated specially). besides that there will be performance improvements and an apophysis-compatible imaging mode which should hopefully reproduce the colours almost exactly (this is the only part left to be done).
finally, thanks for checking out chaotica!
Let me know when you relese next version.
Thanks from Brasil.
I've got a problem again. Chaotica does render some flames perfectly, but absolutely refuses to render others - once I load the flame from Apo 7X.15 and click Render, it shuts down, saying the program stopped working and needs to shut down. What can be the reason for that? Thanks!
the ideal brightness and gamma is strongly dependent on what you're rendering; usually i like to use a gamma of 1.1 to 1.2, sometimes as high as 1.6 and even 2+ in rare circumstances where you want to get a very "punchy" image. as you increase the gamma you usually need to increase the brightness, however as the render goes on you need to turn the brightness down... until it converges
One question I have is about the process priority. With Apophysis/flam3, the way I would achieve a usable system while rendering is utilizing processor affinity (Task Manager > right-click chaotica.exe > Set Affinity... > UN-check CPU0 (or any core on a multi-core system) | this allows that core to be freed for all the other processes running, and this system seemed to work quite well for keeping everything happy and still having a pretty good render rate ( I have 8 cores so using 7 out of 8 isn't much of a reduction).
Question is, I know chaotica.exe sets the process priority to Low. Is this a better method for system usability? I am not sure how process priority is handled exactly. I am using Windows 7, w/ a Core i7 930.
Thanks!