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Jed
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Apo plugin-directed coloring 3
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Apo plugin-directed coloring 2
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Apo plugin-directed coloring 1
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Misc Apo Updates
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Sizzling Mandelbrot Flame
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15Favourites
Apophysis Plugin Pack 1 v0.4
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214Favourites
:relaxing:
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Mandelbrot Marble
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Mandelbrot Set Apo Plugin
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Apophysis DLL Plugin Sources
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67Favourites
Apophysis DLL Plugin Sources
22Comments
67Favourites
Mandelbrot Set Apo Plugin
15Comments
54Favourites
Mandelbrot Marble
5Comments
13Favourites
:relaxing:
1Comments
4Favourites
Apophysis Plugin Pack 1 v0.4
62Comments
214Favourites
Sizzling Mandelbrot Flame
5Comments
15Favourites
Misc Apo Updates
11Comments
12Favourites
Apo plugin-directed coloring 1
3Comments
7Favourites
Apo plugin-directed coloring 2
5Comments
6Favourites
Apo plugin-directed coloring 3
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9Favourites
Love Potion Massage Oil
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66Comments
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china pattern
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autumn too long
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paradise garden
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Fountains in the Temple Garden
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First Glimpse of Erebos
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Fractal Breakfast: 2nd Helping
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cherry blossom lanterns
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124Favourites
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Apophysis 2.08 JK
Apophysis 2.08 JK Jed Kelsey (Lu-Kout (https://www.deviantart.com/lu-kout)) March 15, 2009 Updated March 17, 2009 ----------------------------------- [EDIT 2009/03/17]: Apophysis 2.08 JK (Release 090317) update now available for download from http://sourceforge.net/projects/apo-mods-jk/. New features include:  + Added capability to take "snapshots" of the current render in progress, so you can pause a render, preview the incomplete render (write it to file) and then resume the render.  + Option to "collapse" view for variables tab in Editor is now enabled by default.  + Option to embed flame parameters in rendered image is now enabled by default. --------------
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NatalieKelseyHobbyist General Artist
:glomp: Thanks for the favorites! :D
phoenixkeyblackHobbyist Digital Artist
Hi :wave:

I just downloaded your latest Apo mod, and I thought I'd drop by and let you know that I think it's awesome ... The new features are proving to be invaluable.

I had an idea for a mod that would help everyone although I wouldn't know how to do it or even if it's possible ...

How about a way to refresh plugins without closing Apo, this would mean you could load Apo with very few plugins, and add and remove as needed, this would reduce the amount of times Apo crashes through (my) impatience as Apo reads all plugins and variables every time you press enter, before the preview changes.

Thanks for making your mod available to us all ... :D
I've always been of the opinion that the ability to load & unload plugins at run-time would be a useful feature. Unfortunately, it will require rewriting some core Apo functionality -- it doesn't appear that the original authors of Apo anticipated that the program would ever be extended in this way. I designed the original plugin interface code in such a way as to require no change to the existing Apo code, which assumed that variations never change after initialization. (Plugins simply appeared to the program as another built-in variation.)

If it requires a significant amount of effort to enable this, that effort may be better placed in redesigning Apo from the ground up, rather than trying to tweak existing code to do something it was never intended for. It may be, however, that most of the required changes would be limited to the transform manager -- in which case it may not be as big a job as it at first appears. I'll give it some thought, and see what I can do. (no guarantees that this particular feature will appear any time soon, though).

These are great suggestions -- keep them coming!
phoenixkeyblackHobbyist Digital Artist
That's what I thought ... :rofl:

As long as you don't mind people suggesting stuff, I know a few people in #Aposhack who have some cool ideas (some of them aren't so cool, but you can filter those out). I'll let them know that sensible ideas are welcome. ... :D
Gibson125Hobbyist Digital Artist
Thank you very much.
ColliemomHobbyist Digital Artist
Thank you! :clap: