Am currently trying to learn blender sculpting so i can print some waif.... figurine of my own on my CR-10. So far the "expectation/reality" is hitting me real hard :S wish i was half as good as you with that
Thank you! I found that modeling something meant to be 3D printed is different from modeling something that's only meant for rendering. In addition to making sure that your model is airtight and doesn't have thin walls, you need to arrange your model in such a way that it is easy to be printed. I've had to arrange the pose and the hair so I'll only have minimal supports (I wanted no supports all all but eh I'm still learning). ZBrush 2020 can visually show you which walls are thin, but what I found useful most of all is Meshmixer <- go get this one if you haven't yet Good luck!
As you said it a different thing when you need to think about support. had a part printed for a friend and it was a mess to remove a support that was inside a cavity in the part... It part of the hobby
Ill be sure to look at that meshmixer thing, hoping it compatible with blender
If you find (or do) some interesting tutorial on 3d sculpting, be sure to send them my way