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Primary File: Thus is a written codified document detailing the basic military hierarchy and combat doctrine of the [Multiversal] [Interdimensional] Pan Hominid Stratocracy//8th Great Hominid Dominion, as of Erda Standard Time 0500 hours of 02/11/4600 (Zero-Two-dash-Eleven-dash-Four-Thousand-Six-Hundred) years CE (Common Era)----------- (Note: System is displayed in Reclaimer calendar for your convenience: the system presents the time system that the viewer is most familiar and confortable with for the ease of understanding by the viewer in question)
The Stratocracy is a massive, intergalactic [Multiversal] [Interdimensional] civilization that is greatly diverse in its inhabitants and subcultures, yet maintains an unbreakable cohesion and decisive unity due to the militarized over culture of the state permeating and connecting every tier and facet of society and operation to some degree. There has never once been a case of dissent or hostile internal action amongst the population and factions of the Stratocracy since its founding in about the 98th millennium BCE by the 8 largest Remnant factions of the former 7th Great Hominid Dominion. Loyalty amongst the populace is complete in all necessary matters, and factionalism is internally self-restrained to productive competition, with no parasiticm or corruption of any kind. Thus is due to the Stratocracy's strict standards of quality and competance, as well as advanced governance and logistics management embedded in all notable operational parts of society, from [Multiversal] intergalactic to intrasquad levels. [The Stratocracy has been cooperating with several allied nations including but not limited to: the Vanrezhan Dynastic Empire, the Miralezan Host, the Panversal Foundation, the Nichtmer Federation, and the Guardians of Chronis, to ensure that stability and loyalty a ross the known multiverse is maintained via research into temporal and overpsychic manipulation, including the experimentation with, and development of effective countermeasures against, hostile or anomalous time travel, once the phenomenon's possibility was discovered by the Stratocracy in 56,067 BCE.]
The Stratocracy is in complete definition a Militarized Liberal Hegemon with great degrees of Gerontocracy as well as Meritocracy. The main fact that allows this sustwm to exist in Union is the institutionalized biological and medical immortality of Stratocracy citizens, so it us if no surprise that those who have the most experience and practice in service are trusted with more powerful positions because they have proven to be reliable, effective, and competant across a longer operational record. However, if there was an individual that comes across who proves to consistently be more competant and capable for a position than an operationally-senior officer, then that individual will be given higher power, as benefits their effectiveness and capability to deliver results. The Stratocracy does not make any distinction or discrimination as to the individual or intelligence that serves in the Stratocracy, so long as they consent to Stratocracy law and regulation and provide loyalty and results. Exceptions only include those whose intents are verified to be beyond reconciliation to be hostile and/or a history of willful hostile action against the interests of the Stratocracy and its allies. Numerous reconciliation measures have been developed over the millennia to help increase the stability of loyalty amongst the drive to utilize the full extent of an ever-increasing recuitment pool.
The military society of the modern-day Stratocracy parallels, but in some aspects greatly different from its 7th Great Hominid Dominion predecessor faction. The old Dominion had in place a utilitarian and flexible market economy with the military being partially-confined by the financial capability of the state. Soldiers were paid with the standard Dominion currency of Mikta (Credits) and could be used to conduct transactions in civilian areas.
However, in the modern-day, the Stratocracy is a civilization where due to its relatively-advanced mastery of manner and energy manipulation and transmutation, conventional currency is no longer a necessity for the function of society and the military. Whereas in less-advanced and less-fortunate civilizations an army would begin to be started for resources if support for it wanted and taxpayer and treasury money could no longer fund it sustainably, the Stratocracy military has access to and the capability to produce a virtually infinite amount of resources and forces, being completely self-sufficient and capable of multiplying and conquering at a rate that would otherwise be impossible.
In this system, the citizens and Intelligences of the Stratocracy are markedly less-materialistic in many ways, only ever utilizing resources for the sake of practical power and reasonable, meaningful goals, such as expanding to unite and optimize the living quality of as much of the universe as possible, to glean more knowledge and better protect their Dominion and allies from what may lurk beyond [As well as pulling in entire galaxies worth of star systems from parallel universe on the brink of spontaneous collapse, so that there are in fact over 55,983 equivalents of the IGSA that are similar and verified to be allied and friendly to the Stratocracy based in this specific instance of this specific version of this universe in this dimension
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Many Stratocracy officers manifest and conduct their duties in multiple bodies and spread their minds into local hivenet systems to exponentially accelerate their cognitive, logistical, and processing capabilities. This allows the officers to conduct their duties in a much greater scale of the theatre that they are engaged, as well as serving the funtuons of a security measure against possible assassination attempts and a way to be "actually-present" in many different events while the other facets of the conciousness are left to conduct other tasks. Considering that it is Standard procedure for Stratocracy officers to lead from the front, they can do this with multiple units and still be completely safe outside of the normal backing up and resurrection procedures. The physical presence of Stratocracy officers is also a morale benefit to allied forces and works to strengthen unit cohesion in allied forces who do not rely on a secure hivemind to instantly-understand each other, and when orders may not be perfectly clear.
In terms of the army, the standard mobile infantry-based forces are units of the Stratocratic Legions, the direct descendant organization of the old 7th Dominion's Imperial Legions. The legions are in charge of patrolling and maintaining and defending the territories and installations of the Stratocracy and of its allies in regards to actually sending in forces inside of installations, worlds, and other habitats across the galaxies [Dimensions][Universes][Realms]. The resources and personnel of the Legions are varied both in the physiocultural sense and the tactical specialization sense. However, the connectiveness of Stratocracy society means that the individual Legionnaires can be completely self-sufficient but also integrally-united and in cohesion with the rest of their forces. In the context of the Stratocracy, a Legionnaire is an individual or being who has completed the required service terms to qualify for full status as a citizen of the Stratocracy beyond the psychological, material, and genetic memory skill implementation and augmentation procedures granted as basic safety measures for all people and Beings who decide to live/are born or created in the Stratocracy . In other words, while normal citizens are in a sense programmed to know all of the tactics and moves known to Stratocracy history, Legionnaires are members who have real physical field experience and are on active duty.
Stratocracy doctrine emphasizes versatility and adaptivity over all, followed shortly by self-sufficiency. Due to the technological progressiveness of the Stratocracy, its citizens and forces have access to practically-unlimited resources, making such things as supply lines utterly-obsolete. Many enemies have assumed the folly of trying to besieged and isolate Stratocracy positions by establishing anything from realspace blockades to interdimensional trench-webs and temporal storms, but all to no avail, as Stratocracy forces simply proliferated using available mass and energy, including that of the enemy's own forces. This capability, in tandem with the Stratocracy's time-dilation technology, can allow a single Stratocracy warship to neutralize trillions of ships, each hundreds of times its own mass, with astronomically little waste, as he enemy vessels are rendered down into base component mass and energy, which is then reformed into mass and energy to produce its equivalent in Stratocracy ships and other relevant war material.
This tactic was first tested in 48,187 BCE against a relatively-primitive techno-organic faction after over 2400 formal attempts at diplomacy were met with petty racial contempt and attempted subversionattack outright hostility. This faction first tried to subvert other lifeforms into serving its own will, and later influenced and manipulated events and decisions of several neutral interstellar sovereignties. The Stratocracy issued over 487 separate warning and deterrence warnings, only 7 of which, the preliminary ones sent to faction (called "Mecrapoids" by Alliance personnel, as the faction and its species did not present an official identity) forces seen in each region of incursion. Each of these replies were filled with presumptuous declarations of their own incomprehebsible superiority to all others due to their ancient knowledge. After the Stratocracy confirmed that the Mecrapoids were practicing neuropsychic subliminal brainwashing on the inhabitants of the affected sovereignties without their knowledge or consent, containment procedures were approved by local Alliance Galactic Command, including the testing of experimental matter-energy transmutation devices as practical implements of warfare.
In 48,188 BCE, the Mecrapoids conducted a mass-blitzkrieg operation on a scale of approximately 1,745,623,654 ships against the Irevai Confederation and Ninu Empire. The Stratocracy sent in perimeter forces stationed outside of the borders of the two sovereignties with their consent after bring explained as to the current situation. They then established covert Interdiction fields across the systems the gates were inside, to trap the enemy. Most of the Mecrapoid fleets arrived through 7 (seven) nexuses that served as dimensional Acceleration gates of massive scale.
In this situation, the majority of enemy forces contained inside an optimally-efficient testing environment to test the effectiveness of the matter-energy transmutation devices.
The ships equipped with the devices first activated a time-dilation bubble approximately 100 AU in diameter, and all other Stratocracy ships activated their dimensional shields allowing for free movement inside the field as they were on standby. The entirety of the Mecrapoid fleets were then allowed to enter the field, which it then locked into effect after this confirmation. The ships then calculated the mass and energy content of the enemy fleets, they calibrated their transmutation devices and programmed the results to be the equivalent mass and energy in Stratocracy warships, and fired. The entire eny fleet was engulfed and for the Mecrapoid forces, it seemed instantaneous, as they were not benefitted by the technology that let the Stratocracy move freely in time-dilated fields. The result was a success, with no side-effects and within 34.946 nanoseconds, they activated their full functions and were as if they were put straight out of Charum Hakkor's Star-mines.
Seemingly never before meeting civilizations that were inoculated against their strategy of subliminal brainwashing and well above their technology and capability to preclduct and anticipate the moves of, the Mecrapoids were effectively-contained to an easily-monitorable non-occupied space where the Alliance calculated that they would have more than enough resources and space to thrive amongst themselves, but not be of any negative interference to the activity and development of other civilizations.
The Mecrapoids would periodically attempt to break free of their containment reservation allowed by the Alliance and all affected and previously-influenced civilizations that the Alliance could find, requiring the hostile elements to be culled as soon as they passed the border. The Stratocracy put in place a multivector, multi-layered Interdiction and containment network around the Mecrapoid reservation, to make it so that they could not exit the border or translocate using their dimensional acceleration gates without Alliance permission after a reasonable objective is presented.
The Mecrapoids never did try to present valid objectives and reasons for leaving, as the only thing that they were limited of was their capability to cause civilizations to collapse due to their malicious interference and indoctrination, including several forms of techno-organic infection amongst the populace before attacking and wiping out said population to feed on. However, when Stratocracy and San Shyuum conducted tests on their histroy and physiology via autopsy on recovered specimens, absolutely no evidence whatsoever was presented as to their tendencies being at all necessary to their survival and mental stability.
With this information confirmed by additional specimins recovered from Mecrapoid forces engaged in border violations into the Irevai Confederation and Ninu Empire, the Alliance deemed it appropriate to contain their area of influence away from other civilizations until a method of corrective control is possible and can be agreed upon by all involved parties.
Such an example is typical of standard Stratocracy and Alliance combined-arms tactics, as waste due to conflict is aimed to be minimized and avoided if possible. The Stratocracy military structure is far more Mechanized and streamlined than that of their 7th Dominion forebearers, with vast and cyclopean system-wide intelligence and Strategios matrices whose analytical and computational processing powers are ytterly incomprehensible for civilizations not at least on the scale of Tier 1 on the Forerunner technological achievement scale in conputor physics and sciences. For the sake of fostering a more-familiar and easily-approachable system of take to new recruits whose cultures still use predominantly-living physical officers and command personnel, the ranking hyperintelligence matricies will take the role of multiple physical avatars as delegates and conduits to which they proliferate their orders smoothly. They also impue higher-ranking personnel with a fraction of their own processing power and access to their experience banks, allowing them to more-optimally manage and maintain the ever-expanding Intergalactic [Multiversal] [Interdimensional] military operations that ocvur in the Stratocracy and Intergalactic Stratocratic Alliance in mind on a near-constant basis.
As for actual army composition, the smallest official standardized military unit is a sub-squad, which is a group of 3 or 4 Legionnaires. 24 Legionnaires is the size of a standard squad, and is led by a Legionnaire with the position of Sergeant. The number 24 is chosen to be optimal for the necessity of separation into smaller units of 3 or 4 and still function effe tively in self-contained units. Such doctrine is typically maintained and the precise breaking up of troop distribution based on the circumstances at hand.
Each Legionnaire is equipped with a variable loadout of morphic interdimensional smartmatter that can configure into any kind of weapon imsginable for each and every kind of scenario that could happen, pulling access mass and energy from a generated pocket dimension if necessary. This way, a Legionnaire will never be caught unequipped for battle or hostile circumstances. Morphic tactical devices also assist in maximizing all available field and mobile versatility at all times. The smartmatter is inbuilt with a linked servitorial tactical assistant that handles most of the calculations and operations of the armaments and tools generated by the equipment in tandem with the user's own implants. The most common forms the smartmatter of Stratocracy Legionnaires manifests into are Dissolution and Conversion weapons. Conversions weapons are the [interdimensional] [Multiversal] mass-energy transmutation technology described earlier in this document, used in any situation that calls for the neutralization of a threat without causing any permanent destruction or waste, in any situation where something of the materiel of the enemy can be salvaged.
Dissolution weapons are weapons employed when the target (s) are deemed as too irredeemable or too risky or too difficult to salvage, and that the Stratocracy has deemed appropriate for total extermination. The weapon utilizes esoteric [Multiversal Interdimensional] technologies recovered from the Domain and the many allies in the Alliance [and alternate universes] to shred apart the target so thoroughly a ross such a cosmic level that the particles of the former target can never be recovered whatsoever by known sciences or practices. These weapons function so that (if they can't isolate the subatomic particles and energy and reform it to suite their own needs) break the target down into subatomic particles, and phase those particles by accelerating and exciting them to such a degree that the interdimensional bonds are broken and they are scattered across all instances and variations of every possible universe in existence, ripped and distributed until they are but quarks, and deposited into random dimensions and universes and with no hope of reconstitution, due to adapting to the laws of the specific dimension or universe that that the particular quark of the target was deposited in. This effect contains shielding and phase filters to bypass defenses that would normally prevent this from happening, such as psychic or thaumatic means. Active shift-cyphers and phase-engrams are always inotion and on alert for potential countermeasures to their weapon. In addition, the tactical servitorial assistant will try to actively scan for dimensions and universes that are just at the end of this lifespan, as some verses in the infinite sea of layers come into being and others pop out of existence spontaneously. There is an entire subtype of weapon dedicated to this, though.
The category of Anteversal weaponry is a specialized type if Stratocracy weapon that not only dissolves and distintegrates the target, but utterly erases it from the all phases [and timelines] associated with the one that the target originated from. It will use a [trans-multuversal] resonance scanner to isolate and triangulate with the universe that is directly-opposite of the first one in all concievable criteria. When the harmonizer locks on to the two universes, it pulls the specific targeted area from both universes to erase both instances, as well as all timelines borne of identicality of those two, rendering the target as if they never existed to begin with. This outcome is then closed and irreversible once the universes disconnect, but does not affect the continuity of of the past in any way. Only personnel who are authorized with Totalis decrees via order or emergency may utilize the Anteversal Weaponry in their arsenal.
In the Legions, a group of 10 squads are referred to as a cohort, commanded by Master Sergeant. A group of 10 cohorts form a demi-company, led by a Sergeant Major. A group of 6 demi-companies forms a century, led by a Corporal. A group of 10 centuries forms a company, lead by a Lieutenant-Captain. A group of 25 companies forms a battalion, led by a Captain. A group of 100 battalions forms into a great battalion, led by a Major. A group of 10 great battalions forms into a Grand battalion, led by a Lieutenant-Colonel. A group of 16 Grand battalions forms a Greater battalion, with a Colonel. A group of 10 Greater battalions forms a High Battalion, led by a Lord Colonel. A group of 120 High Battalions forms a Prime Battalion, led by a High Colonel. A group of 24 Prime Battalions form a Demi-regiment. A group of 10 Demi-regiments form a Regiment, led by a Lord Commander.
A group of 1000 regiments form a Grand Regiments, led by a Brigadier general. A group of 25 Grand Regiments form a Demi-corps, led by a Major General. A group of 30 Demi-corps forms a Corps, led by a Lord General. A group of 200 Corps forms a Greater Corps, led by a High-General. A group of 100 Greater Corps forms a Grand Corps, led by a Rear Marshal. A group of 100 Grand Corps forms a Demi-legions, led by a Vice Marshal. A group of 50 Demi-legions form a Legion, led by a Marshal. A group of 1000 Legions forms a Greater Legion, led by a Lord Marshal. A group of 1000 Greater Legions forms a Grand Legion, led by a High Marshal. A group of 36000 Grand Legions forms a Prime-Legion, led by a High-Lord Marshal. All Prime Legions operating in in a specific galaxy or galactic equivalent report to their designated Grand Marshal, and considering how viciously-thorough the Stratocracy are with military defense and how packed their space is relative to other factions, that is no small feat. [Forces of parallel/alternate realities, realms, realities and dimensions utilize and rely on their own versions or equivalents of these officers, but every universe, iteration, variant and reality keeps in touch with each other regularly for practicality and unity purposes.] All of the Legionary and army forces operating in the Stratocracy, its protectorates and Brethren states (Sovereign nations such as the Stratum Concordance, Human Coadunation, Neo-Dominion/Dominus Secundus, and Tempus Domain, who view themselves as sovereign and separate entities in territory and internal politics than the Stratocracy, but one and the same in alliegance, motives, mission statement and cultural heritage serving under the same grand unifying military ideal) report to the Lord of Marshals, who is represented by a single figure but is in reality a vast gesalt hivemind of Strategic Intellects and personalities of previous men and women who have held the title.
An average legion consists of 2.388782 * 10^37, or 23, 887,872,000,000,000,000,000,000,000,000,000,000 Legionnaires and their corresponding officers and associated appropriate proportional servitorial, mechanized, vehicle, aerial, structural, ordinance, and siege vehicle support, including transport vessels, devices, and army-specific vessels, provided and/or built on a necessity basis using the associated base installations of the legions. In addition, forces can be translocated via Quantum-entanglement or pop teleportation if needed in a particularly-frantic situation, which usually only happens in simulations and psy-scapes for training and practice purposes [As well as from observation and discrete combat against hostile or confirmed-malign forces from other dimensions, corrupted timelines and realities, usually with a varying degrees of exaggeration and difficulty added in the training to compensate for when the Stratocracy will have to subdue the real threat.]
In terms of legion force distribution across Stratocracy and Alliance space, the mainstay concentrations of Legions and major forces are stationed on the Alliance's ever-expanding borders, as well as the strategically-placed and important systems of the Stratocracy itself, which are relocated by the Stratocracy to be as evenly-spread out across their Dominion as possible, do that there is no weakspot or crack which an enemy might exploit to attack the Stratocracy in any way. The Stratocracy also gives additional forces to the systwms, worlds, and equivalents of all of its allies and protectates, even if they do not agree to relocate their systems to a more-uniform and optimally-efficient defensible formation.
The legions are typically either assigned to guard a specific region of space, to expand and secure new territories and foster new alliances with undiscovered civilizations. That being said, due to the highly-advanced and speedy systems of communication, information, resource, and ability sharing, integration, security and proliferation, the presence of active Legion and fleet assets (referred to as Primary military assets) are typically given a reduced presence and force density, relegating most of the defense operations and responsibilities to the automated systems and local Governance hiveminds of the systems in those areas of space, who, in the event of an unknown attack, will fully-operating the time-dilation barriers and immediately shift to a total-hostility mode, downloading [and all of the associated dimensions which can be directly-accessed via some form or another and are not part of a separate timeline or reality or universe-incarnation. In regards to the security of the prime dimensional.plane and those which the Alliance holds a vested interest in exploiting &/or protecting, ample interdimensional stabilization hyperemitters are built and fortified, more than enough to hold against all but the absolute greatest of known and estimated interdimensional and interversal and transdimensional threats, for an amount of time at least that it would have taken the old 7th Dominion forces to respond provided they were being jammed of Slipspace travel, more than enough time for Stratocracy forces to pour into the locations of suspected breach (most to somewhat-unlikely, and least-likely) primarily utilizing inter-reality locks, neuropsychic physics, interverse-linked reinforcements, and breakage from all of the normal restrictions of temporal warping and materiel auto-proliferation, and the use of Anteversal weaponry if need be ] . The primary method of transport that the legions use is transdimensionally-secured quantum-entanglement translocation, also called "instant" teleportation by many technological civilizations. This allows them to eschew the need for vessels when travelling in non-forruptive, non-anomalous territories (anything and anywhere where larger besels would not be needed to complete the strategic and local objective.
To understand why the Stratocracy, despite their harsh history, would be so "lax" as to not delegate greater forces to defend their territories, it is important for those not immediately familiar with the doctrine to understand the manner in which the Stratocracy build and settle star systems. The average system of the Stratocracy is a veritable fortress of repurposed mass and energy, solidified, pulsing, and ethereal, which converts every quark of usable mass and energy present at the time of the system's claim and settling into usable, practical infrastructure and installations, typically dyson swarms and security megastructures as well as the translocation or manufacture of a star-factory to cage itself around the host star, using its mass and energy to build new devices and technologies as necessary. The material and resource costs of such operations are negated, since the fabrication and conversion devices that are used to reformat matter and energy can utilize the fundamental "dark", "anti", "neuro", "psychic" [and transdimensional, interversal, and transreality] energies and matter to near-instant transmute into anything that is necessary, so the entire system can be completely-militarized in the event of a detectable hostile event. In addition to this, it is not like the Stratocracy leaves it's territories without a degree of conventional defense that would be considered quite impressive amongst a tier 1 civilization. The average system had a Garrison of automated and servitorial units numbering in the quadrillions, with tens of billions of line warships (3-15km average) that can be activated at a moment's notice as an immediate reserve force, but the usually only a small fraction are necessary for any enemy that can emerge in the realspace baryyonic universe that mostly originates from it, due to the temporally-accelerated transmutation and dissolution weapons the ships and system defenses are armed with have a Chainlink effect that spreads the destruction of a single beam to a massive fleet, as mentioned in the part of this document referring to the first test of transmutation weapons mentioned above. Since the systems of electronic, psychic, dimensional and cyberwarfare used by civilizations that can challenge the Alliance usually clog up the dimensional planes to such a degree in deadlock that physical battles between fleets and "ground" forces are required.
The average mass of a Stratocracy system is about 1.175 local solar masses, taken from the baryonic matter of the former natural system to form the living infrastructure and habitats for the non-combat active population, which on average hosts a healthy and comfortable populace of 0.5102 septillion (trillion trillion) inhabitants, or 512,000,000,000,000,000,000 (accounting for the average biomorphic and interspecies percentages of the populations), though this varies from system to system. In the event of an emergency, every single one of these beings will have their conciousnesses and bodies transferred and downloaded with the standard emergency/combat system package, which gives them intrinsic knowledge and mastery of the basics of every single applicable combat style, weapons usage, vehicle control skill, and tactic known to the Alliance [as well as any interdimensional, transreality, and interversal allies or surveiled groups] and the unlocking of latent psychological traits and capabilities that make them as effective as novice troopers just under the Legionary level. These activations will correspond with the a location and armament of every piece of Stratocracy morphic technology (standard issue for convenience and safety purposes), including the personal armor of every single inhabitant. With the governance system of the effected area, provided sufficient evidence and approval from the virtual copy of the local legion authority on the matter, the verification speed which takes all of 2.95474 Femtoseconds. With these procedures, and personality copies of legion authorities, a system is mostly self-sufficient and capable of functioning entirely on its own even if separated from the wider Stratocracy, though it is much-preferable that it is to remain integrated, and as such, foes not need excess military support in any way unless the situation is dire enough to require legion or navy level restricted implements.
Legion troopers and servitorial units are all, by default, to enter an enhanced version of hyper-alertness in a combat state, to be able to function indefinitely and are not subject to fatigue or unproductive stress.
In terms of territory, a legion in a homeland defense and internal patrol role, an average legion is assigned to a section of space 1000 cubic light-years in volume, due to how relatively-ancient Stratocracy systems are, the light of the stars the great state raises from Primordial ashes and gasses if the cosmos selectively-filtered or completely absorbed by the star-factory that surrounds each one, in order to maintain the illusion of a mostly-natural galactic subgroup, to not reveal their presence too blatantly to less-advanced civilizations and for the pleasure of their allies who still are sentimental enough to want to keep the placement of the Universe as it is unless absolutely necessary.
On the frontier and borders of the Stratocracy and Alliance, the legions are constantly-vigilant as to the threats and unknowns that lurk in the greater cosmos. Though they have less of an active patrol and deterrence role than the Stratocracy naval forces, they are no less dutigul in expanding and securing the borders of the Stratocracy and Alliance, and are oftentimes used in operations that are too small-scale or specific for it to be deemed appropriate for naval forces to engage the problem.