llMarcos's avatar

Stylized castle ruins

By llMarcos
139 Favourites
5 Comments
2K Views
I've decided to finally learn some high polygon environment sculpting in ZBrush and 3ds Max. This environment is based on a nice Pluralsight tutorial (by Alex Jerjomin). Presented in Marmoset with some simple materials.

Different lighting settings: www.artstation.com/artwork/oWX…
IMAGE DETAILS
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2560x2048px 5.23 MB
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© 2016 - 2020 llMarcos
Comments5
anonymous's avatar
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Tellurian84's avatar
Tellurian84Hobbyist Digital Artist
This is really well detailed. I like this style a lot!
froxalt's avatar
froxaltProfessional Digital Artist
This is gorgeous. Everything is perfect.
Sythgara's avatar
SythgaraProfessional Digital Artist
Did you paint over the render at all or is this all texture? Pretty stunning either way
llMarcos's avatar
llMarcosProfessional Digital Artist
No, those are just simple materials in Marmoset (like: grey albedo with some low gloss and specular). The only texture I use is some normal map on the ground (sand) around the stones. Marmoset is pretty cool, it handles high polygon meshes quite well so there is no need for mental ray or v-ray to present the results. Thanks.
Sythgara's avatar
SythgaraProfessional Digital Artist
Thanks just had a look at it. Looks pretty solid.