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RHINO HDRI WIP 2 by Legato895 RHINO HDRI WIP 2 by Legato895
more crazzzzy caps!

i need to start thinking of an acronym for RHINO... hmm, another day i suppose.

this puppy took 40 HOURS using cinema 4d, but to be fare, i upped the radiosity accuracy up to 800 dots over 200 and recomputed it.

still not done... like i said... im really thinking about adding a trailer and all sorts of fun stuff. also this was rendered after i added in the basic form of the missile pack, so it has no detail at all.

things to add for sure. side miniguns under the intercepting armor, turntable motor assembly + other odds and ends for the back, more micro detail, different armaments for the back (its a modular vehicle) and whatever else seems cool between now and than.

any comments suggestions etc would be most appreciated.
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:iconlusulpher:
Lusulpher Featured By Owner Sep 30, 2010
I have another Highschool doodle that matches this machine. I believe I called it the Rex. Did awful[unpeakable] things with independent suspension and turret mounts[motors in the wheels] Mine and yours are pretty much the same, whereas I, kept a flat cabin. Yours is definitely more ingenious, but makes me want to go back and start updating it with all the military tidbits I've seen over the years.

It is also apart of a series of segmented, swappable machines/trailers...even 2-man bunkers that can be attacked to the front and rear...bunkers that are also stackable/linkable for air transport and perimeter hotswap. While manned.

I'm so a fan now. You've inspired me personally.
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:iconlegato895:
Legato895 Featured By Owner Oct 5, 2010  Professional Digital Artist
you should post art!
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:iconlupereira:
lupereira Featured By Owner Dec 31, 2008   Interface Designer
Preety cool ;)

Looks like a transport war tank :b

Great. Now only the textures are missing ;)
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:iconlegato895:
Legato895 Featured By Owner Dec 31, 2008  Professional Digital Artist
it was originally intended to be a mobile missile platform, but it was never finished. i also had plans to give it a trailer of some kind.

as for textures, they will never come :P
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:iconlupereira:
lupereira Featured By Owner Jan 1, 2009   Interface Designer
why don't you finish it?? :b

And why not? textures would get it even better
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:iconlegato895:
Legato895 Featured By Owner Jan 1, 2009  Professional Digital Artist
i don't really 3d model anymore... i hold the knowledge of the skill, but its nothing im too interested in

as for texturing, i don't have any ability in that field short of changing colors of polygons.
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:iconcommanderlewis:
commanderlewis Featured By Owner Jul 11, 2007  Hobbyist Digital Artist
Wow this is awesome work!
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:iconzoomzoom:
zoomzoom Featured By Owner Jun 24, 2007  Professional Digital Artist
oh wait a minute! u do 3D!! u should do that animation i was talking about then... :D
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:iconteemunkle:
teemunkle Featured By Owner Jan 16, 2007   Digital Artist
perfect design,shirrow like in its futuristicly cool yet possible and practical design.
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:iconkheng:
kheng Featured By Owner Oct 16, 2005  Hobbyist Digital Artist
wow awesome work man it looks great
cant wait to see it textured :D
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:iconlegato895:
Legato895 Featured By Owner Oct 16, 2005  Professional Digital Artist
lol... heh... me neither

too bad i suck at skinning ;)
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:icontdbk:
TDBK Featured By Owner Oct 10, 2005  Hobbyist Digital Artist
Lookin' awesome! I think a trailer would be cool!! I like this design. It's got a lot of potential for modification! Cool render man. :D
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:iconlegato895:
Legato895 Featured By Owner Oct 10, 2005  Professional Digital Artist
yeah, my mind is really going places with how modular it can be!
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:icontdbk:
TDBK Featured By Owner Oct 10, 2005  Hobbyist Digital Artist
Well I look forward to see all that you can come up with! I have a good feeling about it! haha! Keep it up man. :D
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:iconcrylar:
crylar Featured By Owner Oct 9, 2005  Professional Digital Artist
Umm, sorry I think I have asked this before. But what program do you use to build these models and what render technic do you use??
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:iconlegato895:
Legato895 Featured By Owner Oct 9, 2005  Professional Digital Artist
just good old fashion cinema 4d for the modeling and the render. as for the render, its just me hitting the render button with a few fine tuned radiosity settings, thats all :D
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:iconcrylar:
crylar Featured By Owner Oct 9, 2005  Professional Digital Artist
Cause it looks mighty nice. it looks like some kind of final gather. But well, I've never used cinema 4d so I have no idea on how it works.
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:iconsenor-freebie:
senor-freebie Featured By Owner Oct 7, 2005  Professional Digital Artist
Nice model and render.
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:iconnet-surfer:
net-surfer Featured By Owner Oct 7, 2005
Great model
do you mean 40h of rendering? Seems tto mutch and there are not still materials!
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:iconlegato895:
Legato895 Featured By Owner Oct 7, 2005  Professional Digital Artist
yep, 40 hours of render time. what bumped it up was doing a hdri render with 800 sample points on 100 accuracy. a straight render with one light source and soft shadows only takes a minute or so.
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:iconnet-surfer:
net-surfer Featured By Owner Oct 7, 2005
May be time go down changed value o minimal and maximal samples whit good quality, 40 h it's too mutch for a hdr good render too...
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:iconlegato895:
Legato895 Featured By Owner Oct 7, 2005  Professional Digital Artist
well, i've wasted quite a bit of time with some trial and error, i figured when i was done i would post at c4d cafe and get their opinion but with samples even at 400-500 (haven't tried 6-7) there are lots of wired shading glitches especially on the vent tiles and the flat ground around the wheels. i also haven't found an optimal level for minimum and maximum because there are lots of bits with lots of detail, and lots of fairly flat objects.
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Submitted on
October 6, 2005
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