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Description
Kaleidopy design stuff.
The villain for their intro arc, Mantle, needs more developing visually so I'm playing with what looked cool in the previous image...doesn't work. Too boring. Needs some defining characteristics.
His powers are mental and biophysical in nature. He has telekinetic abilities, can generate nasty mental blasts, can generate (visual, auditory, olfactory, and tactile) illusions that effect any living being or can pull images from an individuals mind and effect just them, and finally he can "overtake" minds and briefly steal some of their genetic code (by way of their minds) and infuse them into his own physiology, taking on their Inherent Abilities into his own body. This last trick only works while the target is knocked out. Mantle prefers to stand back unseen and let figments of his opponents minds wear them down. He then finishes them off with his potent mental blasts if they are still conscious. Once they are knocked out he can inhabit their mind and grab what he needs from them, often allowing him to manifest new abilities.






































