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About Varied / Hobbyist Carey DunnMale/United States Recent Activity
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Ornimys proavus by Sheather888 Ornimys proavus :iconsheather888:Sheather888 75 3 Bewildering Biotech by ProdigyDuck Bewildering Biotech :iconprodigyduck:ProdigyDuck 10 0 SP - World that never sleeps by JoeyJazz SP - World that never sleeps :iconjoeyjazz:JoeyJazz 1,031 57 The Madagascan Desert Animals: Size Comparison by GlazeSugarNavalBlock The Madagascan Desert Animals: Size Comparison :iconglazesugarnavalblock:GlazeSugarNavalBlock 29 1 So Be It by vishstudio So Be It :iconvishstudio:vishstudio 96 6 Zapentagon by Monster-Man-08 Zapentagon :iconmonster-man-08:Monster-Man-08 50 0
Sneak Preview: Game of Thrones - Alternate Ending
I'm not a fan of the final season of GoT, but it occurred to me recently that the problems with the plot really emerge back in Season 7, which didn't really have a plot. It had a bunch of cool set-pieces strung together by flimsy logic. So I'm writing episode summaries for an alternate Season 7 and 8 that fixes some of these problems. No new characters, no ISOTing myself or anyone else to fix it. Just fixing the basic progression of the plot based on good story structure. Here's a sneak preview of the first three Episode summaries from this alternate Season 7:
Season 7
Episode 1: Dragonstone
Nearly identical to the original: Arya murders the Freys, Bran makes it South of the Wall, Jon shows mercy to the houses that stood against him, Sam finds out about the Dragonglass at Dragonstone, and the Hound sees the Wall in the fire. 
In King's Landing, we see the consequences of Cersei's actions. The destruction of the Great Sept of Baelor has sparked reb
:iconynot1989:YNot1989 11 18
Starting on a Fresh Page... At Last
Hello everyone.
Before turning a quarter of a century old, I have cleared my entire journal (with select entries and their comments screen-captured for personal keepsake purposes) to start on a fresh page, before purchasing a Core Membership after buying one for Pristichampsus in exchange for a $5 commission piece (hey, I hope you enjoyed it while it lasted!), and making some changes to my gallery with the new versatility it affords me. Now I write this announcement entry, after saying for months, now going onto years, that I would "officially" return to DeviantArt. Well, consider this "official."
To be honest, I wish this post was completed around the time I bought my Core Membership and started making changes to my gallery. But given a multitude of factors, such as my slow mental processing speed, perfectionism, being easily distracted, and, above all, school, it ha
:icongiant-blue-anteater:Giant-Blue-Anteater 1 0
More worldbuilding news
I have began brainstorming and slightly beginning on a story for Abnoworld. And I am working on several character sheets for references for future artworks related to this and more in Abnoworld!
:iconportentosaman:PortentosaMan 1 1
Bajadasaurus pronuspinax by Gredinia Bajadasaurus pronuspinax :icongredinia:Gredinia 51 5 DEj2019 - 07 I can do this all day by Damon1984 DEj2019 - 07 I can do this all day :icondamon1984:Damon1984 13 11 Detective Pikachu-Charizard Chase by arvalis Detective Pikachu-Charizard Chase :iconarvalis:arvalis 1,698 51 King Ghidorah - Concept by KENBARTHELMEY King Ghidorah - Concept :iconkenbarthelmey:KENBARTHELMEY 386 22 Aeropede species by Tarturus Aeropede species :icontarturus:Tarturus 4 0 Yexurian Humans - Day at the Beach by interstrand Yexurian Humans - Day at the Beach :iconinterstrand:interstrand 6 2


The Dragons for my Dragon Planet are finally up. So what's next?

With the dragons finally posted I feel like I've reached a stopping point and may take a break from working on Medea for a bit.  I plan to come back to it, but for now I will be thinking about other things to work on, probably my "Open Space" RPG project.  It's been a while but I now have some GM-ing experience under my belt and want to get back to working on that project.
Dragon Planet Dragon-Kin
*Zmeyiformes: discussed in detail here.

*Drakiformes: discussed in detail here.

Two-Finned Leviathans: leviathans with only a single pair of limbs.  Like all leviathans they are completely marine, whale sized, fire-dragons.  Like all true dragons they posses biologically weaponized breath made of an aerosolized spray.

Four-Finned Leviathans: Leviathans that have lost their hindlimbs.

Six-Finned Leviathans: primitive leviathans.

Sea Dragons: salt-water aquatic dragons.  They have semi-functional wings.

Lake Dragons: large freshwater aquatic dragons.

River Dragons: small freshwater aquatic dragons.

Knuckler: amphibious dragons.

Sky Serpents: limbless, zeppelin-dragons that have lost their wings.  Like all zeppelin dragons they are very large and have hydrogen-filled gas bladders.

Legless Zeplodragon: zeppelin-dragons that have lost their legs.

Common Zeplodragon: basal zeppelin-dragons that retain their legs and wings.

Great Fire-Dragons: large fire-dragons.

Salamanders: wingless fire-dragons.

Flightless Fire-Dragons: extinct flightless fire-dragons with vestigial wings.

Pyrallis Dragons: very small, hovering fire-dragons.  The smallest true-dragons.  They are related to dwarf fire-dragons.

Dwarf Fire-Dragons: small fire-dragons.

Lesser Fire-Dragons: smaller fire-dragons.

Common Fire-Dragons: basal, prototypical fire-dragons.

Eyeless Acid-Dragons: fully subterranean acid-dragons that have completely lost their eyes.  Like all acid-dragons they produce an aerosolized spray of highly corrosive acid as a breath weapon.

Blind Acid-Dragons: fully subterranean acid-dragons that retain vestigial eyes.

Wingless Acid-Dragons: fully subterranean acid-dragons that have lost their wings.

Tunneling Acid-Dragons: subterranean acid-dragons that use their acid to tunnel through rock.  Their wings are only semi-functional.

Common Acid-Dragons: basal acid-dragons.  They have fully functional wings.

Greater Poison-Dragons: large poison-dragons.  Like all poison dragons they produce a toxic, aerosolized spray as a breath weapon.

Lesser Poison-Dragons: small poison dragons.

Common Poison-Dragons: medium, primitive poison dragons.

Spitting Dragons: dragon-like reptile analogues that can spit venom at large distances.

Fanged Dragons: dragon-like reptile analogues that have sharp venom-injecting fangs.

Biting Dragons: dragon-like reptile analogues that have venomous bites.  They are the most primitive dragon relatives who can truly fly.

Gliding Protodragons: extinct venomous, six-limbed gliders.

Climbing Protodragons: extinct arboreal, venomous six-limbed reptile analogues.
Dragon Planet Wyvern-Kin
Cocatraces: small, ground dwelling beaked wyverns.  Like all true wyverns lack forelimbs and have modified claw on the end of their tails that functions as a venomous sting.

Snallygasters: medium-sized, scavenging beaked wyverns.

Congamotos: large-sized, predatory beaked wyverns.

Vulture-Wyrvens: wyverns with partial beaks.

Common Wyrvens: prototypical wyverns, they lack beaks but also have functional stings.

Drop-Wyrvens: larger, predatory, claw-tailed wyverns.  They use their claws to hang by their tails from trees.

Tree-Wyrvens: smaller claw-tailed wyverns.

Eyeless Tatzelwurms: blind, eyeless, cave-dwelling tatzelwurms.  They whisker-like feelers to sense their environment.  Like all tatzelwurms they lack wings and only have hindlimbs.

Blind Tatzelwurms: bind tatzelwurms that retain vestigial eyes.

Cave Tatzelwurms: burrowing tatzelwurms that colonize cave-systems.

Short-Necked Tatzelwurms: stout-bodied, robust tatzelwurms with a short neck.

Long-Necked Tatzelwurms: gracile tatzelwurms with a long neck.

Flightless Wyverns: extinct, flightless wyverns with vestigial wings.

Stingless Wyrvens: primitive wyverns that lack tail-claws.

One-Clawed Zmeys: extinct zmeys, with a singe digit on their forelimbs.

Two-Clawed Zmeys: extinct zmeys, with two digits on their forelimbs.

Forewinged Quadwyrvens: extinct four-winged wyvern-like fliers with prominent forewings.

Hindwinged Quadwyrvens: extinct four-winged wyvern-like fliers with prominent hindwings.

Standard Quadwyrvens: extinct four-winged wyvern-like fliers.

Gauarges: larger herbivorous pseudodrakes.  Like all pseudodrakes they are wingless bipeds.

smaller herbivorous pseudodrakes.  

One-Horned Stoa: single-horned carnivorous pseudodrakes.

Two-Horned Stoa: single-horned carnivorous pseudodrakes.

Three-Horned Stoa: single-horned carnivorous pseudodrakes.

Burrunjurs: large carnivorous pseudodrakes.

Kawuks: small carnivorous pseudodrakes.

Aricas: small omnivorous pseudodrakes.

Flightless Zmeys: extinct flightless zmeys with vestigial wings.

Draconians: extinct sapient draconiforms.  They are the most derived clade and have a robust build.  Like all clades within the group they have an upright posture and large brains.

Dragonkin: large extinct sapient draconiforms.

Kobolds: small extinct sapient draconiforms.

Wyvarians: extinct sapient draconiforms.  They are the least derived clade and have a gracile build.

Anthrodrakes: extinct intelligent draconiforms. They were closely related to the the fully sapient clades and shared many anatomical similarities.

Draconipithicus: extinct intelligent draconiforms.

Social Zmeys: zmeys that form large social groups.  

Nesting Zmeys: zmeys that create permanent nests.

Brooding Zmeys: zmeys that brood and raise their young

Solitary Zmeys: primitive zmeys.
The Drakes are currently up.  Wyverns are comming and after that proper Dragons.  My "dragon planet" Medea will finally have its dragons.
Dragon Planet Drake-Kin
*Zilantiformes: discussed in detail here.

Bracheosaur Mokele-mbembes: tall, canopy-feeding mokele-mbembes.  Like all mokele-mbembes they are long-necked herbivorous quadrupeds convergent with extinct terrestrial sauropods.  Furthermore, like all true drakes they are quadrupedal, with their legs directly under their body and lack wings.

Apatasaur Mokele-mbembes: long-bodied, browsing mokele-mbembes.

Dwarf Mokele-mbembes: small, shorter-necked grazing mokele-mbembes.

Delphic Nessies: marine nessies who have lost their hindlimbs and a fuked tail.  They live in the open oceanand give l.ive birth.  Like all nessies they are aquatic mokele-mbembes, who convergently resemble plesieosaurs in morphology.

Fluke-tailed Nessies: marine nessies with reduced hindlimbs and a fuked tail.  They live inthe open ocean but need to come ashore to lay eggs.

Marine Nessies: primitive marine nessies.

Lake Nessies: larger freshwater nessies. 

River Nessies: smaller freshwater nessies.

Swamp Mokele-mbembes: medium-sized amphibious mokele-mbembes.

One-Horned Emela-Ntouka: single-horned emela-ntouka.  Like all emela-ntouka they are certopsian-like herbivorous drakes.  Unlike terrestrial ceratopsians they lack a bony neck-frill.

Two-Horned Emela-Ntouka: two-horned emela-ntouka, with a front and rear nasal horn like a rhinoceros.

Side-horned Emela-Ntouka: two-horned emela-ntouka, with two nasal horns side-by side.

Bull-Horned Emela-Ntouka: two-horned emela-ntouka, with horns above the eyes.

Three-Horned Emela-Ntouka: three-horned emela-ntouka, with a single nasal horn and horns above the eyes.

Square-Plated Mbielus: mbielu-mbielu-mbielu with two rows of alternating square plates.  Like all mbielu-mbielu-mbielu they are convergently similar to terrestrial stegosaurs.  Unlike terrestrial stegosaurs they do not posses a thagomizer. 

Trapezoid-Plated Mbielus: mbielu-mbielu-mbielu with two rows of alternating trapezoidal plates.

Hexagon-Plated Mbielus: mbielu-mbielu-mbielu with two rows of alternating hexagonal plates.

Triangle-Plated Mbielus: mbielu-mbielu-mbielu with two rows of alternating triangular plates.

Pentagon-Plated Mbielus: mbielu-mbielu-mbielu with two rows of alternating pentagonal plates.

Shoulder-Spiked Drakes: extinct, armored, herbivorous drakes with prominent shoulder spikes.

Tail-Spiked Drakes: extinct, armored, herbivorous drakes with prominent tail spikes.

Side-Spiked Drakes: extinct, armored, herbivorous drakes with a row of protective spikes.

Armored Drakes: extinct, armored, herbivorous drakes.

Browsing Drakes: extinct, large herbivorous drakes.

Grazing Drakes: extinct, medium0sized herbivorous drakes.

Toad-Drakes: small, robust, short-tailed drakes.

Lizard Drakes: small, gracile, long-tailed drakes

Taniwas: marine drakes.

Ngaranas: river-dwelling aquatic drakes.

Mohos: lake-dwelling aquatic drakes.

Crocidrakes: short-legged, large amphibious drakes.

Common Drakes: long-legged, large terrestrial drakes.

Monitor-Drakes: medium-sized, terrestrial drakes.

Hooded Cobra-Drake: venomous, serpentine drakes with neck-hood.

Spitting Cobra-Drake: venomous, serpentine drakes capable of spitting venom.

Lesser Cobra-Drake: venomous, serpentine drakes.

Viper-Drake: venomous, serpentine drakes with long venom-injecting fangs.

Komodo-Drake: large, long-snouted venomous drakes.

Gila-Drake: small, short-snouted venomous drakes.

Flightless Dragonettes: extinct, heavy flightless dragonettes, with vestigial wings.

Pixie Dragonettes: very small hovering dragonettes.  Like all dragonettes they are small ground-dwelling dragon-like convergent-reptiles closely related to drakes.

Fairy Dragonettes: smaller colorful dragonettes.

Common Dragonettes: small, plain dragonettes.
So I have been thinking about the Fermi Paradox lately.  Namely what the apparent paradox might say about the behavior of other civilizations out there, or at least what it might say about what is the most common behaviors of such civilizations.
  • They are not currently here in our solar system in any active capacity, or we likely would have detected them by now.
  • They do not produce beacons that broadcast on the frequencies we are searching on, or we would have heard them by now.
  • There is no over-proliferation of megastructures, such as Dyson spheres in our galaxy, or we would have seen them by now.
  • They do not actively seek out and destroy alien life, or we would not be here currently.
Now a whole lot of discussion about the possibility of extraterrestrial intelligence, seems to have certain built-in assumptions:
  • Interstellar exploration/colonization tends to be successful, when/if attempted.  IE: you do not have to account for diminishing returns due to unsuccessful missions.  Thus unlimited expansion is possible and is a safe assumption.
  • Perpetual maintenance is possible for any civilization capable of interstellar travel.  IE: your Von-Neumann probes won't all eventually just break-down and stop working.
  • Civilizations will need to advertise their presence in order to get the attention of other civilizations.  IE: if they want to talk, they will construct beacons, or otherwise actively seek-out attention.
However we can see that these might not be a "given" and that any one of these assumptions could potentially throw a wrench into the works about any civilization expending across the galaxy or blaring signals in the water hole for us to hear.  In fact if we assume the negative on all of these.  That interstellar missions are not necessarily going to be successful, that your technology will ultimately break down and that open broadcasting is not the best way to establish communication with other civilizations.  For the first one, perpetual expansion is limited further if we consider that even successful interstellar missions arriving at their destination does not mean that a second generation mission will also be successful.  For the second it may imply a hard limit on the range of interstellar expansion.  Finally for the last one, given the expansion of our own telescopic technology, it may be the most logical and prudent course of action to wait until you can detect the leaked transmissions from another civilization and then try to attract their attention.  This may also filter out primitive civilizations who might not have anything interesting to contribute to the galactic dialogue.

Now we have to ask what would produce such constraints for advanced civilizations, especially significantly advanced civilizations, who could presumably do "whatever they wanted to", at least on a collective level.
  • Civilizations that are capable of wiping themselves out in warfare tend to do so.  Those that are not are the ones that tend to survive.
  • Civilizations that are capable of wiping themselves out in environmental devastation tend to do so.  Those that are not are the ones that tend to survive.
  • Civilizations incapable of sufficient cooperation cannot leave their homeworld.  This requires cooperation on the scales of large nation-states, empires or multi-national unions.  This may require global or interplanetary scales of cooperation to leave the solar-system.
  • Civilizations incapable of sufficient cooperation cannot avert these threats if they are capable of creating them.  This requires the capacity to cooperate on the global scale at least.
  • Civilizations will require the support of the population to maintain such efforts.
  • Civilizations will require long-term stability to maintain themselves over long enough timescales for mutual communication.
    These requirements would seem to suggest that a "successful" advanced civilization will experience selective pressure that will make them nominally cooperative, peaceful and environmentally responsible.  So "warrior-races", "space nazis" and "all-consuming swarms/hordes" are probably off the menu IRL.  Now mind you this does not mean thy have to be enlightened or even "nice" by our standards.  They could eat their own young, wallow in their own excrement, treat sex like a handshake or any other shocking behavior that makes perfect sense from their own biological evolution but might shock and repulse us.

    Now why would such civilizations not be readily apparent to us, either by sending out signals to attract us or blotting out all the suns with Dyson spheres?  Namely in that such civilizations will necessarily need to do away with valuing endless growth.  This may seem to be a contradiction, but especially if civilizations are going to require proper ecological management to survive and be successful, unlimited growth will need to be sacrificed.  Thus such civilizations will only expand as they perceive a need to.  They will also likely value preserving life, and thus leave native life-bearing planets like Earth alone.

One of the criticisims I have seen of refutations of the Fermi Paradox is that "it would only take one" to be an exception.  This however presumes that that one exception, weather it be lone berserkers, or galactic colonizers or whatever.  This seems to presume that either no one would stop them, or that enforcement is impossible.  However civilizations who do not want to consume the entire galaxy for resources will have an active interest in preventing anyone who does, and also in cooperating to prevent such civilizations.

  • Listening to: Swing
  • Drinking: Coffee (again)


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Carey Dunn
Artist | Hobbyist | Varied
United States


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Celesta-Darkide Featured By Owner 2 days ago  Professional Digital Artist
Thank you for the fav :huggle:
Celesta-Darkide Featured By Owner Jun 6, 2019  Professional Digital Artist
Thank you for the fav :hug:
achillias-da Featured By Owner Jun 6, 2019
Thanks so much for adding Tarek and Liam after the fight to your favorites, Carey! :happybounce: 
Celesta-Darkide Featured By Owner May 31, 2019  Professional Digital Artist
Thank you for the favs :hug:
achillias-da Featured By Owner May 30, 2019
Thank you so much for adding Diogenes to your favorites! :) (Smile) 
Nomcarver Featured By Owner May 23, 2019  Hobbyist General Artist
Thank you for the favorite!
Celesta-Darkide Featured By Owner May 22, 2019  Professional Digital Artist
Thank you for the fav :hug:
Celesta-Darkide Featured By Owner May 20, 2019  Professional Digital Artist
Thank you for the fav :glomp:
Celesta-Darkide Featured By Owner May 17, 2019  Professional Digital Artist
Thank you for the fav :love:
Celesta-Darkide Featured By Owner May 12, 2019  Professional Digital Artist
Thank you for the fav :huggle:
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