Need your Input on Tutorials

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Deviation Actions

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Hi there!

 

I hope you've been enjoying the stock I have uploaded - there will be more coming :D

 

Today I wanted to ask you something else though. You see, I used to write a lot of tutorials when I started this account and even before I started it. These days, I have various reasons not to do that as much as I used to:

 

Of course, there's the time issue. I am no longer a student and when I get home after 8 or more hours at work, I often feel drained and can't be bothered to do anything that needs a lot of concentration. But there's always weekends or holidays, so this is merely a constant inconvenience and not a "oh noes, I can't do it anymore at all" thing...

And then there's the issue of what to write about, and this is where I need your help. See, I used to often just explain stuff I had just discovered how to do it myself and those used to be rather straight forward things that were more or less easily put into a tutorial. For example, how to use layer masks or how to add borders.

 

Later, I added more complex tutorials, for example how to flood some ruins or how to add fire to an image as well as some walkthroughs (for example Walkthrough The Cathedral or Dark Wings Dark Words Evolution) and some "back to basics" ones about lighting (Lighting Tutorial One and Two) and the use of different tools or techniques (ex. Cutting Techniques, Pen Tool, Textures).

 

Lately I've been a bit uninspired for what to do next. I have started on a tutorial about depth of field in photography and photomanipulation that I will hopefully be able to finish (before Christmas at least ^^) and it reminded me of how much I love to do this and that I just need the right topics to get myself to work on a tutorial instead of my next manip.

 

My problem usually is that I find a topic that is interesting (to me at least) and then find out that it is so complex that I don't want to start on it - because the time constraints are still there and at that point I don't even know if someone would be interested in reading it (and it makes no sense to put in an insane amount of time for nothing).

 

And that's where you come in:

 

Is there something you would like to have explained?

Some more basics maybe (if so which ones) or a specific effect?

 

Please leave your comments on this journal and don't hestitate to add thumbs of deviations that include the effect you are after!

  • Just remember: I do my photomanips with photoshop, so that is what I can teach, nothing else. Also note that doing a complete walkthrough of one of my manips is very difficult for me, so if you want to know how I did something, please be specific so I know what to concentrate on :aww:
  • For a sample of my art, please visit kuschelirmel :heart:
 

Note: I am not doing this as a classic poll on purpose because I want your ideas and not just my ideas ranked without any explanation.

 

If you know someone who might be interested in adding his voice, please direct them here, the more the merrier!

 

:heart:
Jasmin


New: Overview of my Tutorials

Since doing this journal I have also added another one. It's a collection of all my tutorials with a little explanation on each. At the bottom, I am collecting all your suggestions, too:


Overview: My TutorialsThis is an overview of the Photomanipulation / Photoshop Tutorials available in my Gallery. Some are a little old (still using PS7), but the principles are still valid (even though some of the really old ones may seem outdated aesthetically). Generally, the further down in each list, the newer the tutorials. Tutorials with this symbol youtube Icon  are video tutorials - the newer ones can also be found on my youtube channel.
As of April 2018, I have my own website artofkuschelirmel.de where I will host all my tutorials in the future - I will also upload previews here, but on the BLOG everything will be up first :aww: So if you like, hop on over and if you are feeling super generous , I'd love to see you comment there, too. So far, there is no mailinglist or anything yet (gotta set everything up first, see how it goes), bu



Stock Terms of Use


By downloading you agree to abide by my Stock Rules.
Read them before you use my stock!
They are not complicated even though they seem lengthy
NO REUPLOADING - NO PREMADES, NO BRUSHES ETC CAN BE MADE WITH MY STOCK! only art!!!


Skin by SimplySilent
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© 2013 - 2021 kuschelirmel-stock
Comments57
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CzareenYJ's avatar
Hi there, I just stumbled upon your gallery today and it's awesome. Your tutorials are definitely what I need. I am new to photomanipulation so I really appreciated them.  I really suck at lighting and blending stuff together so your tuts related to it will be definitely helpful. 

Here are some of the things that I really want to have knowledge on: 

a. Painted skin effect

b. Blending models into the background- Please disregard if the Blending and Sewing Stuff is applicable to this one. 
c. Magical Glow effect

d. Editing and Retouching a dress- Like how to edit their colors without looking like crap and giving them another texture besides from the original one. And how to make them softer something.

e. How to Undress Models- I am not a perv but when I tried manipulating a mermaid, I had this challenge. My model stock was dressed and she's the perfect stock for what I had in mind. But because I don't know how to undress her, I have to look for a nude stock. 

f. Easier Way to Dodge and Burn- I've read tutorials on Dodge and Burn but for some reason, I just couldn't duplicate the effect. 

g. And lastly, how did you achieve this effect: fav.me/d6fj58l?- It looks like an awesome movie poster.  It's very subtle and there's no way you can see that they're just images sewn together. 

h. How to piece stuff into a model- Ahm, like for example, I want to create Ursula and I want to put tentacles on her lower half body. How to do it without looking like a badly operated patient?  I admire this work of yours, fav.me/d6eg8px.  Very subtle transition. 


Hala, sorry if I sound like a demanding brat but there's just so many things needed to be learned when it comes to photomanipulation. I hope I don't add pressure on you.


Thanks once again for creating lots of wonderful tutorials. Continue being awesome, Jasmin. :D 
kuschelirmel-stock's avatar
:hug: you're not a demanding brat - I asked and you tell me, that is what this journal was meant for! I'm just sorry it took me so long to get to your comment - pre-christmas time is ever hectic ^^;

Now for your suggestions:
a) painting is not my strongest suit, but this has been suggested multiple times and I'll see what I can do

b+g+h) blending is always an issue, to do this well, you need to start with cutting techniques fav.me/d5icevv including layer masks fav.me/d2lzbi6 (which can get you very smooth transitions) and then once you have your items placed, you need to adjust their lighting to match. This is always tricky because each set of photos will need different treatment, but you can get a first idea here fav.me/d30xtnj + fav.me/d31vo3i More on blending should be added in future tutorials, I agree.

c) on the list already :)

d) so in general, changing colours selectively - maybe a tut like the cutting techniques one just for colour treatment?

e) sorry, that just isn't possible without repainting and a good dose of creative estimation on what the girl looks like underneath :shrug:

f) I'm not a fan of dodge and burn, the only methods where they actually do what they're supposed to need you to work on the actual layer (thus "destroying" the original) and the ones that claim "non-destructive dodge and burn techniques" usually use a layer filled with 50% grey on soft light / overlay / hard light which will simply give you white and black highlights and shadows which you don't need dodge and burn for. I think one should rather concentrate on understanding lighting using everything but black and white and combining that with using blend modes on new layers. It gives a much better overall look imo. Hmm, so maybe a tutorial on blend modes?

I'll add the new ideas here fav.me/d6rz3b6 :heart: thank you!
CzareenYJ's avatar
No problem.  Pretty understandable with all the deadlines we have to meet before Christmas arrives. And thanks for considering my request.

Looking forward to your future tuts. :D 
TashiraT's avatar

I love your tutorials and refer to them often - so first of all thank you for all that you do.

 

Areas that I would love tutorials on are:

 

Perspective - around changing perspectives of an image to suit your design

Underwater - realistically :)

Puppet Warp in Photoshop

 

But whatever you choose will be amazing and I can't wait for the depth of field one :)

kuschelirmel-stock's avatar
:love: thank you for the compliment and the ideas! I added them to the list in the other journal fav.me/d6rz3b6 :heart: The DoF one should be ready soon - I keep saying for weeks and then find I need to do things differently to make it more coherent ^^; But I really hope to have it finished by Christmas at the latest!
BloodMoonEquinox's avatar
I agree with =diphylla about the tears and the smoke effects! :D I'd definitely be interested in learning how to do something similar to those :)
tahti-bunny's avatar
ust to let you know, all you're tutorials have been wonderful and I've learned a lot from them. I think a good one would be skin blending effects. Such as how to blend things like fire, wood, roots, water etc into the skin. I really hope that makes sense ;p
kuschelirmel-stock's avatar
:blowkiss: thank you so much for your sweet comment! I'll definitely keep your suggestions in mind :aww:
Shedboy68's avatar
Many of the suggestions below are already out there....Youtube has them all......but and it's one that a lot of beginners struggle wth is extraction.....Yes you say there are tons out there.....No there aint. Not for CS6 and not the type Im gonna suggest...There are many dated ways to extract and mask hair but no up to date ones that beginners can follow and as for hair?? A tut on blond hair extraction from a multi colored background cannot be found.....It took me a long time to master that......If you wanna do a tut then think about what beginners wanna achieve most? Extraction, hair masking and blending them all together. And several different examples would put the polish on any tuts like this!!
kuschelirmel-stock's avatar
extracting is a very wide field and one of the basics that we can never have enough tutorials about, I agree :)
Have you looked at this tut fav.me/d5icevv already? I have tried to put together a lot of different techniques and describe when to use which. Do you think on hair specifically, another tut might be needed?
Shedboy68's avatar
On hair most def....Trouble is ALOT of the tuts out there now are outdated, or the author goes for the safe option and does an easy extraction of the hair where there is hardly any follow up needed with the blending etc. I will give you an example of the type of tut I think needs to be made available for beginners... See the differing colors of thr BG? Well extraction is one thing, but the blending is quite another. Photoshop does its best but there's alot of bleed through from the BG...Even using refine edge there isn't one blending option that does the job, so it's very much trial and error...For beginners this can be so off putting and hold them back....All tuts iv'e seen of this nature have ONE background color.. These examples differ greatly. So a detailed tut of this nature would be so benificial..And updated to CS6...Many are CS4 or even CS3 where the extraction method is often background eraser....Efficiant in many cases yes, but updated material is what's needed.
kuschelirmel-stock's avatar
I don't think CS6 can do anything to help that CS3 can't (or at least whichever version the extraction tool was implemented) - in my opinion, this type of problem is best solved with doing things manually (for example using brushes on masks plus painting in some stray hairs in the end). It's not something I'm exceedingly good at though I'm afraid ^^; So the tut will probably have to wait. But it's on the list fav.me/d6rz3b6 in any case, so I don't forget :heart:
TriZiana's avatar
I can't find a good example of it now, but a tut on adding depth to a picture would be nice. All of your tutorials especially the perspective ones did in some sense contain it, but seeing on on that alone would be awesome!!!
kuschelirmel-stock's avatar
I'm currently working on one for "that blur effect" (aka depth of field), but maybe an overview would be nice on what aspects in general one can look at :nod:
TriZiana's avatar
Can't wait for that... I've started adding more depth to my art this year... see mippieart.deviantart.com/art/E… this one I think here I started getting the hang of it, not sure though... looking forward to your tut!!!
TriZiana's avatar
Oh and a how to paint realistic blood one would be awesome also!!!
kuschelirmel-stock's avatar
haha, I'm not much of a drawing person, and I'm not sure my own attempts at blood so far were all that realistic - but maybe it's time to explore the how to and share :love:
TriZiana's avatar
I'm almost to where I can say yeah I'm happy with my blood effects, but experimenting is the key right? I say a lot of tuts on how to paint it, but the thing is with photo manips you need to use a few dif layers, first ones should be darker colors and blending mode overlay or hard light.... Painting blood in photomanips is not the same as with normal digital art...
kuschelirmel-stock's avatar
I completely agree - matching whatever you are trying to paint in to the photorealism of the rest is a tricky thing!
tallouh's avatar
what about drawing inspiration but not copying? does that make sense? i know that sometimes i have to search to make sure i'm not copying something i favd and forgot about or that i see things over and over. i get we all use the same stock. how to make something different. which now that i think about it sounds more complicated.
kuschelirmel-stock's avatar
:giggle: now that is indeed the most complicated suggestion so far ;P
But I do hear you. It's just hard to draw a line between one and the other and a tutorial would need to draw it somewhere or it will be just a bunch of suggestions that may sound strange. Maybe an article though on that, like the ones on my main account about copyright... But it's difficult, especially since I have a rather loose stance on this myself, so not sure if my article would please the masses ;)
tallouh's avatar
i think it's why i've tried hard to move towards what i make off the computer... but still try to incorporate that surreal. there's so 'few' doll artists that now lately i have to make sure i didnt see an idea or rip something off. if i see something i want to try...credit. i find no crediting an idea makes a situation much worse... well i've witnessed it.
kuschelirmel-stock's avatar
:nod: it does. and there's no shame in getting some inspiration and in my opinion even a little bit of copying as long as you don't pretend it all came to you by your awesome self ;) Trying to copy an effect or element that I had seen elsewhere often lead me to develop my own way of doing things and in the end would just be another style element - I wouldn't copy a composition 1:1 (or with small changes) to begin with (unless I knew the person and could ask if it was okay beforehand -- plus credit and whatnot), but I wouldn't delete/ not upload something I made out of free stock just because someone else had a similar idea. Some stocks just instantly call for a specific use. I remember for example the stock image of a girl in a dress jumping on a trampolene giving her this otherworldly look -- there were multiple people who put her underwater because that just was what this stock was "made for" without the stocker ever thinking of it. Oh there were flame wars over who copied whom - ridiculous if you just go grab the first underwater texture that the search function gives you...
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