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I’m not a fan of Diablo so it’s not as if i followed this story closelly, and it also happened while i was at a convention, but there are a couple good articles about it out there, like this one. TL;DR, Blizzard kinda hyped a new game announcement that hinted at been from the Diablo franchise, so fans where hyped for either Diablo 4 or a PC spinoff, but at the last moment, and worst possible one, at the blizzcon, they revealed it was gonna be Diablo immortal, a movile game that would be developed by NetEase, a chinese company of the kind that do bad gatcha games, full of microtransactions. In fact it seems that the game is just a reskin of an existing game. Fans where obviously not happy, said it so, and the answer from Blizzard was “don’t you have a phone”, while the game journalists, as always, sided with the big corporation and blamed everything on gamer entitlement, white male privilege and sexism. Because why not.
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And you'll wonder why you don't deserve i crush that pathetic thing you call an argument
However Kobold you are not Scott free, insulting makes people not want to listen. No one wants to be treated like a idiot and your words mean nothing to the people speaking to you.
For the both of you.
I don't think it's purely entitlement, the thing is blizzard hyping the damn game up of course fans would want to listen. Also it's natural for fans wanting something from something it's a basic human desire. I think as it's own it's a bad idea to be hyping up a phone game for the Diablo audience and having it be a big reveal. I think they should have kept it as a side thing. I also think the whole "don't have phones" thing is stupid. What gets results is money, if you ignore it and don't pay money on it, it's gonna be a failure. If no one likes and/or gets excited about a game they won't play it. No offence meaning for both of you.
I meant for that to be a joke, but that's a pretty accurate description of Immortal.
Moral of the story: remember where you came from.
Call me crazy, but I really get the feeling that this whole phone/mobile device-only platform.....
was the sole brainchild of the highest of the higher-ups of the Blizzard executive board.
All of whom probably think things like:
"The Diablo fanbase/consumerbase are NOT our real customers....the shareholders are our REAL customers"
A famous example of this is, of course, the 2016 reboot of Ghostbusters. Go see how they responded to negative response to the movie.
Some people could probably take home gold medals if "jumping to a conclusion" was an olympic sport.
Diablo 4 will come in due time.
somebody asked them if they are working on any other diablo projects
they said no, everything for now is going to moble.
so we may not see a diablo 4 for 10 to could be 20 years
Like hell, they haven't even tried the phone game yet and they're shitting on it. At least wait until you've tried it before you complain about it.
It's been happening a lot in the gaming community as a whole as of late. People complaining that a conference is shit just because they don't get any particular game shown like SONY's press conference when people said it was shit because of the music performances and no Final Fantasy VII remake announcement. Like shut up people. You've got Last of Us 2 coming. Ghost of Tsushimi looks amazing. Resident Evil 2 remake was announced. They showcased Spiderman and announced a couple other really cool looking games.
NOPE NO FF7 REMAKE! IT WAS CRAP!
Sheesh... first world problems being showcased at it's finest with these pricks.
And the reason why they're crying before even trying out the mobile game could be due to the fact that historically mobile games have been very much paid to win, as in majority of mobile games are designed to be heavy cash grab games that if you don't pay extra money for extra coins or berries you're usually Left Behind against players who Fork over that money.
Well people are complaining because of the music performance well that's nothing new people can dislike a musical performance at the music sucks or they don't like it. Everybody's going to like the same thing as well people complaining that there's no more discussion about Final Fantasy 7 well that's actually based on opinion many people are complaining because they fear that Final Fantasy 7 may have been cancelled if there's no more news about it when news dries up the video game the video game Falls and was called the memory hole.
I would not say this is first world problems because this is just consumer complaints first world problems would be people saying that not refilling the water filter is comparable to that of hard work.
But from that much, it does sound like gamer entitlement to me.
If one doesn't like an upcoming game, then don't get it. I see this all the time with upcoming games and movies too. Why do people feel the need to rage because some upcoming product isn't something they want? Why do they feel that everything made has to be custom designed to their ideals and expectations?
I just don't get this kind of thinking.
Did you preorder Diablo 4?
Did you invest in it?
Did you in anyway pay money in advance for Blizzard to make a PC Diablo game, and then instead find out they're making a mobile one?
Then yes, they can change their product to fit the new market. Companies don't make games to make people happy. They make games that they expect will make them a lot of money.
And it's the dumbest thing in the world to say "they're making a worse product" when said product has not even come out yet and has only been announced.
You can't say that something was unsuccessful if it's not even released yet.
Yes vote with your wallet is a great system, and the basis for the entire economy. But one flaw is that it doesn't give the companies a very good idea as to way there game didn't sell well. They just know they aren't making much money
The complaining is the way fans of a series can voice their dismay at the decision the company made (albeit in a less than civil way).
This lets the company know what they did wrong and lets other companies know there is a market that is not being satisfied.
As for why people are angry, well they waited a long time for another Diablo game. A series which was historically a pc oriented dungeon-crawler with a "hardcore" appeal. Then Blizzard hypes up a new entry to the series, then they announces that the new game will be a mobile game, something most of the fans did not want.
In short the fans complain because that's how they let the company know what they did to annoy the fans.
In an interview about why it took so long, Tsuchiya, mentions what finally got Capcom to get the ball rolling for a new game:
“What was really nice was, when we released Mega Man Legacy Collection, it did really well,” Tsuchiya told me. “It had 1 million sales worldwide. It was very much a way of numerically showcasing, to people internally, that there is a strong fan base. There are people waiting for a new Mega Man game. We were able to show that with those numbers. We wouldn’t have been able to do that without our fans. I’m very thankful to our fan base.”
In summary, people desiring a new Mega Man game for several years wasn't enough to make Capcom want to make a new Mega Man game. It was the Legacy Collection showing that it could actually be profitable to do something.
They don't make these games to make people happy. They make these games to make money. I don't get why gamers don't understand this.
It's not the words they influence them, it's the numbers. If a mobile game does successfully, it won't matter how many people vocally complain about it on the Internet.
But they don't. They make games that they believe will make them money.
Mobile games right now are making a lot of money. Some articles say that the global mobile gaming market has surpassed the console and PC markets.
There are indeed more people playing mobile games these days who would not consider themselves gamers and who would not buy a PC or console game.
Blizzard has not stated that they will only make mobile games. They can still make another PC Diablo game in the future.
But this mobile one is a good way to get money from people who would never be interested in buying a Diablo 4 PC game, as well as as hook people who might then become interested in trying the PC games.
Heck, Pokémon GO kind of did the same thing. In 2015 they released a free mobile game that became pretty successful, and brought in not only people who already liked Pokémon games, but a lot of demographics (such as elderly people) who had never played a Pokémon game before. Flash forward to 2018, the first Pokémon game to be released for the Switch, Let's Go Pikachu! and Let's Go Eevee! uses some of the same mechanics as Pokémon GO and is compatible with it. It's a bridge to bring in those people who started with GO and are now ready and curious to try a full Pokémon console game, as well as the people who already liked Pokémon games to begin with.
Basically, I think gamers these days think that everything is made to please them. They forget that companies are out to make money. If mobile games are making a lot of money these days, that's what companies are going to dip into. And again, it's not like Blizzard is exclusively making only mobile games now. It's just that, like many other companies these days such as Nintendo, SquareEnix, etc. they seem to want to start dipping into both. Which makes sense. Why limit to only PC/console titles when mobile ones are making money and can get people who would never buy a PC/console game?
Gamers can certainly be entitled (the petition to give mass effect 3 a new ending comes to mind.) Or indeed some of the outrage around fallout 76 being multiplayer. Which I find funny because it's a spin-off not an entire to the main series thus not trying to be a traditional fallout game. I even recall one guy complaining about how he "didn't support bethesda for all these years for them to turn around and make multiplayer games." Or something along those lines.
But I don't think blizzard is innocent either. If they wanted to appeal to a casual audience such as those on the mobile market it would make more sense to announce it someway that would appeal to the mobile crowd, not at a con like how they did.
I would guess that only a small percentage of the mobile market would even pay attention to convention like those. The hardcore crowd on the other hand take a lot of interest in these conferences. After all it's expensive for a lot of people and only the people who really enjoy gaming are going to attend those.
So Blizzard made a big announcement of the next entry in a series of hard core games at a gaming convention, an event almost exclusively attended by hardcore gamers and revealed it was a mobile game. This to me shows a huge misunderstanding of their audience.
Either rightly or wrongly the fans feel deceived and they have a point. They were in a convention, something not many very many people can afford to go to, something that would only really appeal to hard core enthusiasts. There they are awaiting the reveal of the next entry in a historically hard core pc oriented series. They know it's coming Blizzard advertised the next entry and but when the announcement was made it revealed a casual game on mobile.
Even if most Diablo players are PC gamers, if BlizzCon is a convention for Blizzard Entertainment's games, why would they not announce one of their upcoming games there just because it's not a PC game?