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Shub-Niggurath by kramwartap Shub-Niggurath by kramwartap

"Ia! Ia! Shub-Niggurath!
The Black Goat Of The Woods with a Thousand Young!"

- Howard Philips Lovecraft,
The Whisperer In Darkness

The final boss of id Software's 1996 Quake personal computer (PC) video game. The fertility goddess, Shub-Niggurath, lurks in Her primordial pit, giving birth to nightmares made flesh. Only one who has, through much struggle and bloodshed, obtained four magical rune stones may find entrance to this hellish lair. Beware: While engaging in battle with a mere mortal is beneath Her, Shub-Niggurath's children (Shamblers and Vores) will not stand idly by while a trespasser profanes Her glory with his unwelcome human presence. None of the weapons in a Marine's arsenal can injure Her divine flesh, yet, the properly-timed application of the theory that two pieces of matter cannot occupy the same space at the same time just might prove to be Shub-Niggurath's undoing . . .

Newsprint, Kleenex, white glue, nail polish, and acrylic paint.

6.0 cm/2.4 in. x 4.5 cm/1.8 in. (highest point x widest point)

One evening on 6/24/08.
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gato303co Featured By Owner May 1, 2016  Student Traditional Artist
Cool, I like the Quake series a lot (also Doom), when I knew the id team was inspired on HP Lovecraft's horror tales to create the Quake enviroment I started reading Lovecraft's tales, I wasn't dissapointed :thumbsup:

By the way, investigating a bit further, I realized Quake's last boss is not precisely Shub Niggurath herself, but one of her "Dark Youngs" instead ;)
kramwartap Featured By Owner May 2, 2016
Yeah, Lovecraft's stories are pretty good, and I never knew about the connection to Quake myself either until years later while doing research online.  What's your source for that "Dark Youngs" information?
gato303co Featured By Owner May 6, 2016  Student Traditional Artist
I'm sorry, I can't recall it where I saw that info.
Don't know if this might help…
rimrunner15 Featured By Owner Feb 21, 2012
That is some impressive craftsmanship.
AutumnGaia Featured By Owner Oct 29, 2010  Student
i love this it is good :D

i remember when my whole family were crowded around the computer trying to figure out how to defeat this creature i was only 5 and i was the first to figure it out, though i must admit it was by accident ;p
kramwartap Featured By Owner Nov 3, 2010
I had to look up how to beat Shub-Niggurath in a FAQ when I first reached her--I didn't even know what telefragging was at the time.

I remember being awfully disappointed with how easy it is to kill her; true, you have to beat some Shamblers and Vores to get to the slipgate portal, but the whole affair is pretty anticlimatic in my opinion. Maybe I'm old fashioned but I like to actually fight bosses, not kill them in some round-about, indirect fashion.
AutumnGaia Featured By Owner Nov 6, 2010  Student
i agree, 'fighting the big bad wolf is better then playing snakes and ladders with em!' if you solve the puzzle then you can beet em any time you want to without the extra effort.

(if you stand next to the shub-niggurath then she/it can still injure you, it's very strange i think)
F-Nicolae-Ferenczy Featured By Owner Oct 19, 2009
Excellent! Brings back a lot of warm memories.
Nautical-Nieky Featured By Owner Jun 26, 2008   General Artist
Wow! You took one of the most frustrating bosses to defeat in game history, and made her look kinda cute :aww: I mean mostly because of the pocket size :giggle: She still looks excellently like her horrific self ;)
Lee-Sherman Featured By Owner Jun 25, 2008  Hobbyist Traditional Artist
Wow, life-like! ...Or at least root-like.
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Submitted on
June 25, 2008
Image Size
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