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Geomancy - Ulric (Clockwerk) by Kraden Geomancy - Ulric (Clockwerk) by Kraden
COGS ARE COMPLICATED!!!
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:iconglowhyena:
Glowhyena Featured By Owner Apr 25, 2017  Hobbyist Artist
Very nice and interesting!
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:iconkraden:
Kraden Featured By Owner May 1, 2017  Professional Digital Artist
Thanks
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:iconscrubbenyan:
Scrubbenyan Featured By Owner Apr 25, 2017  Hobbyist Digital Artist
Holy crap, the detail on this is absolutely crazy, this is really cool! Do you have any tips on drawing mech-like details such as the stuff seen here?
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:iconkraden:
Kraden Featured By Owner May 1, 2017  Professional Digital Artist
Yeah, use dark blocks, or panels on top to reduce the amount of details you have to draw. Big bard, pistons and springs are a good way to hide a lack of feasible movement, and don't be afraid to use work-arounds.
I bought a $5 pack of cog vectors, then used the 3D extrude tool in Illustrator to get them shaped and in the right (ish) position so I didn't have to draw them all by hand.

Long story short. Mechanics are hard, find ways to make them easier whenever you can :)
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:iconscrubbenyan:
Scrubbenyan Featured By Owner May 1, 2017  Hobbyist Digital Artist
Okay, thanks for the tips, it really helps!
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Submitted on
April 25, 2017
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