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KP-ShadowSquirrel's avatar

Luna - Pose 1 - Stereo

81 Comments
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A stereoscopic version of the "Luna - Pose 1" turntable animation.

A Tutorial for Cross-eyed Stereo Free-Viewing is available here: [link]

The animation can be controlled with the arrow keys (It may be necessary to click on it first)

Made in Zbrush, Maya, Aftereffects and Flash.


( if it is too large for your screen just download it and start the swf, right click and enable the "show all" option (or whatever it is called) and resize the window)

The original is here: [link]
Image details
Image size
1700x900px 9 MB
Published:
© 2011 - 2021 KP-ShadowSquirrel
Comments81
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horselover-fat-01's avatar
I wish I had one of these rotating as a miniature statuette in my home so that I may worship it nightly
Sgt-Ecet's avatar
It's amazing how you manage to make 3D pony models that are not creepy.
DatSonicNerd's avatar
this is so nice and cute awesome job ^-^
DatSonicNerd's avatar
your more then welcome :3
94081lego's avatar
I can stare at this all day
Vladimir-Zharkov's avatar
These stereoscopic images are the coolest thing on the internet!!!
Dalychnea's avatar
this is so epic :D
walkingdead600's avatar
how do you download i press download and it won't work it just opens up the file on a new tab
KP-ShadowSquirrel's avatar
You can right click on the download button - then select "save as..."
walkingdead600's avatar
Tenebrus-Liepard's avatar
This is just Amazing.Just one question,is it in cell-shading?
KP-ShadowSquirrel's avatar
Thank you :)

The outline effect was made in post production (in Adobe After Effects) - with a camera angle based gradient shader.
Yooyfull's avatar
I've never been able to do this trick and havn't bothered to really try my best, I guess this pretty Luna of yours gave me the push to really try it out.. and it just happened with such shocking ease..
But oh wow you gave me a panic attack when my eyes failed to move back to their "original" position...
Beautiful though - so WORTH IT!
KP-ShadowSquirrel's avatar
:D
Thank you.
Well. I' glad that your eyes did not stay like that :)
SasQ's avatar
WOW this is amazing! :-)
I derped my eyes to see it and now I'm afraid that they stay that way for little longer :-D
iPonyApp's avatar
she poked my in the eye :(
activemotionpictures's avatar
Wow!!1 I admire your work! do you have a blog post about the shader? Lights look awesome on them!
KP-ShadowSquirrel's avatar
Thank you :)

I used several render passes and put them together in Aftereffects. A glow effect was also added over it.

The render passes were a flat color pass, shadows, ambient occlusion, a few masks and a gradient shader for the outline.

To make the outline effect, I used a shader that was a black and white gradient applied to the model, driven by the facing ratio of the polygons towards the camera. With that, the polygons that were facing towards the camera (on the middle parts of the model) were white and the polygons that were facing outwards (the parts along the borders) were dark. (It was used in combination with a curves filter in Aftereffects to turn the gradient into a crisp black outline)
activemotionpictures's avatar
Full thank you!! Awesome development. I´ll make sure I´ll share my technique later on with a future toon post.
KP-ShadowSquirrel's avatar
You're welcome :)
If you have further questions about my workflow, feel free to ask.
SeeNotC's avatar
I JUST figured out how to view these today. The left and right images have to be slightly different though, right? Otherwise it wouldn't look 3D.
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