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  • July 9
  • Germany
  • Deviant for 8 years
  • He / Him

Comments 14

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Thx for the favourites!
you should check this folder:
I'm proud of the train, the captain's quarters and the Wagon Factory pictures :)

Also there are a few Transarctica related pictures can be found on DA as well:
Im still new at DA. Where did this message go and why cant I see my reply anmyore?
You should check these sites as well:

Where is that you cannot see your replies?
Hi Tzoli, sry for late reply. On fridays I can currently not reply at all. :-)
First: thank you for coming back.
Second: Don't be so shy. You are quite good.

So, lets get to business:
You are redrawing in high quality the original pictures, right? Even if they don't look soo good at full resolution this is not a problem. We don't need to SHOW them in full res. Also: you already DID them. I don't even know where to look for someone who actually likes transarctica, is good at painting, AND would actually help for free. (helping: not helping ME to do MY project - helping THE / OUR project).

You maybe are overestimating my first goal, let me point it out to you:

I don't even have a proper name right now, maybe:
"Transarctic Steamroads - (Transarctica fan remake)" or something like that.

Horizon 1: Have a playable demo in which you can just drive between two cities and do some basic trading. Still needed for this: Basic programming, graphics (full pictures: trade-city, cockpit of transarctica. Map-Tiles: Snow, Railway, City. Misc: The basic screen of the map-view.)
Horizon 2: Have a full game of the basic transarctica. Include some features not found in original game like zooming on the map, maybe a Pause-button in fights (lots of arguments for this but also against) and so on. We can also have different graphic sets. So with a switch of a button in the settings you can switch between original transarctica graphics, YOUR graphics or other graphics which we could buy (kickstarter) or find later.
Horizon 3: Technical Demo of Transarctica2 in 3D game engine. Adding Dieselpunk and Tesla-Punk (aka Diesel Engines and Electrical Engines).
Horizon 4: Full Game: Transarctica 2 in 3D. Start as a walking guy and work your way up to trains with differnet gauges - until you can finally find a atomic powered engine which needs no fuel whatsoever (but is slower than the transartica and slower than the best diesel engine).

Thats basically it.
Starting with Horizon3 we will need to change the underlying graphics engine - if we can build up enough momentum in the previous horizons that is. Else I will stop working on it.
Horizon2 and 4 can be Kickstarter-backed.

I'm heavily thinking between a downloadable game exe and full-browser featured. I cant decide right now. Maybe start horizon1 with game exe since this will be faster to program for me.

The problem:
you will need to show something to get support for something. So we would still need to build horizon 1 and a website to get going.

You only would need to redraw some more graphics and we would have a basic game within 1-2 months I think. Even when the whole thing will be abandoned for some reason we still MADE A GAME.
What do you think?
I think we should first try to recreate the original game just improved. I'm not sure we should go the the 3D way an isometric is very good, and prone to less bugs and problems and easier to work with!

I first want to finish the Urga picture as it's background mountains are used in almost every event screen (Loch-ness, Wolves, bridge building etc) After that maybe I create a map of sort. The cities would be very difficult to re draw as there are many things present in them! And tried to guess something if it's only 2x2 pixel large???

I still think we need a better artist for this work!

Maybe you should try to contact with the original cast:
Ok, I think I got it sorted out. Thanks for the links.
Yes, I concur, we should start with the original game.
We should write down the additional features we want to implement before starting.
I don't know if isometric is a good thing since we couldn't use the original graphics (or re-drawings of them).
Also I don't think DA is the best place to discuss this and have it for a good read later - I think I'll set up a website for this, what do you think?

Maybe we 'need' a better artist - right now we only have you and I like it. If you find someone better who wants to help its okay. You know - changing graphics later on is not the problem if the program is working. But I need some high-res graphics to start with and yours are perfect for this need. Yes, cities are not easy, I know. :-) You will get it.

I don't think I can find the original cast since all their links are broken or down. If you find some email adresses or something I have no problems contacting them. I doubt that they can GIVE us allowance to use their graphics since they sold it via a publisher which is bankrupt right now. But that doesnt mean that the rights are free - understand? Its really important to use own graphics.

So. I propose this deal:
You will finish the Urga picture as said. Then the map-tiles for snow, track (just one direction is ok), city and the big picture of a trade-city aswell as the picture for the transarctica-engine. Also we need some goods.
I will start setting up a website and program the first tech demo of this. (horizon1). We can add other people and graphics and sound on the go.
What do you think?
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