Kodai-Okuda's avatar

UESPA Declaration Data Sheet

46 26 1K (1 Today)
By Kodai-Okuda   |   
Published:
© 2019 - 2020 Kodai-Okuda
The first successful, mass production commercial starship was the USS Declaration class Starliner.  It was the not the first ship with the CCC (Commercial Commission Contract) number designation, but it was the ship with the largest production run in the 22nd Century.  CCC numbers 229 (CSS Declaration) to CCC-330 (CSS Enterprise) was a run of 100-starships built from 2120 to 2125 at a rate of twenty Declaration class ships per year.
Image size
3543x3543px 9.59 MB
Comments26
anonymous's avatar
Join the community to add your comment. Already a deviant? Log In
WideFoot's avatar
WideFootHobbyist General Artist
I always love to see an XCV - style ship model!  Yours is particularly good.  I'm a fan of your enviropod and the through-deck shuttle bay.  The double-sided bubble you're using here gets rid of some of the asymmetry, but adds functionality, which I appreciate.  I like the general scale and feel of it, especially from the "beauty shot" angle.  

I'm interested in your design choices.  First, why CCC instead of XCV?  (There is some debate of what XCV even means, which you circumvent by not using that code.  I'm a personal fan of eXtra luminal Vehicle, where the speed of light is replaced with "c", it's common variable designation) 

I can see the definite MKF influence in your enviropod, but I saw your discussion earlier about window sizes, so I'm curious to know what gross ship dimensions you're using and where you sourced them.  

And, I'm curious to know what your thought process was behind the thick rings.  They're interesting and different and they give the ship a more beefy / substantial look.  
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
Thank you very much.

CCC was my own creation for my Star Trek Classic Universe fan-timeline.
It stands for "Commercial Commission Contract" since this ship is civilian not military (NCC is what I use for military and merchant/marine vessels).
ubernoner's avatar
I've always liked the simplicity and elegance of this design. Aside from the transition from annular to linear warp engines, you can see hints of the design language of human built ships: a fusion reactor/drive assembly connected to a spherical or cylindrical command/habitation module by a long spar, to which is attached any and/or all mission specific equipment (modular cargo units on DY series, Annular Warp Drive on Declaration Class, saucer and secondary hull on Class 1 Starships). It's sad that CBS has repeatedly felt they need to re-invent trek as grittier and edgier, rather than taking a chance on presenting a more hopeful and peaceful vision of the future. I would love to see a series with a ship like this as the 'Hero Ship': peaceful explorers spreading throughout the galaxy, discovering strange new worlds, boldly going with a sense of wonder, not blindly charging in out of fear and desperation to carve out a safe niche.
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
Agreed.
heavenly777protector's avatar
INCREDIBLE! have you thought about doing some Mirror Universe What if Designs?
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
Thank you.

No, I actually am not a fan of the mirror universe designs that we see.  I say this because the coalition force is what gave the Federation its look.
If I do Mirror Universe/Terran Empire ships they will look a lot different than what we see in ST:TOS. 
I would make them look very Terran (since they control multiple races), and more like the Klingon ships in terms of having large beam cannons (possibly on turrets), and with much thicker armor.
Probably something along the lines of Pierre Drolet's USS Jefferies project, only instead of being a ship made in our time, I would make them look like 22nd Century designs.

www.pierre-drolet-sci-fi-museu…
heavenly777protector's avatar
Ever thought of doing the Mirror Enterprise-D? Were Diana is actually a badass?
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
Interesting idea.
heavenly777protector's avatar
There's a novel that gives a good dicription of the mirror version.
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
I'm thinking of using the Kelvin-Timeline ships as the mirror ships since that universe is now dead (no Star Trek 4 and Bad Robot contract is up this year).
heavenly777protector's avatar
the witch is dead!
Chiletrek's avatar
Hello:
 Is this one of the models seen during the "Motion Picture"? Your model looks so clean and well-defined in all it's details.
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
Hi Chiletrek,

It might have been.
I got my details for the design from Eaglemoss.

trekcore.com/blog/2018/01/revi…

Thank you for the complement.
I kept this model at just over 35,000 polygons, so it isn't that complex.
What I used this time was a combination of multiple layered UV Maps in lightwave.
So in Photoshop the textures have different layers for each detail, then I imported the PSD file instead of making a Bmp file, and then I layered the different PSD files in the image maps I used for each object of the model.
Chiletrek's avatar
Hello:
 Yup, I was correct, it is a design that first appear in "The Motion Picture" (check the second pic in the little gallery in your link) :) ... Eaglemoss made a good work not forgetting about it :) .

 That is still high for the models I make, hehehe :D ... but it sounds good considering your odel looks so rounded.

 Wow.
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
Hi Chiletrek,

I also used Mark Rademaker's model as a guide.
However, I omitted windows due to the fact that in his model they'd have to be HUGE (about 10-meters high and 20-meters long) to be in proportion with the ship.
I chose simply to not bother since it would detract from the ship's details as they were.

www.artstation.com/artwork/JRq…
WideFoot's avatar
WideFootHobbyist General Artist
So, I think part of the problem with that window size assessment is that there are wildly different 'canon' ship dimensions, depending on where you look.  MKF used a smaller set of dimensions more in line with the original Jefferes design at about 417' long.  But, there are 'starliner' versions of the ship from Starfleet Tactical Database - Series 2 by Lawrence Miller and different version in a painting by Rich Sternbach which both show the ship as a huge thing.  
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
I had to guess the window size.
I went with a 4-meter tall deck scheme and got the window sizes for this model that way.
There are many different takes on the deck height and overall dimensions of this ship since Matt Jefferies only created a series of concept sketches for us to work from.
My main source material is the Spaceflight Chronology Book.
WideFoot's avatar
WideFootHobbyist General Artist
Jefferies produced those conceptual sketches and at least one sketch which has some pretty good dimensions.  The Federation Spaceflight Chronology by Richard Mandel uses dimensions that are more in line with the version from Star Trek Maps by Sternbach printed in 1980.  (Which then also makes sense of their dedication to the "starliner" moniker.)  I really like the Chronology because it's fun to read, but it has a frustrating glaring error...  The Declaration Class has warp drive.  The large rings are supposed to take place of the nacelles.  The whole thing is halfheartedly retconned in Enterprise as a Vulcan design which the UESPA was mimicking.  

Mostly, it's fun to talk about this ship because it has such a disjointed history based in hurried, unthinking prop design.  It really doesn't fit anywhere and wasn't supposed to be in Star Trek in the first place.  The mental backflips to shoehorn it into Trek lore are especially frustrating, considering that canon is conflicting on the subject and that whole era is far too compact in time to make any kind of logical sense.  
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
The problems with the Declaration class are just a microcosm of the issues with Star Trek as a whole and STD didn't make it any better.
We as a fanbase could get by with an oddball ship here and there, but when continuity started getting shredded in ST:ENT, and now ST:D, the whole franchise took a serious hit to the proverbial face.  If Picard is as bad as ST:D was, then the franchise will collapse in terms of fandom under the weight of discontinuity that it cannot handle.
The Declaration class is a fun anomaly in the franchise, the USS Discovery and its spore-drive are not.
Chiletrek's avatar
Oh wow! Such quality in that model, that has to be very high-polygon omfg .

So are the rings what allows for warp travel then for those ships? Because it was either that or the engine is the one in the center and the rings are for habitation (like Standford Toruses).
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
That model is millions of polygons according to the author.

The rings are the warp drives, the center engine is the impulse engine.
Chiletrek's avatar
Oh wow, but that is expected in models used for tv-series and movies.

I see, so I suppose the ship could onl carry few people then. It is intriguing but it can make sense humanit wanted to try other means and shapes for warp travel.
Kodai-Okuda's avatar
Kodai-OkudaProfessional Digital Artist
He was just showing off his skills with 3dsMax (which he should on Artstation, I do that also).

According to the Space Flight Chronology book, the crew is 100, and the passengers are 850, for a total of 950 people on board.
Keep in mind, she's a starliner/colony ship, so the bunks are like those of a train or small cruise ship.
View all replies
AngelisGoodwen's avatar
I wonder if this is what inspired them to give the Volcon ships in Enterprise those ring warp nasals?
anonymous's avatar
Join the community to add your comment. Already a deviant? Log In