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Rivadavia class space cruiser
By Kodai-Okuda   |   Watch
34 16 1K (1 Today)
Published: March 19, 2016
© 2016 - 2019 Kodai-Okuda

SPECIFICATIONS

GOVERNMENT: UN Space Navy of the Soviet Solar Empire
TYPE: Interstellar Space Battlecruiser
MODEL: Rivadavia class SBCC-73 (Ironclad Mark-II)
DATE INTRODUCED: 2073 AD
LENGTH: 700 feet (213.36 meters)
WIDTH: 200 feet (60.96 meters)
HEIGHT: 150 feet (45.72 meters)
MATERIAL: Composite Alloy
POWER PLANT:  8x Hensai Energy HEFR-10K fusion reactor 
OUTPUT: 10,000 megawatts each (80,000 megawatts total)
ARMOR TYPE: Composite Alloy
ARMOR THICKNESS: 3 inches
DISPLACEMENT: 26,500 tons
CREW: 185 (15 Operators, 36 Gunners, 16 Officers, 60 Engineers, 15 Technicians, 15 Electricians, 10 Medical, 6 Science , 12 Space Fighter Pilots.)

PROPULSION

            FASTER THAN LIGHT DRIVE:

            1x Pallas Research PRID-T2-2000 Type-2, Mark-III Intersection Drive unit
            SPEED: .096 light years per hour 
               
             PRIMARY:
             2x Eurospace HYIE-15K-A high yield ion engines
             SPEED: 45,600 mph each (91,200 mph total)

             SECONDARY:
             7x Eurospace HYIE-3000 high yield ion engines
             SPEED: 8603 mph each (60,221 mph total)

WEAPONS:
             PRIMARY (OFFENSIVE):
             4x Lithgear LG-PC-2002 dual 200-megawatt PHELAC turrets; Effective Range: 1600 miles; Payload: unlimited with nuclear battery clutch recharged from the vessel's main reactor; ROF: up to 9 dual blasts per minute in cycles of 1 twin blast per 6.7 seconds.

             SECONDARY (OFFENSIVE):
              4x Lithgear LG-LC-1002 dual 100-megawatt laser cannon turrets; Effective Range: 1000 miles; Payload:  unlimited with nuclear battery clutch recharged from the vessel's main reactor; ROF: up to 9 dual blasts per minute in cycles of 1 twin blast per 6.7 seconds.

             PRIMARY (DEFENSIVE):
             16x Lithgear LG-LC-804 quad 20-megawatt laser cannon ball turrets; Effective Range: 200 miles; Payload: unlimited with nuclear battery clutch recharged from the vessel's main reactor; ROF: up to 9 quad blasts per minute in cycles of 1 quadruple blast per 6.7 seconds.

ELECTRONICS:
              1x Microwave Radio Communications array with a 100 AU range.
              1x LADAR array with a range of 220,000 miles.
              1x Passive EMS array with a range of 1,000,000 miles.
              1x Active EMS array with a range of 500,000 miles.
              1x Gravitational/Antigravity Control Unit; Effect: Provides artificial lift, g-force compensation, and enhanced maneuverability.

DEFENSIVE SYSTEMS:
               6x Cydonia Research CR-DF-1000 omnidirectional LEVEL-1 Gravitonic deflector field generator; Range: 1000 feet from hull; Power Requirement: 1000 megawatts each; Output: 180 terajoules with a regeneration of 18 terajoules every ten seconds.

HANGAR BAYS:
             1x 16,000-yd3 Bay holds eight SF-02 space fighters, with 2304 cubic yards for parts, equipment, fuel, and munitions to service the exosuits.

             1x 11,600-yd3 Bay holds four SF-02 space fighters, with 4772 cubic yards for parts, equipment, fuel, and munitions to service the exosuits.

This ship is from the Nexus Arcana trilogy The Stygian Conspiracy:
Image size
2334x1279px 1.74 MB
IMAGE DETAILS
Software
Adobe Photoshop CS6 (Windows)
anonymous's avatar
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Comments (9)
screenscan's avatar
screenscan| Interface Designer
nice
Reply  ·  
Kodai-Okuda's avatar
Kodai-Okuda|Professional Digital Artist
Thank you. :)
Reply  ·  
Colourbrand's avatar
Colourbrand|Hobbyist Digital Artist
That is a very impressive engine array there - I like it a lot :D Makes it look meaty without being silly :)
Reply  ·  
Kodai-Okuda's avatar
Kodai-Okuda|Professional Digital Artist
Thank you. :)
Reply  ·  
Chiletrek's avatar
Hello:
 Nice that you included a link to see the fighters the ship carries. I do hope 12 is a good number, because we know how in some franchises they spam fighters while others do not do that so much, hehehe.

 I was also interested in the FTL drive it has, because reaching Alpha Centauri in 40 hours instead of 4 years, give or take, is still nice :D .
Reply  ·  
Kodai-Okuda's avatar
Kodai-Okuda|Professional Digital Artist
Hi Chiletrek,

Thank you.
Yes, this primitive FTL drive was a great starting point for mankind (in my science fiction storyline), but it was only the beginning.  The Rivadavia represents the continued advancement of the "Ironclad" ships of the United Nations Space Corps of the Solar Empire during the 1st Interplanetary War.  After the war ended, the Rivadavia was used by the fledgling forces of the Colonial Confederacy (an Outer Sphere power).  I try to keep the number of fighters on my ships as believable as possible.  The SF-02s actually do fit within the Rivadavia.  Many franchises are crazy with the number of fighters their ships can carry.  I try to limit them down for the sake of realism, by making my mobile weapon models first, and then fitting them into the model in a layer, while at the same time making sure there is enough room for all the other systems in the ship (I calculate the volume in cubic yards for each system using a system generation matrix I created for the role playing game of this science fiction series).  While not 100% accurate, it is pretty damn close (mid 90s in percentage for almost all my ships). 

Thank you again for the kind words. :)
Reply  ·  
Chiletrek's avatar
Hello:
 It is an awesome starting point, we wish we have that one in real-life :happybounce: . That is a good strategy you made, to build mobile weapons and fighters before the big starships. While I did not have problems fitting fighters on their ships in franchises like BSG and Robotech, I might have some issues with Stargate, specially with the Tau'ri ships, because that series is not near the best when it comes to consistency for ship sizes o_O .

 Your method of calculating the sizes needed is very good, because most will just work with one of the three dimensions most of the time, while I am sure you can make calculations for the fighter (for example) as well as for maybe some minor equipment that could be used for quick maintenances.

 You are most welcome :D .
Reply  ·  
Chiletrek's avatar
Hello:
 It is an awesome starting point, we wish we have that one in real-life :happybounce: . That is a good strategy you made, to build mobile weapons and fighters before the big starships. While I did not have problems fitting fighters on their ships in franchises like BSG and Robotech, I might have some issues with Stargate, specially with the Tau'ri ships, because that series is not near the best when it comes to consistency for ship sizes o_O .

 Your method of calculating the sizes needed is very good, because most will just work with one of the three dimensions most of the time, while I am sure you can make calculations for the fighter (for example) as well as for maybe some minor equipment that could be used for quick maintenances.

 You are most welcome :D .
Reply  ·  
Kodai-Okuda's avatar
Kodai-Okuda|Professional Digital Artist
Hi ChileTrek,

Yes, I do calculate the total cubic yards of the fighters, the ship, etc.  For example, the Rivadavia has approximately 100,700 cubic meters of space for internal systems, hangar bay, cargo bay, etc.  While that figure is not 100% accurate, it is very close to accurate.  The SF-02 consumes a total of about 1707 cubic yards (that is a CUBE that is 60 feet x 40 feet x 19.2 feet, and is NOT representative of the actual volume of the fighter) in a cube.  I use a cube rather than the shape of the ship because the fighter needs space around it to get crew, equipment, etc all around it.  There has to be space around the fighter for it to operate correctly, get repaired, serviced, etc.  I don't want any J.J. Abrams type mistakes like he had with the shuttlebay in the 2009 Star Trek movie.
Macross and Robotech have HUGE problems with regard to the number of mecha carried by the Zentraedi ships.  As big as they are, they could not reasonably carry tens of thousands of battle pods or mecha.  The original Star Wars (Lucas' version) did a decent job with the number of fighters on large ships.  Star Trek (Gene Roddenberry's) did a fantastic job with shuttlecraft and ship size.  BSG did okay.  I don't know anything about Stargate so I cannot speak on that.  But the show that did the best job in my opinion with regard to mecha carried internally, is GUNDAM.  Gundam has a very small number of mobile suits inside ships that are HUGE.  A good example is the Zeon ships like the Musai:

www.ultimatemark.com/gundam/mu…
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