Featured in collections
Featured in groupsSee All

Simple Sunshine and SkySphere, DAZStudio4 Tutorial
By KickAir8P
38 Favourites25 Comments3K Views
Have you tried to do outdoor renders but didn't have a sky in the background? Was your light artificial-looking or pale'n'wimpy when you wanted brilliant hard sunlight? This tutorial will show you how to make a quick and simple SkySphere and Sunshine light array in DAZStudio4 that can be easily rotated and positioned however you want, renders quickly, and can be saved for later use in any DS4 scene you need. The zip file also includes 18 skies that can be seamlessly applied to DAZStudio4's sphere primitive.
You can get DAZStudio4Pro for free through April 30th 2012! 'Load It, Learn It, Love It! (The skies were make in Bryce7Pro, which you can also get for free through April 30th 2012.)
Now with Bonus Magritte Cloud Skies by David Brinnen!
You can get DAZStudio4Pro for free through April 30th 2012! 'Load It, Learn It, Love It! (The skies were make in Bryce7Pro, which you can also get for free through April 30th 2012.)
Now with Bonus Magritte Cloud Skies by David Brinnen!
Published:
Comments25
Join the community to add your comment. Already a deviant? Log In
Thank you *very* much. I am a complete beginner, and you totally made my day with this tutorial, very clear, just perfect! And with the skies, too. Now the next thing I'll have to find out is how to make the skies themselves. You used Bryce, which I only just got myself thanks to DAZ's March Madness, so I will see what I can find in that direction, but with what I got from this tutorial I'm already set for a while: invaluable stuff.

got all 3 a week ago, all the dang physics has my head reeling. now if it was chemistry or physiology, but physics, I never took, hope I can figure this stuff out. I have only a year and a half experience with PaintDotNet and a few months with PS7, so I'm WAY outa my league! will peruse these tuts in my spare time, see if I can't get a grip. thanx for posting...

The light-bouncing-around part is just to explain why what you're doing is necessary to getting realistic sunlight using a few simple (and fast-rendering) Distant Lights. You don't need to understand it -- just following the directions should get you easy-to-use sunshine. Let me know anything you have trouble with.
~
~
Join the community to add your comment. Already a deviant? Log In