Do you think you could write a better comic book then Stan Lee?
Do you enjoy doodling in the margins of any piece of paper to hand?
Do you like the idea of building your own comicbook, as artist or writer, with a group of friends?
If you said 'Yes!' to any of those, then you might want to make your way over to Kickstarter within the next week
(!) to back "Is it a Plane!"
, the unique doodling based RP game where each picture paints a thousand words and the only limits are your imagination!
Having been involved in the playtesting and development*, I can honestly say it's an absolute blast.. actually, I'll refer you to my enthusiastic gushing from the first time I reviewed it:"Is It a Plane!?
is an absolute delight to play, the comic-styling naturally lending itself to player imagination and camaraderie, celebrating both in-game success and toasting the occasional oddities that occur when your beautifully formed artwork is misunderstood by the GM…Fortunately, there are ways to come back from that which are also splendidly in-tune with the comic book vibe which the system’s laced with... Coming to the game for the first time, playing with complete strangers and possessing limited artistic skills, I was still able to pick up and play the game with relative ease – the limit’s more creativity than artistic talent. If you have the former, then you’re probably going to have fun here!”
And if you don't believe me about the 'artistic talent' bit on the last line, might I refer you to the playthrough page to see the range of art styles and skill-levels that people put into a sample game, as well as giving you a little idea of how the game plays:www.kickstarter.com/projects/2…
Being one of the players for that session** I can say it was a blast.
I think that's all I've to say for the moment, but for one thing- whilst the publicity is a focused on super heroes, it's got immense potential for other topics.. anything that can be found in a comic book, really! Noir scenarios already exist and have been playtested to considerable acclaim, we've run a WW2 demo and I personally have ideas how it could be done as a Steampunk games.. watch this space.
Actually, don't watch this space. Go back it. Then
you can indulge in your strange space-watching habits.
Until next time.
* Okay, I gave nice feedback and did a lot of doodling. I think that counts as helping development? Anywho..
** I'll let you work out which character I was playing.