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Cyrano flight deck

283 17 13K (1 Today)
By KaranaK   |   
Published:
© 2017 - 2020 KaranaK

For facebook.com/moonsofmadness

Sketchup\Keyshot\Photoshop

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Image size
2000x3601px 9.1 MB
Comments17
anonymous's avatar
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Lady-Pilot's avatar
Extremely interesting project, I would like to see whole ship!
Hiperflash's avatar
HiperflashProfessional Interface Designer
#thinktank wow best wings for the next points. cooll
Cliven's avatar
Do the chairs and controls tilt to provide correct orientation relative to thrust/acceleration when underway? 
Placing the chairs straight upright relative to direction of thrust would likely cause the crew to pass out due to loss of blood to the head. 
Tilting the chairs back without the controls tilting would remove control access. 
Actual spacecraft tend to have the seating and controls both aligned so that the crew is effectively at least partially on their backs during acceleration, with the controls placed in front of them, facing at them, back away from direction of motion.  Actual SpaceX flight deck does this, for instance.
I only ask, because MoonsOfMadness is apparently aiming for hard science.
Venshayde's avatar
VenshaydeHobbyist Digital Artist
I had this question as well
solartaire's avatar
solartaireProfessional Filmographer
Lovely design work. Uncluttered, and it really looks funtional.
sohighlydubious's avatar
sohighlydubiousHobbyist Digital Artist
Gorgeous design and finish.
Skycommand's avatar
It is a detailed and visually pleasing work as always, but I can see problems too.

The left-hand side controls are a symmetrical mirror of the right-hand side controls. Apart from redundancy – which is a big issue; why such an expensive vessel incur additional unnecessary expenses – the same person who sits in the right-hand chair does not feel comfortable enough with the controls in the left-hand chair to be productive enough.

The chairs themselves seem very uncomfortable.
KnightTek's avatar
KnightTekHobbyist Digital Artist
Absolutely amazing! :D
templar127's avatar
Awesome detail!
Roberdigiorge's avatar
RoberdigiorgeProfessional Interface Designer
Great Work!!!Clap 
Midway2009's avatar
Midway2009Hobbyist Traditional Artist
Awesome! :boogie:
Landmind's avatar
Love the detail, but the configuration seems a bit off.

If flying by instruments, the main screen for both pilots should be right in front of them. As is, the swivel arm screens will get in the way of the other ones when pulled down. If you move the buttons from the center to the left and right of the main area. You can reclaim the unused real estate and free up the center for a larger screen system. Its unlikely they would need instant access to those buttons over needing to know whats going on.

Of course the whole lot of stuff could be done away with if you replaced the whole thing with a virtual reality set up that uses a helmet and outside cameras that grants the pilots 180 degree field of view out side the cockpit. Like augmented reality they could see some things right in front of them, but at the same time see computer generated images and live screen shots creating a panoramic view of whats going on outside. In such a situation they would require more buttons and less screens. With a empty area (no buttons or screens) along the main axes of field-of-view with only a back-up screen that would be used in the event something went wrong with the VR Helmets. A even larger pull down screen would be perfect for that. 

But other then that, as always, great work.
QuizzicalToast1's avatar
No windows for the pilot(s)?

The detailing in your work is incredible, always a treat to see something new from you! =)
Sabz0r's avatar
Sabz0rHobbyist General Artist
Wonderful ! Clap 
artdude41's avatar
artdude41Professional Digital Artist
wow , stunning work!
anonymous's avatar
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