Literature
rpg monster: elcnu
Name elcnu
monstrous humanoid
Stats cr 3
ability scoresstrength 18, dexterity 17, constitution 18, charisma 16, intelligence 17, wisdom 19,
hp 45
ac 19, touch ac 16, flatted footed ac 16,
saves fortitude save +8, reflex save + 7, will save +9,
feats: skill focus: knowledge nature, stealthy, tough
--tactics
before combat: hides to observe foes from a safe position
during combat: fights defensively and from range, surrendering if dropped to 10 hp
--abilities
woodland stride: does not leave tracks in a wilderness area, cast spells as a 3rd level druid,
changes shape into a specific human shape,
-darkvision 90 feet: sees in darkness for 90 feet
-low light vision: sees twice as far humans in dim light
Ecology: mainly lurks in wilderness areas near civilization,
History: a frequent in places where wildness starts to replace civilization, elcnu mainly simply try to live their own lives as wise men of the wilderness
Treasure: standard
Environment: forests