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About Digital Art / Professional Core Member Raymond JusteUnited States Group :iconmegamantt: MegaManTT
 
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Deviant for 8 Years
2 Month Core Membership
Statistics 392 Deviations 9,732 Comments 126,534 Pageviews

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Mega Man Redux Visual Novel CG Sera Flashback 2 by JusteDesserts Mega Man Redux Visual Novel CG Sera Flashback 2 :iconjustedesserts:JusteDesserts 5 0 Saint Quartz Generator by JusteDesserts Saint Quartz Generator :iconjustedesserts:JusteDesserts 10 7 Mega Man Redux Visual Novel CG Sera Flashback 1 by JusteDesserts Mega Man Redux Visual Novel CG Sera Flashback 1 :iconjustedesserts:JusteDesserts 11 3 Mega Man Redux Visual Novel Master Side Flashback by JusteDesserts Mega Man Redux Visual Novel Master Side Flashback :iconjustedesserts:JusteDesserts 9 2 Mega Man Redux Visual Novel Master Front Flashback by JusteDesserts Mega Man Redux Visual Novel Master Front Flashback :iconjustedesserts:JusteDesserts 11 8 Mega Man Redux Visual Novel CG Mega Man Fires by JusteDesserts Mega Man Redux Visual Novel CG Mega Man Fires :iconjustedesserts:JusteDesserts 22 4 Mega Man Redux Visual Novel CG Rock Tends To Roll by JusteDesserts Mega Man Redux Visual Novel CG Rock Tends To Roll :iconjustedesserts:JusteDesserts 11 0 Mega Man Redux Visual Novel Roll sprite 1 by JusteDesserts Mega Man Redux Visual Novel Roll sprite 1 :iconjustedesserts:JusteDesserts 16 2 Mega Man Redux Visual Novel CG Jeane Desk by JusteDesserts Mega Man Redux Visual Novel CG Jeane Desk :iconjustedesserts:JusteDesserts 11 4 Mega Man Redux Visual Novel Lynn coat sprite 5 by JusteDesserts Mega Man Redux Visual Novel Lynn coat sprite 5 :iconjustedesserts:JusteDesserts 8 0 Mega Man Redux Visual Novel Lynn coat sprite 4 by JusteDesserts Mega Man Redux Visual Novel Lynn coat sprite 4 :iconjustedesserts:JusteDesserts 6 0 Mega Man Redux Visual Novel Lynn coat sprite 3 by JusteDesserts Mega Man Redux Visual Novel Lynn coat sprite 3 :iconjustedesserts:JusteDesserts 9 0 Mega Man Redux Visual Novel Lynn coat sprite 2 by JusteDesserts Mega Man Redux Visual Novel Lynn coat sprite 2 :iconjustedesserts:JusteDesserts 11 0 Mega Man Redux Visual Novel Lynn coat sprite 1 by JusteDesserts Mega Man Redux Visual Novel Lynn coat sprite 1 :iconjustedesserts:JusteDesserts 11 0 Mega Man Redux Visual Novel Lynn sprite 5 by JusteDesserts Mega Man Redux Visual Novel Lynn sprite 5 :iconjustedesserts:JusteDesserts 12 2 Mega Man Redux Visual Novel Lynn sprite 4 by JusteDesserts Mega Man Redux Visual Novel Lynn sprite 4 :iconjustedesserts:JusteDesserts 11 2

deviantID

JusteDesserts
Raymond Juste
Artist | Professional | Digital Art
United States
Writer and Artist

www.patreon.com/justedesserts

justedesserts.tumblr.com/

Currently: Drawing Redux ep 1 VN

Requests: No, sorry.

Commissions: Private message me if interested.

Activity


Anyone else notice that Tundra Man's boss room is the same room as Freeze Man and Skull Man's?




Found this randomly, it's great
Edit on 9/2/2013 - Now that Mighty No. 9 has met its initial goal, I want to add to the point that I initially made in this journal.

Capcom does not use Kickstarter. If Capcom did use Kickstarter, it would only make them seem greedy, as people's public perception of them is that they have the money to make games but just do not wish to.

What's my point with that statement?

They don't use Kickstarter to fund games, so Capcom isn't going to care about a small amount of people spending a large amount of money on their passion.

Until Mighty No. 9 is out and its sales charts are public, as far as this Kickstarter is concerned, I have a feeling Capcom will care more about the number of actual backers than the overall amount it makes. Especially the amount of people pledging 20-60 dollars or more, seeing as 20 to 60 dollars is the price range that games sell at.

In today's game industry, something can sell a million copies and still be considered a mediocre success AT BEST. At the time of this update, Mighty No. 9 has a little under 18,000 backers.

THAT IS NOWHERE NEAR ENOUGH.

So...

SPREAD THE WORD.

Get as many people to pledge to this as possible, show Capcom that the Mega Man community isn't JUST a small but dedicated fanbase, but a large group of people that are capable of driving up sales numbers to the same levels as games like Street Fighter.

Do that, and it will show Capcom that Mega Man is a brand that can make them real money if they put fourth the effort, and not just a niche one not worth truly investing in.

---

Original Text:

For those who are unaware:

www.themmnetwork.com/2013/08/3…

www.kickstarter.com/projects/m…

I want to chime in on this, as I am seeing some negative feedback to this from some Mega Man fans, so I will more or less reiterate what I have been saying here on Deviantart.

This project can't replace Mega Man as it's not being made by Capcom.

Mighty No. 9 existing won't prevent new Mega Man games from happening.

If anything it's success will show Capcom just how popular the brand truly is, in a way that is completely free to them. That has been the main issue with the Mega Man brand and Capcom, as the bean-counters at Capcom believe Mega Man to be a niche title, and they don't want to invest money to find out if they're wrong.

Mighty No. 9 will only promote Mega Man by association, and its success will make Capcom wish to follow suit with Mega Man.

As for why they don't want to foot the bill for Mega Man without enough proof that it would turn a profit...

Look at Mighty No. 9's cost goals.

This game is going to most likely be extremely similar to Mega Man 9 and 10, except for obviously HD graphics and higher fidelity music and sound effects.

But every other aspect will require virtually the same procedures (and subsequently costs) WITHOUT all the financial roadblocks of console certification as this is a PC game. (Edit: it WAS)

This gives you an idea just how much Mega Man 9 and 10, two 8-bit style games, actually cost Capcom.

It took the Get Me Off The Moon movement an entire year to reach their goal of 100,000 strong, when Capcom probably would have needed several times that amount (in actual sales, liking something on Facebook is free by the way) in about a third of the time to have made an acceptable profit on Mega Man Legends 3. Keep in mind, this was also back when the 3DS was struggling and barely had that number of people actually owning the thing.

Long story short, the people who control Capcom's money do not believe the claim that Mega Man sells enough for them to put up the millions of dollars to find out if that claim is true. What they want are concrete numbers. Mighty No. 9 will provide them with this. Therefore supporting this project is also supporting Mega Man's future by association.
king-soukutu.com/flash/rokko.h…

A pretty solid Megaman clone fangame. I think it just came out.

I stumbled upon it randomly from looking for Nitroman pictures on Google.

I just beat it, it's definitely pretty good.

Comments


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:iconxxjune19th:
XXJune19th Featured By Owner Dec 31, 2018
Happy New Year!
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:iconjustedesserts:
JusteDesserts Featured By Owner Jan 4, 2019  Professional Digital Artist
Thanks!
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:iconxxjune19th:
XXJune19th Featured By Owner Jan 4, 2019
Your welcome
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:iconhansungkee:
hansungkee Featured By Owner Dec 6, 2018  Student Digital Artist
Reply
:iconjustedesserts:
JusteDesserts Featured By Owner Dec 8, 2018  Professional Digital Artist
Hehe nice
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:iconhansungkee:
hansungkee Featured By Owner Edited Nov 2, 2018  Student Digital Artist
Hey, Hard Hat Saga Collection For you.
and Happy (Late) Halloween day!
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:iconjustedesserts:
JusteDesserts Featured By Owner Nov 4, 2018  Professional Digital Artist
Oh hey, nice
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:iconhansungkee:
hansungkee Featured By Owner Nov 4, 2018  Student Digital Artist
Thanks and Other one Already Here.
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:iconhansungkee:
hansungkee Featured By Owner Nov 3, 2018  Student Digital Artist
Oh! The Other One Hard hat Robotmasters Redesign(2018) for You.
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:iconevanranger:
EvanRanger Featured By Owner Aug 20, 2018
So, quick question, if you played the Legacy Collection version of Mega Man X6, did Capcom fix the engrish in the cutscenes?
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