[Tutorial] Transferring Character Morphs G1G2G3G8 by SickleYield, journal
[Tutorial] Transferring Character Morphs G1G2G3G8
The first version of this workflow came from Kattey on the DAZ forum, for which I acknowledge credit.
Here is that (lengthy) thread: http://www.daz3d.com/forums/viewthread/24093/
First of all, however: there are two ways to recreate a character. There is the easy way, which is not redistributable, and the hard way, which is. We'll discuss the easy way first. I'm sorry, but I can't do anything for those of you who absolutely can't learn from text. This is what I have time for right now.
PART 1: CREATE A SINGLE DIAL
Load Genesis 1. Dial in your character morph. There cannot be anything in the scene except the single figure while
XPS ASCII Editor v1.9
This tool edits XNALara/XPS model files of ".ascii" format. It has a lame name, but I think it will do.
I originally created it to help me edit the model files, because I need to edit every model I port.. extensively... I thought I should share this tool in case someone needs it.
If you find any bug/error, please notify me.
- For Windows 8 and 10 users: nothing is needed. It should work right away.
- For Windows 7 and Vista: you need to install Microsoft .NET Framework 4.5
WARNING: This tool doesn't support the old meshes format, which on