Julio-Lacerda's avatar

Triceratops Model

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Blender is my new best friend. Photoshop is getting jealous.

Just figured I could make some of these multi-angle ref. sheets of sorts for general purposes; who knows if it may be useful for some people.

I also found out what caused the annoying graininess on the shaded parts that showed up on my Spinosaurus model, so that's happy.

I was going to include top/bottom views too, but decided against it for now since it seemed unecessary.

Please tell me what you think, guize. Should I do more of these?

Oh, and of course excuse any anatomical innacuracies; I tried my best especially with those pesky feet. Main reference being *shartman's skeletal, with my personal touches here and there.

[edit]Updated with slightly modified hindlegs, beefier tail base and QUEELZ
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© 2012 - 2020 Julio-Lacerda
Comments40
anonymous's avatar
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Ceratopsia's avatar
CeratopsiaStudent General Artist
Beautiful 3d model of my favorite Ornithischian, spectacular job! :) (Smile)  

BTW, I love the queelz :D (Big Grin) 
Randomosaur's avatar
Do you think you could finish the arms and legs on one of my unfinished models to me?
malevouvenator's avatar
ops sorry i forgot to say its pretty good to be your firsts models!
Julio-Lacerda's avatar
Julio-LacerdaProfessional Digital Artist
haha Thanks! These are not actually my first models, I've done a few experiments before. But I'm in no way a pro :D
Pbearkun's avatar
wait did this dino ever has quils?
marcoornithodira's avatar
marcoornithodiraStudent Traditional Artist
Love those quills, if you make finished colour restoration out of this I'd suggest that you put more of them though. Good job!
Julio-Lacerda's avatar
Julio-LacerdaProfessional Digital Artist
Oh yes, I'd put more of them in a normal reconstruction. That is just for quick reference though, and I didn't want to wait for ages until all the quills were rendered :D
Flishstar's avatar
Which species is this?
Julio-Lacerda's avatar
Julio-LacerdaProfessional Digital Artist
It's mostly based on horridus. There may be something off about the frill though, I guess.
PeteriDish's avatar
PeteriDishHobbyist General Artist
and I'm officially jealous of your blender skkills! I worse than suck in it... :rofl:
Kazuma27's avatar
Kazuma27Hobbyist General Artist
Yeah, the ankle is maybe too long, plus i'm not too fond of the quills (actually there's no proof a ceratopsian other than Psittacosaurus had 'em, plus the supposed "nipples" on that Trike mummy look more like some sort of spiky osteoderm than anything else... But, hey, who knows?), other than that it's a REEEEEEAAAALLY good model, wish i had your talent! ;)
Julio-Lacerda's avatar
Julio-LacerdaProfessional Digital Artist
Yeah, I'm not as sure about ceratopsian quills as I once was, But they are really cool-looking and still in the realms of plausibility so I shall keep including them until definitive proof of their absence, I suppose. And thank you!
Kazuma27's avatar
Kazuma27Hobbyist General Artist
As many, many things in paleontology:
it could be or not (damn this uncertainty!) ;)
painted-wolfs-den's avatar
painted-wolfs-denHobbyist Traditional Artist
I think a lot of what makes the hind feet look "off" is the angle they are bent at. It's almost like they have an extra joint.

Here is a "walk" sequence done by the Smithsonian using a scanned copy of their Triceratops skeleton.
[link]

Other than that I think it looks fantastic!

One more reason I have to learn how to use a computer for more than just e-mail and games. :D
Julio-Lacerda's avatar
Julio-LacerdaProfessional Digital Artist
Oh, I think I see now. It seems like I've made the ankle too high and too flexible, perhaps. I'll see what I can do to improve it!
painted-wolfs-den's avatar
painted-wolfs-denHobbyist Traditional Artist
Seems much more natural to my eye now. More capable of holding up all that weight. :)
nemo-ramjet's avatar
The feet look quite allright IMHO! Great work!
You should do a timelapse video of you working on one of these...
Julio-Lacerda's avatar
Julio-LacerdaProfessional Digital Artist
Oh I might someday, although the process is surely quite messy. Lots of frustrating polygon misplacements :D
nemo-ramjet's avatar
BTW, you just inspired me to download sculptrix - will test it on my cintiq tonight :P...

Can I ask you why you use Blender instead of sculptrix? Does one software have limitations over the other, or is it the personal choice...

At any rate, I'm convinced that 3-d software is to creature-dino art what the camera oscura was to the Renaissance masters, you really inspire me to learn and work with it :)
Julio-Lacerda's avatar
Julio-LacerdaProfessional Digital Artist
Frankly, I believe the only reason I prefer blender is that I've learned to use it first :D
I think the main difference is that Sculptris is very organic; you feel like you're working with real clay. And that's great, especially for people who work on real sculptures. But I tend to have difficulty with organic mechanics (remember how I use pen tool and layer masks in Photoshop?); so I work better with calculated and precise strokes, which is more what Blender offers. In terms of quality and detail though, I think Sculptris does a better job, so I have it on my PC anyways to practice.

And thanks, I'm really glad to be inspiring you! Can I look forward to some 3-d snaiad aliens? :D
nemo-ramjet's avatar
Hope so... you have already motivated me:
[link]

I intend to use this for dinosaurs first :)
anonymous's avatar
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