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Kingmaker Exploration Party by JordanGreywolf Kingmaker Exploration Party by JordanGreywolf
Assorted plastic 32mm scale gaming miniatures, plus a wagon constructed from wooden craft sticks and Hirst Arts Castlemolds castings, representing the adventuring party in Goober_Chris's "Kingmaker" (Pathfinder RPG) campaign.

From left to right (rear row):
* Human Paladin Sir Greys (Reaper #77197, "Erick Paladin Initiate")
* Elven Kineticist Selana Kelsa (Reaper #77036, "Devona Female Wizard")
* Gnomish Rogue Lis (composite of old Mage Knight miniature pieces)
* Grippli Oracle Chirp Meadowsong (Reaper #77165, "Hellakin Goregutter," with head swap from Reaper #77268, "Squog Warriors")
* Kitsune Magus Yuri (Reaper #77473, "Kogo Male Kitsune")
* Half-Orc Sorcerer Gruush (Mage Knight Minions #065 "Medicine Troll")

* Human Warden* [spell-less Ranger variant] Rook Greys (Reaper #77320, "Galadanoth Elf Sniper")

The horses are a couple of plastic Games Workshop Warhammer Fantasy Battle horses (presumably from some sort of Empire set).
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lady-cybercat Featured By Owner Apr 24, 2018  Professional Traditional Artist
wow that's so cool!!
twosheds1 Featured By Owner Apr 24, 2018  Hobbyist Digital Artist
Cool! Nice job on the wood.
ardashir Featured By Owner Apr 24, 2018
I love this campaign; probably one of the best Paizo ever did, not least for the chance to build something rather than just rob tombs. Yes the latter can be a load of fun but putting  a realm together appeals to me.

I also love how Paizo cretaed, of all things, a sorcerer bloodline just for half-orcs.
JordanGreywolf Featured By Owner Apr 24, 2018  Hobbyist Digital Artist
Yeah, I love the idea of building up a base of operations -- though admittedly we're not to that point yet.  (Just reached level 2!)

I can see the appeal, though.  I've wasted so much time in Fallout 4 building settlements, and then toying with Kinggath's "Sim Settlements" mods.  But even before that, in tabletop RPG games, I had a lot of fun with the idea of having some sort of "home base" the PCs could enhance -- In Pirates RPG, that would be the ship; in "Savage Ghostbusters," it'd be the local franchise HQ; in an Iron Kingdoms campaign, we raided a ruined fortress, and then started spending time and resources to repair walls, replace doors, clean out rooms, and establish useful features such as a library, map room, various craft workshops, etc., which could give us situational bonuses as a team.

IMHO, the idea of investing resources into some sort of home base makes a bit more sense than the strange economy of games such as d20 or Pathfinder where a single (magical, yet not especially unique) weapon in the character's possession could be worth enough to buy a manor.  :)
ardashir Featured By Owner Apr 24, 2018
To me it was just the idea of building something up rather than preserving what is (admittedly a worthy goal) or tearing the bad guys down that attracted me. You can make a home here, and for more folks than just yourself.
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Submitted on
April 24
Image Size
1.9 MB


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