I have decided to begin development on a text based, multiplayer game utilizing either LambdaMOO or other object-oriented text based server software. I was considering how to structure it, and I was thinking about having each body part contain its own strength value and size modifiers, each of which are increased by any action that utilized those body parts (running, picking up, putting down, carrying, punching, kicking, pulling, pushing, etc) and the amount grown would be determined by the weight of the object lifted, the length of time held, and the players energy meter which would be consumed while doing tasks and growing. If the meter wa
I am currently working on a dbz story involving Android 18 and Bulma, set at the end of the buu saga. If anyone has any suggestions for opponents they could fight, or challenges they could undertake I would be most appreciative.