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Apophysis Hack II

Mon Oct 30, 2006, 4:01 PM
Note: Download no longer available.


I've updated my Apophysis 2.04 JF2 with a few changes described at the download page.  If you have any problems (that aren't already mentioned below) let me know by sending me a note.

Journal Changelog
October 30th, 2006:
  • Apophysis 2.04 JF2b
September 13th, 2006:September 8th, 2006:
  • Initial post
  • Minor revisions and additional examples

Changes
This version includes three variations that are not included in the official version of Apophysis 2.04 beta:
  • Image: Renders Bitmap and JPEG images in your fractal.
  • NGon: Similar to spherical except it can be shaped into polygons among other shapes.
  • Pie: Similar to blur except it can be divided into "slices".  This was released in a previous custom version.
  • Variations Radial Blur and Gaussian have been ported from Apophysis 2.05 beta.

Special Thanks
I'd like to thank slobo777 aka Neil who figured out the math behind NGon and my brother MichaelFaber who tested the software and helped with Image.

Disclaimer
There is a small problem when saving flames that have images loaded.  You can save your fractals into a new file or into a file that you have open (even if you have saved images into that file), but do not save your flame into a file that has other images saved into it already.  For example, let's say you made a nice fractal yesterday using Image and saved it into 'myflame.flame'.  Today you opened Apophysis and made another nice fractal using Image.  You should not save the image into 'myflame.flame'.  If you do you will overwrite the old image.  If you want both images in the same file you should first open up 'myflame.flame' then make your second nice fractal and then save it into 'myflame.flame'.  

So, in short: don't save images into files that have images in them already unless you have that file opened already.  Because this problem exists, automatically saving to the 'renders.flame' parameter file is disabled in this release.

Examples
I've made a few fractals using Pie a while ago:


Ngon is very powerful (especially as a final transform).  Brushed Metal, the first fractal shown below, uses a spherical final transform.  The following two use NGon final transforms with different variables.

Elevation also has an NGon final transform.

slobo777's Structure From Energy is a fine example using NGon in a regular transform (not in the final transform).


I haven't made anything artistic with Image yet (I've been busy :)), but my brother MichaelFaber has some excellent examples:


Using Image
In the Editor you'll find a new tab called 'Image'.  You can add and remove images by clicking the "Add" and "Remove" buttons respectively.  After adding image(s) look for the "image_filename" variable on the "Variables" tab.

A few things to keep in mind when using Image
  • Images are always monochromatic (only one colour).  If you want full coloured images you need to use three images, one for each colour component.  MichaelFaber made a tutorial that describes how to do this.
  • Saved flame files can get quite large if you have large images
  • It takes a while to import images.  Just wait for the progress to finish before continuing.

Download
You can find an executable and source code here.




~~~
A little haven to discuss fractal art and programs: FracFan Forum
  • Listening to: Pilot Speed
  • Reading: Foundation and Earth by Asimov
Add a Comment:
 
:iconianjam:
ianjam Featured By Owner Apr 1, 2010
Tried to D/L, "page doesn't exist? Can you help?

Ian
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Apr 1, 2010
i don't have it anymore.
Reply
:iconianjam:
ianjam Featured By Owner Apr 2, 2010
OK. Disappointing, but thanks for replying, anyway.

Ian
Reply
:icontrance-plant:
Trance-Plant Featured By Owner Feb 2, 2010
None of my versions of Apo have an Images tab.
Apo 2.08-3D, 2.09, 2.0.9-JK, 7X, 7X-2010 and the journal link is dead.
So does any of this work anymore or am I missing something?
Going through all my collected tutorials and sorting them into categories.
Is this no longer available in any available version?
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Feb 2, 2010
No, I don't have it anymore.
Reply
:icontrance-plant:
Trance-Plant Featured By Owner Feb 2, 2010
Thanks. That looks like an interesting feature!
Reply
:iconradicalterra:
radicalTERRA Featured By Owner Jan 10, 2009  Hobbyist Digital Artist
I've been thinking of using the version of Apophysis specific to this journal, but the download link is dead. Is there any way I could get the version soon? I've got an idea in my head and REALLY want to see it rendered. The image tab is CRUCIAL to the execution of my plan.
Reply
:icondwsel:
dwsel Featured By Owner Jul 21, 2008   Digital Artist
Pity... :(
Thanks anyway :)
The good thing is that we can keep different versions of apo without collide - even running simultaneously.

Well...
...I think I've got five different versions somewhere ;)
Reply
:icondwsel:
dwsel Featured By Owner Jul 21, 2008   Digital Artist
do you consider releasing image transform as a plugin that could be used in newer versions of apophysis? :D
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Jul 21, 2008
If I could, I would. It isn't possible with a plugin, however. I had to modify other parts of Apophysis that are not available to plugins (eg the file open/save operations and the Image tab).

:(
Reply
:iconliquidartz:
liquidartz Featured By Owner May 1, 2007  Professional Digital Artist
this will be the 3rd time downloading it because I couldent figure out why it would not save again
thank you so much, Now that I am over 1 hill
On with my journey!!
Reply
:iconmartinbelgium:
MartinBelgium Featured By Owner Dec 1, 2006
Hello Joe

First of all .. thanks for your new 204JF !!
Just a question ..
I am trying to understand how is Ngon working and worked on a file from you found on Frac Fan called Vibrant (tiles file)
which i love to work with and expectcted great results with Ngon ..
I am a litlle frustrated because of poor results
According to your experience, what should the values in variation and variables be to get the best results (variation=1 like JuliaN or decimal values and if so very low-low -high-very high)
Is a tile file a good file (such as vibrant xx) to start with ???

Million thanks in advance fro your help
Friendly
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Dec 1, 2006
It's "Joel" not "Joe"    :)

I haven't found NGon useful with tiled flames. It works best as a final transform in flames that have a round shape. Try replacing a Spherical final transform with an Ngon Final transform in =MichaelFaber's tutorial [link] . It isn't an easy tutorial to follow, but work at it and you can get some pretty cool results.

The values in the variation and variables should be whatever looks best. There is no rule of thumb that I use.
Reply
:iconmartinbelgium:
MartinBelgium Featured By Owner Dec 5, 2006
Sorry JoeLLL
I should have seen it since it is my son's name !!!
I went to read your brother's TUT and try to understand what is NOT said :D
However .. quite interesting trick and thanks a million !!!
Reply
:iconbaba49:
baba49 Featured By Owner Oct 31, 2006  Hobbyist Digital Artist
Thank you very much :bow:
Reply
:icongrinagog:
grinagog Featured By Owner Oct 31, 2006
Always very much appreciated, nice one Joel! :D
Reply
:iconpajokar:
pajokar Featured By Owner Oct 31, 2006   Digital Artist
Hi, Joel. Only two questions.

Did you forget again remove the expiration date? :D

This isn't your 2.05JF hack? :confused:
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Oct 31, 2006
Yes I did forget to remove the expiration :( I uploaded a new version 2.04-JF2b yesterday (Oct 30).

I haven't had time to move all my changes to 2.05 yet. I've got too much to do for school :work:
Reply
:iconpajokar:
pajokar Featured By Owner Nov 1, 2006   Digital Artist
My question of the expiration date was for the new upload version 2.04-JF2b. :D I'm a bad guy. :D

Thanks a lot mate. :highfive:
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Nov 1, 2006
hehe... oh yes, the new version will never expire.
Reply
:iconsnowblind07:
Snowblind07 Featured By Owner Oct 16, 2006
maybe I am just stupid and didnt read something but um how do I get a image into apophysis? like if I wanted to make a fractal out of a car or something.
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Oct 16, 2006
You can take a look at this tutorial [link] by my brother =MichaelFaber. It describes how to get full colour images. If you just want monochrome (one colour) then you only need to import one image (ie just the image of the car; you won't need to split the image into its component colours).
Reply
:iconsnowblind07:
Snowblind07 Featured By Owner Oct 16, 2006
I just need to know how to get a image in, how to import it.
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Oct 16, 2006
from the journal above:
Using Image
In the Editor you'll find a new tab called 'Image'. You can add and remove images by clicking the "Add" and "Remove" buttons respectively. After adding image(s) look for the "image_filename" variable on the "Variables" tab.

Also, make sure you set the value of the image variation on the "variations" tab.
Reply
:iconsnowblind07:
Snowblind07 Featured By Owner Oct 17, 2006
Where is the image tab at? i found the one on the variations list but not any where else.
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Oct 17, 2006
Sorry, that should be the "Images" tab (with an 's'). It is in the editor with the Variations, Transform, Variables, etc. tabs.
Reply
:icontwodimensions:
twodimensions Featured By Owner Oct 12, 2006
You know a crazy amount about Apophysis!!!! Anyway, I love your work, keep making us pretty wallpapers :XD:
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Oct 12, 2006
me --> :nerd:

Thanks for the recent :+fav:s, eh!
Reply
:icontwodimensions:
twodimensions Featured By Owner Oct 13, 2006
Me: wannabe nerd, that's not doing very well! Assembly language is horrible...
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Oct 13, 2006
I hate assembly :X So tedious! C++ is nice :)
Reply
:icontwodimensions:
twodimensions Featured By Owner Oct 22, 2006
Mmmm. Me too. I"m glad we only have to do 1 unit of it
Reply
:iconone-tough-one:
one-tough-one Featured By Owner Sep 13, 2006  Hobbyist Digital Artist
ah ha....

time to play :D

thanks so much for making this :)
Reply
:iconthunder7:
thunder7 Featured By Owner Sep 13, 2006  Hobbyist Artist
Greetings,
Love your work!.
how about a "stop, button in 2.05.
So when we make a error or something, undo Is great trust me!.

A STOP BUTTON +plus the undo's and re' do's awesome.
Awaiting 2.05 excellent work on 2.04
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Sep 18, 2006
I'm still not sure what you mean. Do you want a "stop loading image" button or a "stop rendering" button or something else? :?
Reply
:iconthunder7:
thunder7 Featured By Owner Sep 19, 2006  Hobbyist Artist
"stop moving"
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Sep 19, 2006
i'm still not sure what you're talking about. what is "moving"? How did you start it? Are you pushing a button, using the keyboard or draggins a triangle?
Reply
:iconthunder7:
thunder7 Featured By Owner Sep 20, 2006  Hobbyist Artist
forget it. :frustrated:
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Sep 13, 2006
Thanks!

:confused: A stop button to stop what?
Reply
:iconthunder7:
thunder7 Featured By Owner Sep 16, 2006  Hobbyist Artist
Well I have been playing with editor and relize I made an error. I have to wait till it is through moving before I can move it make back (UNDO). Other time I am just playing with Apophysis and it goes running off in one direction, when I wish I could stop it and not go that way.

You have a "UNDO and a REDO" the only thing missing between the two is "STOP."

Just a thought
Reply
:iconnataliekelsey:
NatalieKelsey Featured By Owner Sep 10, 2006  Hobbyist General Artist
Yikes! Ngon is sensitive, slow and makes rendering take forever. But great images come therefrom! Thanks for working hard so we can play!
Reply
:iconzueuk:
Zueuk Featured By Owner Sep 9, 2006  Hobbyist Digital Artist
aaaargh! :stab: you actually managed to use Apo for image processing before me! :D
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Sep 10, 2006
:bow: Feel free to use the source code :)
Reply
:iconsegami:
segami Featured By Owner Sep 9, 2006
I'll give it a shot. Thanks!
Reply
:iconclairejones:
ClaireJones Featured By Owner Sep 9, 2006  Professional General Artist
Thanks so much! I can't wait to try this the new additions to your version. :aww:
Reply
:iconpajokar:
pajokar Featured By Owner Sep 9, 2006   Digital Artist
Thanks dude! Very cool work. ;-)
Reply
:iconwesbond:
wesbond Featured By Owner Sep 9, 2006  Hobbyist Traditional Artist
It's really awesome, thanks for sharing!
Reply
:iconrubikscubefreak:
rubikscubefreak Featured By Owner Sep 9, 2006
i suppose if your brother's going to keep linking back to your site and if you keep making amazing fractals and apohax, then i'm just going to have to watch you. lol.
Reply
:iconjoelfaber:
JoelFaber Featured By Owner Sep 10, 2006
:lol: Thanks!
Reply
:iconsilverb:
silverb Featured By Owner Sep 9, 2006
Ngon is very powerful indeed!!!Thanks a lot for the new release!!!
Reply
:iconlyinryan:
LyinRyan Featured By Owner Sep 9, 2006
Can't wait for the new version! I'm going to put you on my :+devwatch: so I can keep updated! You're tutorials are awesome too! Keep up the great work!!
Reply
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