Blade Mastery:
A character masters the edge of any cutting weapon. Character gains this skill by using edged objects or weapons.
- level - + 1 to hit with any blade.Stackable.
- level - +3 damage with any blade.Stackable.
- level - The character can perform Slice with any blade. All enemies or friends in front of the character are attacked, their dodges are doubled and the character gets -2 damage for each enemy or friend the sword passes through.
- level - + 2 to hit with any blade.Stackable.
- level- + 3 damage with any blade.Stackable.
- level - All the characters blade attacks ignore light armour when using any blade.
- level- The character can perform disarm with any blade. If the enemy carries a weapon you can attempt to disarm him by rolling d20. On 14 or higher you disarm the enemy and throw the weapon at a random direction at (2/DEX) SQR spaces.
- level - For each hit the character lands during the current battle with any blade, he gains +1 to hit and +1 to dodge.
- level - If the Character dodges a attack with 5 to his dodge roll above the enemies attack roll with any blade, he roll a chance to hit and deliver a attack during the enemies turn. This does not count as the characters turn.
- level - The character can attack again a round if his to hit score is above 25.
Impact Mastery:
"Your best friend is a heavy smash to the face, savage". Character gains this skill by using blunt objects or weapons.
- level- + 4 damage with any blunt weapon.Stackable.
- level- +1 to any roll for to stun.Stackable.
- level- The character can perform Head crack. The character attacks normally, but deal half damage and he must roll d20. On 14 or higher the enemy is stunned for two turns.
- level- +1 to any roll for to stun. Stackable.
- level- The character can perform Dust cloud. The character delivers a heavy blow to the ground lifting up a heavy cloud of dust. All enemies and allies in a 3 SQR space around him get -5 to their attacks.
- level- +1 to any roll for to stun. Stackable.
- level- +4 damage with any blunt weapon.Stackable.
- level- The character can perform Pusharound. The character smashes his blunt weapon at the enemy's body pushing him back (4/STR) SQR space back. If the enemy hits anybody he damages the target he smashes into and him self for (3/STR). Both him and the target who have smashed into are stunned for 1 round.
- level- +1 to any roll for to stun.Stackable. If you roll above 20 you knock out the enemy for the entire battle.
- level- The character can perform Crush. The character smashes with all his might a enemy crushing him to a pulp. -5 hit chance , on hit the damage is doubled . If the damage is two times the hp of enemies , the corpse of the enemy splits into flying chunks of bone and flesh hitting all in a surrounding area of 3 SQRS for (The enemies 3/Max hp) damage.
"One thing is to be connected to the channels of magic in the world , a other thing is to bend the channel to your will."
- level-Pick one type of magic to connect more then other. (Nature/elemental, astral, light, dark)
- level- Learning spells of the magic type selected in level 1 are doubled.
- level- For each successfully cast single target spell, the character gain 5 xp.
- level- + 2 to range and damage to magic type selected in level 1.
- level- The character gain's the perk Magic Sense.
- level- +1 to casts magic type selected in level 1.
- level- The character gain's the perk Magic Charge.
- level- +1 permanent Magic point.
- level- Choose one single target spell which will gain's double casting , while all of the rest lose 2 cast's. The minimum casting is 1.
- level- Level 4, Level 6 effects are doubled and all spells of the magic type selected in level 1 are instantly learned on obtaining.