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Jim-Zombie's avatar

Battle Bot

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Pick the render engine? Some people will, but I bet a lot of people wouldn't pick 3Delight. Of course, anyone that knows much about 3Delight knows it is capable of throwing its weight around with the best of them.

Little robot dude is the Battle Bot from DAZ 3D. Scene arranged and rendered with DAZ Studio/3Delight
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lyssophobe's avatar
No, I would never have guessed 3Delight. Excellent job!
Jim-Zombie's avatar
Thanks. Always fun to catch people unaware ;)
MadamGoth's avatar
Lovely render.
You are right though many Daz Studio users abandon 3Delight for for the likes of Lux and Octane but 3Delight is actually a serious engine used to render special effects in many Hollywood blockbusters.
When using 3Delight its all about shaders and lights. I honestly haven't played with the Bounce Light yet, the render times are a bit scary but after seeing the results I'll definitely give it a go!
Jim-Zombie's avatar
Many thanks. It is strange and a bit sad that 3Delight tends to get snubbed by Poser and DAZ users. I guess that just shows the primary hobbyist user base, at least those that are highly visible anyway. I guess those that hang around eventually take the time to dig a bit deeper, though that isn't always true.

Bounce is very slow. It has to calculate the GI before it can render, and then when it encounters SSS it has to pause and recalculate all that. Anyway, I just took a quick look at your gallery and see that you really know your stuff. I'm going back to take another look right now.
MadamGoth's avatar
Agreed and thanks. Honestly its just years of practice, I've been rendering since Daz 2.0! OMG ANOTHER SHOCK. 
tman300's avatar
Nicely done. How did you manage to achieve the metallic sheen since in my experience 3Delight sucks at rendering metal?
Jim-Zombie's avatar
Thanks. Using Mesh lights and raytraced reflections helps a lot. Reflection is probably set to about 20%. I think I also used specularity and gloss settings too, though you can probably get away without using them. Using Ubersurface surface over the default DS shaders really helps too. There's nothing wrong with 3Delight at all. It's a high-end render engine used in hollywood, so it is a more than capable tool.
FaceGenerator's avatar
Nicely rendered!
IncyVortex's avatar
Wow! Well, I have some good stuff to look forward to when I upgrade then :D what is this... bounce thing? I don't think I've seen that, or even know what it is.....
Jim-Zombie's avatar
It is pretty neat what you can do with UberEnvironment, but the rendering is like trying to pour semi dry cement. I'm running some tests to see if I can find a quicker combination of shading rate, pixel samples etc, but it seems to be down to incredibly small shading rates.

You can find the Bounce Light (GI) by going to the parameters tab with UberEnvironment selected > in the "Light" sub menu.

I used the same method for this [link] and that only took about 2 hours to render at 1920x1080. I think the difference there was that I used reflection maps instead of raytrace. Well that, and using regular lights means I don't have to set outrageous shading rates. Actually, just looking over all the recent 3Delight posts and I've used GI for almost all of them, and all of them were relatively short render times. I find it brings a little extra ompf to the renders due to the way it bounces light and colour.

Anyway, hope that helps. It is a very cool little feature of UE2 that few use.
IncyVortex's avatar
hmmmm, I'm going to have to play with these.... Bouncy GI light things. I guess I better read up on them, as to where it's like an uber where I need one for an enviro, or a lot like I need spots.... I love that render btw.

hell, I'd be happy for anything with faster render times lol
Jim-Zombie's avatar
Yeah, I sometimes I don't know why I still render in 3Delight. I can get much faster results from LW's render engine. It has much more options and very good radiosity, which is pretty much what the GI thing is. I guess I just like to play with a little of this and a bit of that.
nvoracle's avatar
Very cool, Jim. Love the little robot dude. I'm gonna have to try to get him. I see what you mean about the lighting set up that you used. Definitely not for every situation. The little dude looks like he could walk out of the picture, though.
Jim-Zombie's avatar
Thanks. I'm actually about to start another version of this. Full sized with some extras. I felt it was worth the treatment as I was quite happy with how this turned out. Not sure how long the render will take but I guess upto six hours, which will be a lot considering the scene will still be very simple.
nvoracle's avatar
That long? Yikes! Good luck with it.
Jim-Zombie's avatar
Eh, longer renders aren't uncommon, but they tend to have more stuff in them.
nvoracle's avatar
That's true, too. The more content you have in your render, or the more complicated textures, or controls you use, and stuff, the longer the render can take.
Jim-Zombie's avatar
Oh, and here's the bot. He's a PC items, so if you're a member he is only 1.99 ;) [link]
nvoracle's avatar
Unfortunately, I'm not, but he'll be within my budget, when I get there, or I'll try to wait until he's on sale again.
Jim-Zombie's avatar
If you intend to buy much from the DAZ store I'd suggest signing up for the PC it will save you a good deal of money. You get 30% off all the DAZ originals and access to the PC $1.99 price for hundreds of items. It only has to save you $90 (first year - $60 per year after that) to pay for itself, which it did for me many times over. I would not have been able to afford Carrara without it. It also helped me pay for my copy of DS Advanced back in the day they were still charging for it.
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Hera-of-Stockholm's avatar
It worked out awesome!
Jim-Zombie's avatar
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