JakeBowkett's avatar

Senri's Apartment

By JakeBowkett
202 Favourites
27 Comments
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Commissioned background art for The Human Reignition Project. This took a million years to make! It's the apartment of a technophile. I figured they love all sorts of tech ranging from old time-y radios right up to the cutting edge. Oh and that's a 3D printer in the center of the room. I also recorded myself doing most of the latter half of this BG so I'm gonna edit the footage at some point and narrate over it what I'm doing.

Blender (internal renderer) + Photoshop

Oh! And I recorded myself making this BG and have been uploading the sped-up footage to my YouTube channel with my commentary over the top. So if you're interested in seeing me work on BGs, check that out here!
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© 2015 - 2020 JakeBowkett
Comments27
anonymous's avatar
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MOs-Junk's avatar
Amazing artwork! The details you put in there are awesome - from the light coming through the blinds to the the way everything is laid out in the room. Oh, and bonus points for adding that CRT monitor ;) . If you need more references for techy guy's/gal's rooms, let me know. My room(s) are all like that.
JakeBowkett's avatar
JakeBowkettProfessional Digital Artist
Thanks! Gotta love CRTs and their static-y screens :D
MOs-Junk's avatar
Your are welcome!
Yes, that static CRT monitor sound is pretty cool. Speaking of which, I am actually viewing your art on one right now. The colors appear absolutely brilliant on it.
Assbread's avatar
Assbread Digital Artist
Amazing! I love this, it looks absolutely lived in. I can only say that if it were my house there'd be more wires everywhere...(how annoying.....) 
even the textures on that chair make this feel like this is somebodys home.
JakeBowkett's avatar
JakeBowkettProfessional Digital Artist
Thanks! And yeah, all my electronic stuff is bunched together with wires everywhere, tangled and overlapping. Looking at the description I guess I need to get a move on with recording the walkthrough.
ringonoki's avatar
ringonokiProfessional General Artist
I like your work with light coming through the blinds!
JakeBowkett's avatar
JakeBowkettProfessional Digital Artist
Thanks, glad you like it--that's one of my favourite things too!
ringonoki's avatar
ringonokiProfessional General Artist
How much time did it take in terms of concept definition, research, modelling, setting of light, texturing and post-processing?
JakeBowkett's avatar
JakeBowkettProfessional Digital Artist
I'm really not sure—probably in excess of 30 hours, with most of that being modelling & texturing. I actually recorded myself working on most of this BG (there's a little missing from the start) and I've now linked to that in the description :)
ringonoki's avatar
ringonokiProfessional General Artist
thanks
TwinBlazar's avatar
TwinBlazarHobbyist General Artist
OMG! At first, I thought this is the real thing. Blender? Great job!
JakeBowkett's avatar
JakeBowkettProfessional Digital Artist
Haha, thanks!
TheFoldsInOurStars's avatar
TheFoldsInOurStarsHobbyist General Artist
This is crazy amazing!! Background work for practically anything is so under-appreciated by a lot of people. This piece is just so beautiful! Good job!
JakeBowkett's avatar
JakeBowkettProfessional Digital Artist
Wow, thank you very much!
8DFineArt's avatar
8DFineArt General Artist
Wow, great work!!! How long did this take to render and how many samples? The render looks very nice and clean. I like the textures, lights and models very much! :deviation:
JakeBowkett's avatar
JakeBowkettProfessional Digital Artist
Thank you! I think it took around 5 - 15 minutes to render. I used Blender Internal, not Cycles so there's no overall sample number, but for the ambient occlusion and environment light setting I used 12 samples with constant QMC, I think. The sun lamp outside the window had 6 shadow samples (constant QMC again) and there were a couple of other lamps with a single shadow sample.

Thanks for the comment :)
8DFineArt's avatar
8DFineArt General Artist
I had no idea that such realism was possible with BI. My guess was like 20+ hours, 2000+ samples and cyles. I'm really impressed and I've been thinking that your other renders have been done with cycles, too. I need to learn more about BI, light bounces and samples. Thank you for your reply, your work is a huge inspiration!
JakeBowkett's avatar
JakeBowkettProfessional Digital Artist
No problem & thanks again! BI can hold its own in a lot of circumstances—I mostly use it because I don't have time for long renders. Cycles is obviously looks better with, say, glass. Also, the low samples add a bit of noise which, while sometimes undesirable, can be useful for breaking up banding in low contrast areas and is basically unnoticeable in grungy scenes.
8DFineArt's avatar
8DFineArt General Artist
I've seen that BI and cycles can be combined in the compositor from 2 scenes using render layers but I haven't tried that out yet. I find cycles also quite grainy in darker areas or with subsurface scattering even with 1000+ samples. Thank you for your reply and keep up the great work!
darellano-art's avatar
darellano-artProfessional Digital Artist
I love the illumination, very realistic! :happybounce: ... that is a 3d printer in the middle? :) very cool
JakeBowkett's avatar
JakeBowkettProfessional Digital Artist
Yep, it's a 3D printer! And thank you :)
entropyphi's avatar
entropyphiProfessional Digital Artist
Awesome work. Blender + cyberpunk themes is a real gem in my book.
JakeBowkett's avatar
JakeBowkettProfessional Digital Artist
Thank you! Blender + anything is great to me :D
AsterionX's avatar
AsterionXHobbyist Digital Artist
I could live there.
anonymous's avatar
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