One of the priorities on my task list is the preparation of artist guidelines. In general, I have realized that I am really bad at providing creative guidance to other artists. Have any of you dealt with artists guidelines in any significant degree?
My priority is to ensure that the art that I use for my game is inclusive and representative of humanity as a whole, rather than the straight white male "standard" audience. Still, that isn't enough to really support artists at work and my art direction skills are rather poorly developed.
While I haven't produced any art of late myself, I certainly have received a great deal from my commissioned artists. My motivation for actual visual art has been ramping up over the past few months and I the purchase of some beautiful books on the West Coast Native art style certainly won't hinder me.
In the immediate future though, I will be focusing my efforts on creating an Advertisement for my game to be printed in the "Houses of the Blooded" rpg supplement. As soon as that is done, I will be certain to show it on my DeviantArt.
Black and white lineart and the like. It's an area / style that I have little skill, which is obvious if you look at my gallery. My strength is in colour theory and some digital art, but I can't produce the initial sketch or inked product very effectively.