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Tessla, Iron Knight

By Jadeonar
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Tessla, Iron Kight

The Iron Knight now known as Tessla, a young Shard housed within the protective shell of a female Human Replica Droid.

Iron Knight - starwars.wikia.com/wiki/Iron_K…
Shard species - starwars.wikia.com/wiki/Shard

Next in the Tessla Series - Tessla - On My Own

Mature Content

Tessla - Own My Own by Jadeonar

This one is for you JohnGWolf johngwolf.deviantart.com/ :iconjohngwolf: . Your Iron Knights are always vividly creative and very full of character.

The birth of Tessla:

Many years ago in a dark alley way on the planet Narr Shada...
Force jumping up and down across the causeways and platforms of the kilometers high tower city of Narr Shada, a fierce lightsaber battle & light show ensued. A lone female gendered Iron Knight known as Khes fought valiantly against 2 Sith Marauders and a Sith Acolyte. Each equally skilled, each at a stalemate. A deadly game of dodge and parry, each waiting for a careless mistake or oversight to take advantage of and deliver a killing strike.

Khes belonged to a sentient silicon based species known as Shards, their bodies resembling oversized oblong crystals pulsing brightly with energy from within. Shards as a species grew in sedimentary clusters of crystals on their home planet of Orax. Upon their discovery as a species, numerous Shards elected to be housed within and "wear" droid bodies, much like clothing and mobility aids for a physically impaired human being. Shards could pretty much use any type of functional droid chassis, regardless of aesthetics. Khes' body was a modified Juggernaut war droid chassis, providing her with exceptional offensive and defensive capabilities, fit for a force sensitive entity trained in the ways of the Jedi.
Khes' droid body had the advantage of being infinitely tireless, up until it's own battery cells deplete. Her droid chassis however, had already sustained some damage from the prolonged fight, but Khes could not give up. For she had a higher purpose. To draw and decoy the Sith away from a more precious target. Unfortunately, the battle was soon over. In the timeless moments as the Sith Marauder delivered the final coupe de grace, the Shard silently prayed to the force that her death would not be in vain.

In another part of the shady towering city, in some abandoned dark corner; a new spark of life was awakening. This spark was a tiny shardling, a crystalline silicone entity all to its own in uniqueness and diversity. The shardling, was a new growth formed and prematurely detached from the now deceased Iron Knight, and placed within a technologically advanced protective cocoon inside of an equally unique droid body.

This unique droid body per-se was different from the traditional approach and selection of Shards to use as mobile mechanical hosts. This particular droid host body was a Human Replica Droid of female gender. An outdated model albeit, with synthflesh for skin torn off in patches, beat up, grimy, abandoned, and left worse for wear. At one time, the Replica Droid was likely bought brand new as a rich family's house keeper, then traded off and re-sold to a variety of owners in less than reputable venues as the aging droid's worth decreased. Various modifications and features had also been added to the droid during its functional service. The replica droid had probably been at last stolen from some establishment, toyed with, dumped, and left to wander on its own until falling victim to self dis-repair and ultimately nearly drained battery cells.

The young Shardling within the Replica droid was shielded from the outside world in numerous ways. The Cocoon was an experimental prototype designed by Khes. Built to mask the contents within, to resist sensor scans, as well as potentially baffle and deter from being sensed through the force. The Sith had somehow learned of this, and had begun tracking her down. If further developed successfully and placed in the wrong hands, the technology could possibly single handedly tip the balance of power. As it is, Khes knew the research wasn't complete yet. Anticipating her own possible demise may soon come, she instilled and locked away the knowledge secretly within the Replica Droid.

The Shard interface created by Khes within the Replica was unique. Even with the cocooned shard installed, the fembot's core processing was kept intact (traditionally when installed, the Shard takes over the body). The fembot had essentially became a surrogate parent, carrying a special package within; in which she was specifically tasked with protecting. As per Khes' orders; the fembot was to lay low for as long as possible while further repairing itself until it's aesthetics were restored to a socially passable degree. With access to a stash of credits, forged ownership credentials and a passport, the fembot was then able to book passage offworld to a remote location.

Over time, the cocoon designed by Khes was to relinquish control of the fembot's body over to her Shard offspring within, as the Shard came of age. Something else entirely happened instead. The personality of the fembot slowly merged with the personality of the growing Shard within forming a whole new and unique entity known as Tessla. Both the fembot's cpu matrix and the Shard think and act as one, with traits combined from both. Tessla was able to train in the ways of the Jedi, as per the knowledge donored into her databanks from her late mother. The time spent in seclusion was not wasted however; in addition to full Jedi training and lightsaber construction, Tessla made numerous other enhancements to her own body. At around the humanoid age of 25, Tessla deemed "she" was ready to enter the galaxy again.

Tessla's demeanor is always warm, gentle and caring; with bright cheerful highlights you'd expect coming from a young woman of her age. Despite Tessla's youthful trendy appearance, she has a knack for being able to convey the experience and wisdom that'd normally be expected from an elderly veteran. Likewise, due to Tessla's unique development, Tessla is often mistaken for a real living person rather than a silicon/mechanically constructed hybrid (that is, when she chooses to appear fully human). Much credit to Tessla's namesake, she springs into action like a fully charged tessla coil when its called for.

Tessla's Human Replica Droid body is highly advanced from its original factory stock model. Tessla can appear as well as act human, indistinguishable from an actual human being. Her synthflesh and hair have chameleon like properties, allowing Tessla to modify her appearance at will. Often, Tessla will opt to make areas of her skin transparent like a designer trend, showing off the intricate meshwork of electronics under the skin. Occasionally, she'll quickly flash the black centers of her eyes a bright blue, either for amusement or to silently signal.

Technical Render Notes:
Tessla was created using 2 character models - a single victoria 4, as well as an internal robotic skeleton model. Her skin effects are not postworked, or multiple renders layered and skillfully combined & erased. Instead, the skin effects are all done in-house before the render process, painstakingly setup by hand in Carrara's Materials room. The skin shaders, I have figured out how to setup and apply multiple layers of skin textures and transparencies - 3 layers worh of skin (using full subsurface scattering) and electronics textures packs, and 3 layer sets worth of transparencies. Each layer is its own separate and individual skin texture set. Basically the first bottom layer is a separate V4 Cyborg skin package with its own transparency set. The middle layer is another Cyber-cyborg skin set with its own transparency set - essentially the red/blue/green/yellow/pink wires . The topmost and last layer is the victoria 4 Elite SSS Carrara skin pack, with another applied transparency set to show the 2 layers underneath. Once the effect was achieved on one body part, the entire process had to be manually recreated/setup for each and every body part material zone across the entire body. This took several evenings worth of trial and error. Underneath it all, if you look closely, parts of the robotic skeleton can still be seen, such as the glowing chest piece, parts of the jaw, the eye-glow, and other areas. I may at some time revisit this character, adding yet another layer or two, if possible.

- daz3d.com: Victoria 4.2, Morphs++, Helsing for V4, Riae Hair, Victoria High Res shaders for Carrara, David 3.0, Victoria 3.0, Michael 3.0, Hiro 3.0, Olympus Mons Station, Sacred Luna, M3 Everyday Wear + Adventure for M3, Simply Cool (D3), Fortune Hunter for H3, Daz Droid
- Renderosity: XCC-990 + Fembot Texture MegaPack (winston1984), Cyber V4 (Telcino)
- Shukky - B-Co, Yanbot,
- MrSparky - Sci-fi action set freebie
- VanishingPoint - Landspeeder, Aliens Loader
- Unknown / can't remember - Jawas, Pit Droid, lightsaber

Thankyou for the views and :+fav:'s. Comments are always appreciated!
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© 2012 - 2021 Jadeonar
anonymous's avatar
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armandsteven's avatar
an Iron Knight!! I guess I'm over Iron man!!
Jadeonar's avatar
Thanks! I enjoyed writing the story and figuring out how to put the character together in the 3d program- as noted in the description.
I greatly hope for more of her kicking ass 
Your most welcome 
centaurmarines's avatar

Great artwork and fascinating backstory! 


I'd never heard of the Shard before your artwork/story! 



I-Am-Madbat's avatar
Cool backstory!
Looks like she's in a certain wretched hive of scum and villainy!
Jadeonar's avatar
Thanks! I enjoyed working on her. Yup, though I'm quite sure she can hold her own.
I-Am-Madbat's avatar
You always gotta watch out for the little ones, It's a rule I saw somewheres.
I love the background parts. I recognize them all, nice retexturing and usage!
Jim-Zombie's avatar
Great render! You've pulled off a great mix'n match of various resources to produce a very pretty android here. The scene looks great, and the lighting works well. The only negative element that grabbed my attention was the repetition of the tiled sand texture. Once I noticed it was a tile I couldn't stop looking at it - like some sort of devious compulsion!
Jadeonar's avatar
Yeah, the ground texture will always be a tough one. I use an actual sand texture, sourced from a free resource site. The texture itself is quite large - around 2048x2048 however, I also have to apply that texture to a ground tile, or rather specifically - an infinite plane, which is a set sized plane that auto repeats itself infinitely.

Something i still have to keep working on improving at... Including generating an actual landscape ground plane that looks more naturally convincing as a sandy ground area.

Thanks for the constructive criticism :)
Jim-Zombie's avatar
Ah, I see. One of the cool little features of Studio is the ease of tilling textures and being able to set the size and offset. I hadn't checked to see if Carrara has a similar feature, but I hear it is one of those nifty features that is absurdly lacking in a lot of programs.
Jadeonar's avatar
edit addendum

Tessla was a whole lot of fun to write / create as a character. and equally as enjoyably challenging to setup her skin shaders which has multiple layers and transparency layers combined. Even more is possible were I to revisit her someday and take her even further for inhouse skin render effects.

Almost anything is achievable with Carrara's infinite shader system; tough part is you have to figure out how to do it :)
Keiththegamergeek's avatar
I think I'm getting an idea for a new Star Wars Saga Edition character. The art is lovely.
zzzcomics's avatar
Great story and great render. Very nice work combining the v4 skin and cyborg. Also great lighting and background. The story kept me captivated all the way through.
Jadeonar's avatar
Thankyou for both the comment and fav! It was challenging and fun, as I really enjoy experimenting and working in Carrara's Materials room.

I'm always striving to improve the lighting setup and quality. I prefer not to take any shortcuts, and usually means longer render times, which includes using full indirect lighting.

Glad you liked the story. It took a while to write. Before I even started working on a character render, I usually have a character concept in mind, as well as an inkling of a backstory. In the odd case I don't and then it's more of a doodle. Though doing a concept and image to match is half the fun right there.
Jadeonar's avatar
Thanks for viewing, and for the comment :)
tophxomi's avatar
you're welcome! i love the shards!
NimeshMorarji's avatar
Jadeonar's avatar
Thanks for viewing, and for the comment :)
JonManWrites's avatar
...I just dumb-founded right now. I like stars wars just as much as the next causal fan (if I can even call myself that), but this I never knew existed.... sentient crystals? that's fucking genius.
Jadeonar's avatar

You and me both. Force sensitive sentient crystals too! I knew "Iron Knights" existed, but the way they were depicted and presented, they just didn't seem very interesting until I seen JohnGWolf's artwork of them. His creative portrayal of them really made them very interesting characters that really come to life. You can see and find more in his gallery here: [link]
JonManWrites's avatar
Awesome... Please check out my gallery as well :D yours has alot of eye-candy.
anonymous's avatar
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