0 Comments522 Views
How do the math?
The math here can be a bit confusing at first, so I compleately understand your confusion. The easiest way I can explain it would be to start with your base 4 stats ST, DX, IQ and HT at 10. These are all worth the same amount of points so rotate them around with eachother as you wish so long as none above 13 or below 7 at creation (level 1). Next is the sub stats and all of these are worth different values. HP=ST, WILL=IQ, PER=IQ, FP=HT. if you take from these you get points and can buy other substat points with these. All is explained in higher detail in the journal. If you are still confused you may note the group and someone will try and help you out as soon as possible, remember we have real lives so please have patience if we are slow to respond.
Do I have to have a full front and back view of my character on the app?
Yes. This is to help with consistancy when characters are drawn by others. The app image does not have to be drawn by you, but both views are required.
What font do you use for the group?
Dekiru. You can find it here -> www.dafont.com/dekiru.font
So I wanna make an NPC?
Sorry but no. All characters are characters in our group. If you want to make a character that is rarely used after you unlock the ability to do so than go for it, but they would need to level like everyone else or would be low level. We have it set up so that extra characters are earned by exp and at a certain point all players can have unlimited characters. This is a trust thing, extra characters are a proof that you are a competent RPer and haven't been booted before earning the privilage.
But my character had a lot more abilities before I brought them here!
Thems the breaks kid. You can keep the higher power in their past if you wish, they can even be upset about leveling down. But everyone starts at level 1.
Go for it? I'm not here to mother your character's interactions. With children though the requirements are pretty simple. You must have an upgraded house and each child counts as a character so you must have a slot to put the child in. No more than 2 children per room and they cannot share with an adult. This is the easiest way to check that characters are earning enough to support their children because we just have no intrest in watching every character interaction that closely.
My homosexual character wants to have a baby.
I guess you have two options there, 1 figure out how that works for the species you have or pay your guardian 10,000G to steal or otherwise obtain a baby via magic, we don't care. All other child rules apply.
So what's with the guardians?
We wanted to use an elemental concept with the island and something slightly uncommon so we were trying to stick with a Chinese theme to the island. The guardian of each element is pretty much a god, and may give you various quests to do if you are underneath them. They are responsible for all of the characters ending up on the island and can boot characters at whim. Picking an element is part of character creation an aligns you with one of the guardians.
So with them contribution bonuses for items.. Do I have to claim it to draw it?
Yes, it takes 2 seconds to comment, or you can note nova or mifmemo if you are uncomfortable commenting. But if 2 people do the same item and one of the two claimed it, then they get it end of discussion.
If you have any questions not answered here feel free to ask below.
Directory / Site Map
Links to the different journals, all in one place! General Info Welcome to the Island of Qizhou! - The front page info Current Events How to Play - General mechanics guide Chatroom Character Doc - Experience, Inventory, Housing, Pets, Farming, Bulletin Board, etc. Item Database - Sortable spreadsheet database with all current items Monster Database - Spreadsheet database with all current monsters App building Character Creation - Stats, Advantages, Disadvantages Skills, Magic, and Occupations Making Kids - Special guidelines for the little buggers Stuff to do on the Island Dungeon Sims Gathering Items Crafting Items - Guide to crafting
Opinions wanted from all current group members.
I've been thinking for a while about switching the group over to GURPS 4e. There would be a lot of benefits-- for one, we wouldn't have a huge fiasco like the one the other day, because we wouldn't have to retroactively fix things as we noticed they were broken; we'd have a standard rule book with a less broken system than the How to Play journal; we would have better integration with roll20, which would mean that rolls would be easier and we could actually use the stat sheets. HOWEVER. It would also mean a lot of work. It's not something I would want to put into place until at least several months from now, so it wouldn't affect any current
New: Mechanics updates.
As of today, several mechanics have been updated. Please read to ensure that your characters comply with the update. First, Karate and Brawling have been upgraded to levelable skills and their skill point costs have increased by 5. This means that characters may be over their skill point total retroactively. If this is true for you, you may either choose to substitute Karate and/or Brawling for another 10 or 5 point skill, or you may continue to use Karate and/or Brawling without consequence until your character reaches the next level, at which point you must subtract the correct number of skill points from your total to match the new skill
JULY SIGN UPS: Dungeon Times In PDT
So we're trying something new for july. If you've been watching our updates there's a good chance you already know, but we're gonna try and have extended dungeons with a plot that should hopefully tie in together. Because this is our first time trying this, the dungeons are going to run under the assumption that your characters go home in-between dungeons and come back next week to explore further. In the future we might do dungeons that require characters to camp out. But that won't be this run. Rules for joining: • When you sign up you agree to show up on the times and dates listed. • If for some reason you are not able to mak