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By Ionstorm2040   |   
© 2012 - 2020 Ionstorm2040
This is a frame out of a 3d animation I had to do for school.
The task was to create a location which perfectly fits into a video game world of our choice and then completely change the textures and the lighting to achieve a unique look and a new feeling.
As you can see I chose Half Life 2 with the famous Citadel in the background.

The entire scene was created in Autodesk 3ds Max.

I hope you like it :D
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Nelde's avatar
NeldeProfessional General Artist
Very nice, the effect is really powerful :D
How did you do the rain?
Ionstorm2040's avatar
Ionstorm2040Hobbyist Digital Artist
Thanks :D
I used a plane as particle emitter and cubes for the particles. When the particles hit the ground, the spawn several other particles which creates this rainy feeling... Or at least I tried to achieve that. In the video the rain looks more like hail. ^^
Nelde's avatar
NeldeProfessional General Artist
I'm looking forward to seeing it in action. ;)