Added a conversion plugin, it converts the Japanese morph names to english, just in case anyone didn't like the built-in converter in the batch editor.
I added a translated plugin in the description that people seemed to be very interested in, look under "Translated Plugins"
this section i will be adding more plugins later as i get them translated since i have a handful that i'm still working on.
Added the extra translated plugins that are in the current builds Japanese_Plugin folder.
Please go to \PmxEditor_0254f_EN - 2.0\_plugin\User\Japanese_Plugin and remove the contents of the folder that were in this build since those plugins aren't translated fully!
The new plugins i have linked below are most if not all of the plugins in that folder fully translated so it would be easier to delete the folder and/or its contents.
So here I have spent weeks on this translation and i finally have it done!
Included with this translation is the whole program full translated into english from top to bottom (With some exceptions)
Each plugin has been translated from the bottom up, along with a few user plugins being added, those include High-Ploygonization, Semi-Standard Bone Plugin, UV Editor and more.
The plugins that i included from EosCustoms3D translation are inside the folder and have his signature name on them.
Please comment if you run across any issues with the translation at all.
External Link - BOX
External Link - Mega
External Link - MediaFire
RigidBody Gravity Balancer - DropBox
Bone Frame Editor - DropBox
DDS Conversion Tool - DropBox (NOTE: Put the nvcompress folder in the main PMX folder, you'll get a bunch of errors if you place it in the plugin folder. )
RigidBody Mesh Generator - DropBox
IKFK Plugin (Arm Movement IK) - DropBox
Morph Bar (Auto Generation) - DropBox
Skirt IK Plugin - DropBox
Japanese --> English Morph Name Converter - DropBox
(More to be added soon..)
"Unblock" the .zip file before extracting it, as some have been having issues on all versions of windows including windows 10.
If you do not unblock the file you'll end up missing some .dll files and getting alot of plugin errors.
You will also need 7Zip to unzip the .7z files.
OS: Windows XP/Vista/7/8/8.1/10
Graphics: Shader Model 3.0 or higher
CPU: SSE1 or higher
.NET Framework 4.5 (or newer): link
DirectX 9.0c: link
Microsoft Visual C++ 2010 Redistributable Package:
Hello! I somehow can not find a way to download this, and open the file/application. I just got MMD today, and I was hoping I could make my own models.. if anyone could somehow help, thank you!
so, i was messing around with pmx to try and make a midel, but i just realized that the plugin button doesn'T work at all. Any idea how to fix this, or what I did wrong..? Thanks in advance!
Help...I can only get the application to open after closing a bunch of error pop-ups that mention some .dll files failing to load (I already have the .NET Framework, necessary C++ distributables, and DirectX 9.0c downloaded by the way...)
I had to install these to get it to open:
Visual C ++ 2010 redistributable package
about the link from the 64- bit by microsoft C++ 2010 doenst work anymore. Always when I opend it it says:
" This download doesnt exist anymore " and I was questioning myself " am I the only one who cant download it? "
so... if someone know about this issue and know how to fix it. It would be a helpful to repley to this comment.
And dont forget, your awsome ^^
Okay so when i "open" a file the texture stuff is there and its working fine but when i import a file nothing shows like everything is all white yes i know how to fix that but it dosent work for this please help idk what to do
it stopped working in may but im finally saying something