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She emerged from the Ocean of Milk.
Fully dressed, with the body of an adult and flowing purple hair, she stepped out of the ocean, gently placing her foot on the uneven ground. She paused for a moment, finding her balance. She had never left the Ocean of Milk before, her body had spent weeks, even months, forming in the ocean. The milk crafted every nook and cranny of her consciousness, and instead of being born from a mother of flesh, the ocean had nurtured her, created her.
She looked around. The air was cold, the wind lightly blowing. This place seemed so strange to her, yet, so familiar. It was as if she had been here before, but she couldn’t recall when or why.
She took a few steps farther onto land. The ground beneath her feet was gravelly, dirty and impure. Up ahead, she could make out some buildings, and an unknown force seemed to pull her toward those buildings. Even if the air up ahead was smokey and polluted, she still had the urge to explore.
She walked, reaching the
Indivisible Oneshot- The Newcomer
It was a cloudy day in Lhan- or, what was left of Lhan. Kushi, Altun and Zebei were busy rebuilding the monastery, hoping to make it even better than before. Alongside them, they had the other Protectors to help.
It was growing colder, and the crisp air promised to bring snow. Zebei signaled everyone to take a break and seek shelter, as he was unsure of how bad the upcoming storm would be. Despite their warm clothes, nothing could protect them from the harsh elements.
Zebei, Kushi and Altun sat inside a portion of the monastery that was completed. Kushi and Altun shared a meal, and Zebei watched as dark clouds rolled in. The wind was picking up, and a smile was present on his face.
“Good work today,” he said, looking back at Kushi and Altun. Kushi gazed at him with warm eyes, grinning.
“You too, Zebei!” She responded. “At this rate, we’ll get the monastery finished in no time!” She drove a fist in the air, and Altun let out an excited caw. Zebe
Indivisible Game ReviewIndivisible's story is beautiful, with a rich tapestry of characters, humor, and much reflecting on humanity. It starts with basic fantasy tropes, but do not be fooled. It is hard not to identify with the protagonist, 16-year-old Ajna. She starts her journey with the nonchalant attitude of any teenager living in a small village. Her father, Indr, is a man with many secrets kept about Ajna's past, including information on her mother. After an argument, he leaves, only to be caught in the sights of an invading army and killed. Ajna makes it her mission to avenge his death, finding out who she really is and her eventual fate.The game is influenced by Indian mythology, from reincarnation and Chakra, to lesser-known mythical creatures of Indian lore, mixed with a dose of modernist fantasy. Outside of Ajna's small village are cities with working electricity and even dance clubs. It is a charming world all around, vibrant in its hand drawn splendor. The game is a battle RPG, somewhat styled like Final Fantasy, only with button prompts that wind up for attacking instead of set turns. I've never been as much a fan of the genre, but the looser fighting system here works to my liking. Sure, it can be a button-mashing fest (especially being able to attack with multiple characters at once), but it is still satisfying.It is also a 2d platformer, with many abilities to unlock to make navigating easier. The puzzles are fun to figure out, but sometimes clunky. One of the game's problems is not always being clear on what the player should do, which sounds antithetical to puzzles, but it is not so much difficulties finding the solutions as it is pulling them off. Some of the abilities feel redundant, too, plus there was some places where backtracking became tiring.Balance is probably Indivisible's biggest issue, as fighting starts fairly difficult, but eventually becomes far too easy. I think making enemies attack more often would mitigate this. Bosses are an exception. It feels like more effort was put into them than anywhere else, as many incorporate puzzle and platforming challenges alongside the usual RPG fare, which is a nice change. I do not even mind the final boss. Sure, it took maybe 40 minutes (and many attempts) to best, but finally doing so was a rich reward. Overall, Indivisible is a game with some balance and platforming issues, all of which are made up for by the story, settings, and rest of the gameplay. Out of 4 stars, it gets 3, though on the story front, it gets 4. Yes, some parts get cheesy, but that ending is incredible. It is well worth playing, and is a game I am sure to revisit soon. I will now go into SPOILERS territory. Ajna's journey is more than finding out who she is part of a goddess. She does not just defend humanity, she defines it. To be human is to fall and get up again, as she demonstrates. Ajna makes many friends along her journey, from the sarcastic sorceress Razmi (who wears a tiger pelt as a headdress), to the morally skewed Kampan, a self-proclaimed Robin Hood type figure, though whether she actually gives to the poor is up to interpretation. More profound is Dhar, the man who killed Ajna's father. He did so under the orders of the dictator Ravannavar. Dhar is one of the saddest figures in recent memory, a man deluded under the rule of someone he considered righteous, finding out all to late that his hero was bankrupt of humanity.Indivisible's ending legitimately made me sad. I wanted so much for Ajna to rejoin her friends, yet I understand why she sacrificed the opportunity. She needed to join with Kala in order to restore balance to the world. I have a feeling the story to Indivisble will stick with players more than any other aspect of the game.
Indivisible Oneshot- Sparking Affection
Lhan was cold and snowy. For the most part, it was rebuilt. Some areas needed fixing up, but there wasn’t much anyone could do in a snowstorm.
The winds howled outside as Kushi, Altun and Zebei sat inside, enjoying each other’s company. Kushi and Zebei were eating some sha phaley, and Altun was perched next to Kushi. The sha phaley was stuffed with seasoned cabbage, and it was delicious.
“We’re so close to restoring Lhan to its original glory!” Kushi cooed. Zebei gave a nod, taking another bite.
“Yes, we are! You two have done well.” He responded. The storm continued to howl outside.
All the Protectors had been working as hard as they could to rebuild Lhan. It had been a few months since it had been destroyed, and it was finally coming close to being finished. If only snow storms didn’t keep stunting their progress.
It had also been a few weeks since a newcomer came to Lhan. Sitora, a young woman who came to study the stars. Kushi, Altun